My group is in Thistletop right now and we run 7 players ( yeah I know its a large party) but even with 5 or 6 at the table players adding a huge amount of monsters is a logitical nightmare with the size of the rooms and corridors. I have been using your premise and altering, or adjusting as I see fit. Creatures with greater hit points last more than one round of 7 people wailing on them. One question... in the Thistletop entry you have The Dragon Above... where was your intent to put that encounter? Thank you again!
My understanding was that a character had a main hand and an off-hand... weapons need to be used in their main hand... the way around that is with natural weapons and of course TWF. unless you are ambidextrous... try and use a sword in one hand with it's nuances of use and a sling... never going to happen. In this case the sling, if loaded prior to combat, would lose its load due to the movement of the offhand in combat... your off hand does not stay still as its required for balance... I realize that this is real world physics in a game setting but it makes sense. IMHO.
Definitely Interpretation #1. As an aside... at my table I would, due to the nature of the spell and the requirement for a saving throw, not require a second save versus massive damage... I mostly reserve that for physical damage caused by weapons, falling of a cliff, being hit by a runaway mountain... etc. Isty |
