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Can anyone help to jog my memory... it could have been in Dungeon or one of the earlier AP's but I remember an encounter where a building - or perhaps many buildings - are on fire and the PCs were required to be really creative in fighting the fire. Does anyone know what I'm talking about? Can anyone point me in the right direction? Many thanks. ![]()
Has anyone experienced using Skype to play their games? Is it even plausible for all of the players and the DM to be on Skype and still run a good game? I would foresee the following problems: 1) Dice rolling. There are enough online dice rollers, but I would be happy to trust players with their own dice even if the dice are not actually on camera. Provided they trust me likewise, of course... 2) Character sheets. I already use Obsidian Portal as a base for my campaign, so digital character sheets are taken care of. 3) Mini's and battle mats. I am a big fan, but I can't see a way around this one. Either I, as DM, set up a battle mat that can be viewed my camera (which is practically impossible without a separate webcam). Or perhaps there is some program for shared documents, something like d20Pro, but I feel they lack the spontaneity of a sharpie and battle mat. I have no talent when it comes to setting up digital battle mats. 4) Lastly, does skype even support conference calls? Or would all my players need to gather behind one webcam, with me behind another? I'd really appreciate hearing from anyone with any insight/advice. Cheers ![]()
Here's what I remember... it was a pull-out module in the center pages, on glossy paper in the Second Edition days when the magazine was stapled on news paper. The adventure featured a dungeon, a bridge over a river/canyon, there may have been a dramatic fight on that bridge... Does anyone have any idea what I'm talking about..? ![]()
www.obsidianportal.com/campaign/the-world-of-llowellen A short Play by Post game for as many PCs as wish to join.
It was a dark, hot room with no ventilation, that bumped and rocked gently as the great wagon was pulled steadily across the desert by giant tortoise-like beasts. The wagon was heavily laden with it’s human cargo, as others in the caravan were burdened with building supplies. The slaves were secured with elven hair ropes and shackles; men and women alike were manacled at the wrist, ankle and collar. They had enough reach in their manacles to reach a shared chamber pot in the middle of the slave hold, further ridding them of any dignity they may once have had. The caravan labored under the flag of Merchant House Summonel, a company that had fallen on ill luck and bad times. It was heavily guarded by hired mercenaries; sibeccai outriders, mounted on two-legged lizards capable of crossing the dunes at a great gallop; and lines of troglodyte ghilman bearing shield and spear. Among the slaves was the witch Meloria. Meloria had, until recently, been an adviser to a Merchant-Captain employed by this very same Merchant House. Meloria’s caravan had been attacked by pirates, and she was lucky enough to have fled into the desert. But there her luck ran out, she was found by a separate caravan and press-ganged into the slave hold. Her pleas for release fell on deaf ears.Mysticsibeccai Now, she and her fellow slaves were bound for the brickyards of Yhakkoth. ![]()
I've been looking around for a really good ship/boat template scaled for D&D Miniatures. I have the Gamemastery Waterfront pack in my cart, but haven't been able to find any really good screen shots for it yet. The ship featured in the GameMastery Flip-Mat looks nice but too large of a boat for my needs - and I need more than one to stage some great ship-to-ship scraps. I remember seeing a game being played at Gen Con with what looked like constructable, thin wooden pieces... does anyone, who can send me a link, have any idea what I'm talking about? Or any good suggestions? ![]()
I read somewhere - and I can't remember where, apologies - about the expiration of the d20 License. Does someone want to jump into this quagmire and explain what this does to third-arty publishers? I barely grasp the difference between the d20 License and the OGL, and I do understand that Pathfinder is basically a rebranding (with a few tinkers along the way) of D&D 3.5... but what will be the fate of the small, nay, the tiny third-party publishers? Will intrepid folks still be able to publish their homebrewed 3.5 pdf's on EN World and such places? Or will that trickle dry up and fade away because of legal issues or even a shift of interest? ![]()
Has anyone here played through Wolfgang Baur's Oasis of the Blood Moon (from Six Arabian Nights)? I will be quickstarting a new campaign very soon with Oasis as my opening act. I would curious to hear from anyone who DM-ed or played through on any advice or troubleshooting that you might be able to offer. ![]()
I've been archiving my own campaign log on my blog. If anyone is interested in reading about a Dark Sun-inspired, Mesopotamian-themed, high adventure, v3.5 campaign I invite you all to visit An Ordinary Life at http://ianehewitt.blogspot.com The campaign log can be found under the Genesis tag: http://ianehewitt.blogspot.com/search/label/Genesis Cheers
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I'll apologize now because this is a shameless plug for my own blog, but I'm trying to attract a litle traffic and so here I am. Among other things, I have recently begun posting book reviews. Most recently I have reviewed The Qualinesti and A Hero's Justice both by Paul B. Thompson and Tonya C. Cook; Galen Beknighted by Michael Williams; and the timeless The Test of the Twins by Margaret Weiss and Tracy Hickman. If you're interested in reading these reviews and providing me with any feedback (you can leave comments or you can help me kickstart my forums) I'd be really grateful. My blog is called An Ordinary Life - the book reviews are labelled with the 'Jackanory' tag - and it is at http://ianehewitt.blogspot.com/ Cheers
