James Jacobs wrote:
9jack9 wrote:
The Unrest increases and reductions on buildings, are they one time effects on the build turn, or are they ongoing? The K.I.S.S. design vibe of this system would indicate the former, but I want to make sure.
Unrest reductions and increases from buildings occur once only, when the building is created.
Unrest can get out of hand REALLY fast, so a recurring unrest effect is really bad.
So why are the other bonuses sustained?
It's not like the 58 BP Cathedral you just built stopped being there or stopped reducing the unrest.
Perhaps I am missing something here?
Thank you!
IronGolem