About Inquisitor Gunla Whelk
Gunla Whelk
female half-orc inquisitor of Irori 1 (preacher)
LN Medium humanoid (human, orc)
Init +3; Senses darkvision 60 ft., Perception +6
------------------------------------------------------------------------
DEFENSE
------------------------------------------------------------------------
AC 20, touch 13, flat-footed 17
(armor +5, Dex +3, shield +2)
hp 11 (1d8+3)
Fort +5, Ref +4, Will +5; +2 vs. charms and compulsions
------------------------------------------------------------------------
OFFENSE
------------------------------------------------------------------------
Speed 20 ft. (30 without armor)
Melee katana +2 (1d8+3, 18-20/x2); or
unarmed strike +2 (1d3+3); or
whip +2 (1d3+3)
Ranged longbow +3, 100 ft. (1d8, /x3
Special Attacks judgment 1/day
Inquisitor Spells orisons (at-will) - brand, detect magic, read magic, stabilize
1st (2/day) - cure light wounds, shield of faith
------------------------------------------------------------------------
STATISTICS
------------------------------------------------------------------------
Str 14, Dex 16, Con 14, Int 10, Wis 14, Cha 8
Base Attack +0; CMB +2; CMD 15
Feats Exotic Weapon Proficiency (katana)
Traits birthmark (Irori), bully
Skills Bluff +2, Diplomacy +2, Intimidate +10, Knowledge (local) +6 (or +8 to identify creatures), Knowledge (religion) +4 (or +6 to identify creatures), Perception +6, Sense Motive +7, Spellcraft +4; Racial +2 Intimidate; armor check penalty -6
Languages Common, Orc
SQ city-raised, inquisition (conversion), intimidating, monster lore, sacred tattoo, stern gaze +1
Equipment backpack, bedroll, belt pouch, breastplate, katana, grappling hook, heavy wooden shield, longbow with 10 arrows, rope (50 ft.), spell component pouch, trail rations (14 days), whip, 10 sp