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If I remember correctly, in the 1e DMG somewhere in the back or in the appendices were a few games that could be played with dice and maybe cards. These games were supposed to represent games that might be played by the characters and they conveniently used the things the players probably had at the table. Is anyone kind enough to provide a summary/copy of those games here? Cheers
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I opted to collect back issues with my remaining credit. Thing is, I;m good for 41 back issues but I only actually need 17. I have my 17 checked, but because I still have 24 issues to select it won't let me 'save changes' to complete my order. Is it possible for me to order the 17 and then apply then remaining to my Pathfinder sub? Please help,
PS
Drag #311, 315, 317, 321, 323, 324, 325, 329, 332, 333, 339, 340, 341, 342,
PPS
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My intention is to emulate the MP Arcana Evolved racial and evolved levels to come up with a playable version of the lamia. I don't want to use ECL, I want to create a balanced version of the lamia that by the time it gets to 6th level (assuming no regular character class levels) is pretty close to the MM, but not completely unbalanced from any other 6th level PC. Or as close as I can get. This is what I have so far, I suspect it needs some tweaking, but I'd really appreciate feedback. Lamia Racial Traits:
Lamia base speed is 30 feet. Darkvision: Lamia can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and lamia can function just fine with no light at all. Low-light Vision: Lamia can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish colour and detail under these conditions. +4 racial bonus to Bluff and Sneak checks. Spell-Like Abilities: At will – Disguise Self, Ventriloquism. Caster level equals character level; save DC 10 + Cha modifier + spell level. As per spells. Automatic Languages: Faridian.
Lamia Levels
Hit Die: 1d6 Skill Points at 1st Character Level: (2 + Intelligence bonus) x4. Skill Points at Higher Levels: 2 + Intelligence bonus. “Class” Skills: Bluff (Cha), Concentration (Con), Diplomacy (Cha), Disguise (Cha), Intimidate (Cha), Sneak (Dex), Spot (Wis). Weapon and Armour Proficiency: Lamia with levels only in lamia (no actual class levels) are proficient in the use of all simple weapons. Level BAB Fort Ref Will Special
4 +2 +1 +1 +2 +2 Str Large Size Spell-Like
The Evolved Lamia
4th-Level Spell-Like Abilities: 1/day – Charm Monster, Major Image. Caster level equals character level; save DC 10 + Cha modifier + spell level. As per spells. 5th-Level Spell-Like Abilities: 1/day – Mirror Image, Suggestion. Caster level equals character level; save DC 10 + Cha modifier + spell level. As per spells. 6th-Level Spell-Like Abilities: 1/day – Deep Slumber Caster level equals character level; save DC 10 + Cha modifier + spell level. As per spell. Wisdom Drain (Su): A lamia causes 1 point of Wisdom damage each time it threatens a critical hit with its melee touch attack. If the critical hit is confirmed the Wisdom damage is equal to 1d4 points. ![]()
I'm a new DM to the current rule set. I've always adopted a first/second edition mindset to the CR, EL and treasure value rules up until now but I want to try and get my head around them as written. I am trying to craft the first combat encounter for my players. Four PCs all are level 1. I want to pit them against three NPCs, all level 1. What is the encounter level? Is it 3? Table 3-1 on p49 of the DMG is confusing me. It seems to be telling me that I should only put one or two Level 1 NPC's against my players to construct a challenging encounter. Is that correct? Also, as per Table 3-3, if the EL is 3 does that mean I should give the NPCs no more than 900gp worth of stuff between them? Page 127 says that they should have 900gp each... I realize that these are novice questions, but any help would be appreciated. Cheers
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I'm not sure how much off-topic this is, but I thought I'd turn to the friendliest online community I know of for advice. My Ipod recently began experiencing problems. It was failing to sync correctly with itunes and kept citing bad files as the problem. Then random songs and podcasts began to be deleted from my library. My solution was to say bugger it all, and I bought a new computer and started over. But now I'm a little paranoid. I love my gaming podcasts (and others), but I fear that some sort of bug/virus/worm got into my system through my itunes podcasts. Has anyone else had any problems like this? Does anyone know of any resources to help? Of course now I have Vista, when I had XP before, and from what I hear (I haven't experienced any so far) that could bring me a whole new pile of problems. Help and advice appreciated. Cheers
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I realise it is all user-error. I should find myself a good website full of advice or buy Word For Dummies or something, but I have used MS Word for years and I have never been able to figure out why it randomnly changes font type, size, and bold/unbold if I choose to delete something; or why it randomnly decides to adjust my page margins and borders; or why sometimes, if I insert a table on one page, it will not let me use the last half of the previous page; or why when I move a table an inch to the left it magically leaps a page backwards and lands on top of another table somewhere else. Does anyone else have these problems? Because they drive me completely insane.... Cheers
www.llowellen.com
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