Jhofre Vascari

Inspire This's page

Goblin Squad Member. 62 posts. No reviews. 1 list. 1 wishlist.


Goblin Squad Member

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Neat! And thanks everyone!

She's a good one - she let me spend the equivalent of a tenth of what we're spending on our wedding on a Kickstarter for a Pathfinder MMORPG... and she got me a mini fridge for craft beer to keep in the livng room.

I hit the jackpot, boys and girls :)

Goblin Squad Member

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Ryan,

You guys are awesome, take your time :)

For all the good reasons everyone above said, and because I'm getting married on October 12th, do I'd selfishly rather start playing on the 20th (after the honeymoon, lol)

Goblin Squad Member

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I agree! Every dollar you spend now helps the project even more than a dollar you spend at launch.

I was too excited to wait, and contacted Customer Service to upgrade from Crowdforger Pioneer to Crowdforger Epic Brewmaster. I also added a second "Memorial of Honor" add-on, and will never adding a year of game time from the Goblin Store next month.

Goblin Squad, Assemble! :)

Goblin Squad Member

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Here's a thread to post ideas for Add-ons that the GW folks can add to help the war effort! :)

I intend for this to be a consolidated place that Ryan, Mark, Lisa and the team can see all of our ideas. To that end, I scoured the forums to find other people's ideas (and included mine as well).

In my experience (having backed 90 Kickstarter projects, many games), add-ons have contributed much to the success of projects more often than not.

-Inspire This (Matthew Kovich on Kickstarter)

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Inspire This

1) Start the game with some cool utility, non combat item.
2) Special mount/familiar/animal companion only available as a Kickstarter Add-on?
3) Something special for building construction – either some gold/construction materials to start with, or a special thing only available as a Kickstarter Add-on?

4) Lightly discounted additional months of gameplay.
5) Discounted additional 6 months of Early Enrollment playtime for Crowdforger tiers.

6) PDF Strategy Guide.
7) Autographed poster?
8) T-Shirt

9) $15 add-on to get all daily deals that you missed?
That's high enough of a price to make the people who backed early still feel like they get a good deal, but then allows later backers (including the $450,000K of backers we need to get) to not feel remorse or feel like they're unable to get the full rewards
That way it rewards everyone, and makes the earlier daily deals still more exclusive in a sense.

9b) Or maybe make the add-on include all daily deals but the Goblin Dogslicer -- to make that an exclusive reward for the earliest backers (and make it a super exclusive fluff item)?

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TracerGod Goblin Squad Member Dec 4, 2012

Lapel pins:
Production cost is around $1.
Addon for $10.
Shipping difficulty: easy

Mugs:
Production cost around $2
Addon for $20.
Shipping difficulty: hard

Koozies:
Production cost around $1.5
Addon for $10.
Shipping difficulty: easy

Cloth Map:
Production cost ?
Addon for $20-$30
Shipping difficulty: easy

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Myzmar Wed, Dec 5, 2012, 08:37

What we need is purchasable add-ons for people who have the money and would be willing to support this above the 100$ package, but are not really interested in having the higher tiers consisting basically in "x times the game". People like me. There is a reason why almost 60% of your backers purchased the 100$ tier.

Some ideas for add-ons:

- limited edition ingame items. No pay 2 win, just little things, time savers or cosmetics. Mounts immediately come into mind. Clan / group logos. Someone suggested some basic crafting materials, sounds like a good idea. Maybe a starter pack: slightly better weapon, slightly better amour than what you will normally get. A potion giving a limited boost to learning skills. This is by far the easiest way to make money, people want such things and are ready to pay now.

- collector's items. Signed game boxes, figurines, and yes, t-shirts. Check out other kickstarter projects: if they can offer t-shirts for 25$ and still make money on it, so can you. This works. You have almost 2000 backers already!

- discounted future game time. Get the money now, deliver your product later for a discount. Please, don't start a discussion that this "can't do". Yes it can, anyone with a basic knowledge of how cash flow works will understand.

- possibility to shape the game. Help design a quest. Name an npc or an item. Name and help design an NPC settlement. This costs you virtually nothing, and can get quite a few more bucks. No overpay though, as star citizen recently showed, even a game with almost 100k devoted backers could not find anyone to pay 5000$ for naming a star system.

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WampaX

An add on for a Gargantuan Green Dragon.

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Mourn Blackhand

$1 each for every Daily Deal you missed (as an add-on).

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Tharkune

Possible add ons should be things that don't give a "pay to win" advantage. Any in game items should really be cosmetic or very insignificant such as things like guild banners for your castle, a statue of with your guild name as a founding company or something like this. These types of things make cool additions that are unique, give identity but don't give an unfair advantage or take a lot of resources.

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Goblin Squad Member

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Or hearken back to the AD&D days -- spells named after the archmage who crafted them!

Some new tier or add-on which lets you add a name (subject to approval) to a spell.

That way, if you play a wizard named Vaster whom you love in Pen and Paper, you can immortalize him by making it "Vaster's Acid Arrow" instead of just "Acid Arrow."

(Harking back to Melf's Acid Arrow, Mordenkainen's Disjunction etc).

Maybe a higher level to name a tier (aka Vaster's Faithful Hound, Vaster's Sword, Vaster's Disjuntion, etc).