IgnisCaelum's page

Organized Play Member. 46 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




I am playing a level 5 hunter. I have 800 gp. undead campaign. i have a dwarven longhammer, a scimitar, and a wolf companion. what do i buy? dm says i can get my hammer to be blessed silver for 180. but what else? some kind of ioun stone?


I currently have a wolf companion, I was wondering if it is worth it to take monstrous mount (level 5 feat) to get a hippogriff companion, and then at seventh level take monstrous mount mastery to be able to ride it while flying?

I'm using a reach build.

http://www.d20pfsrd.com/feats/general-feats/monstrous-mount
http://www.d20pfsrd.com/feats/general-feats/monstrous-mount-mastery


So there is a fair chance I might die next session, so I was looking at what I might do for my next character and decided that alchemists are pretty interesting, and a few archetypes caught my eye, mainly being bramble brewer and beastmorph. Would it be good to use both archetypes? Are they even any good? Also, I'm wondering how they would work together.


I am going from level 4 to 5. Any recommendations for optimising her?
I have a wolf companion.
Current feats are:
Combat expertise
Outflank
Combat reflexes
Pack flanking

I am aiming for a flanking build, I use a silver dwarven longhammer with lead blades on it.
I use iron skin on myself.

What feats and spells should I take this level? We are in a undead campaign so I'm mostly fighting evil things.
Someone mentioned a brawler multiclass at one point but I can't remember what it was, or why I should do it.


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so I was just browsing d20pfsrd and I found this 3pp race. I'm not an expert so I was wondering how balanced it is as a player character?

http://www.d20pfsrd.com/races/3rd-party-races/jon-brazer-enterprises/half-f aerie-dragons


So I am playing a dwarven hunter with a wolf companion focusing on flanking. what spells should I take for level 4? I was thinking ironskin (my ac is only 16), but what other spell? There are so many i'm a little overwhelmed.


So I'm joining a game that some friends started last weekend. The party make up is currently a rouge/bard, a fighter and a wizard. The gm is 'encouraging' me to play a cleric or paladin.

I don't really want to play either of those classes, clerics confuse me and seem rather complicated and i don't want to play a lawful character. I would like to play a druid but the gm hates them for some reason that he can't explain. The setting is typical fantasy with a little urban. I think they want someone to play a healer, but I don't want to just be a bandaid the whole time. Any advice?


I'm a level 1 dwarven hunter and in the first session an enemy got a crit on my lion and then coup de grace'd him. I'm a little stuck on what animal companion to get next. We are playing a game based in Innistrad(mtgsalvation.gamepedia.com/Innistrad_%28plane%29) I am looking to focus on flanking as a combat style. I would appreciate any suggestions, no dinosaurs, and it has to be something that I can find in a darkish forest.


So I have started a game, my GM is using the innistrad setting/story. It's a similar setting to carrion crown for those who don't know. She is changing it over to pathfinder from dnd.

I am playing a ninja, we rolled for scores and I got 13,16,14,13,9,16. I'm a human, normal traits. Feats are Dodge and Weapon Finess: Wakazashi's.

I'd like to do two weapon fighting, so would be at the front a lot. We also have a soundstriker bard, drunken monk, some kind of cleric, and another person might be joining.

Any advice for what I should be doing?


A friend is going to be running a game of Carrion Crown in a few weeks and I'm trying to figure out a character/class to play. I don't know what the others are wanting to do, and I like to plan out ahead of time, so I am making a few options.

I was wondering which would be better suited for a Carrion Crown game. I am wanting a charismatic character that can work as a face, but also can have an effect battle. I am thinking of also possibly acting as a healer for the party if they need it.

Things I am interested in for Oracle are the Heavens and life mysteries. The charisma focus is nice, and it seems to be better in a healing manner, but I'm not so sure how it would go in a battle setting. For the curses I would probably go with haunted.

For the Shaman I like the Heavens spirit, but the life one doesn't seem that great. It isn't focused on charisma, but the adaptability is nice and could be useful for when I need to battle.

I would also appreciate advice on what I should do with the ability points. I am presuming we are doing a 15 point buy, we haven't had any confirmation yet.

As far as races go I am not wanting to do anything too out there, considering the setting isn't the most open minded setting, most of the core races or races that can pass as human are fine though.

(I also have a flame dancer dirge bard drawn up, but I'm not set on that idea.)


So I'm wanting to create a new class because I want something that fits well with my race that I made (basically a fairy). I used a guide I found online (http://inkwellideas.com/resources/FantasyClassBlendingRules.pdf) but I thought I should get it checked before I take it to my GM. What I'm going for is basically a sneaky, arcane archer type (without using the prestige class), possibly with a larger familiar that she can ride.

The features I chose are
-D10 for health
-medium BAB
-4 skill points +int
-Light Armour
-Simple and, longbow, short bow, rapier, short sword and quarterstaff
-Barbarian Maneuverability
-Ranger combat style feats
-spells as a wizard (only two schools)
-rouge sneak attacks
-wizard cantrips
-arcane bond

Basically I just want to know if this is balanced, or if I should change anything, or if there is something that would fit better flavor wise. I'm not sure what to do for the level 20 feature either, any ideas?


So my group currently consists of a
Cavalier (warrior
Wizard (transmutation)
Bard
Bard
Wind Oracle (me)

This is the first campaign for our GM so I want to try an make it easier for him. I am going to change my character for a more front line type but I am having trouble being interested in any of them. It would be great if someone could give me some advice on what class would help balance the group out, preferably one that isn't too complicated.

edit: we are starting at level 1. we rolled for ability scores and I got 14, 16, 16, 18, 11, 18. I will be playing a human. We can move points around using the point buy system.