
ILikeCommas |
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By RAW you aren't getting a golem in time for it to be more useful than most summons or bindings until the adamantine golem shows up.
On the other hand, a -simulacrum- of a 20 HD stone golem shield guardian costs 5,000 gp, and only loses about 20 hp compared to the real deal, and even makes for good construct armor.
Give it spell-like ability [transmute mud to rock] twice a day and the (entirely RAW to add) energized golem template, and you're sitting in a self-healing, dr 10/adamantine, 115 hp tank with a somewhat useful energy immunity.
Stone to Flesh, Magic Jar, Contingency, etc. to your heart's desire, rinse and repeat as needed.
Or you could whip up a clockwork fiend for a dr 15/adamantine, 113 hp buffer with contingent 100 temp hp once a day, just mind the winding
You can do the same for all kinds of non-armor based constructs (in which case I highly recommend the Commando Construct template with Bolstered Resilience).
Animate objects+blood money+permanency will do for armor in a pinch. (Bare minimum is 31 hp with hardness 10 for 2 Strength damage, not too shabby. Scare up a large-sized adamantine breastplate and you're cooking.)
Some people may balk at the simulacrum idea, but if you have the feats and spells to build the real deal there's no reason you can't make a simulacrum at a (tiny) fraction of the cost.
Might be cool to have few construct limbs or utility buggers about, too:
rune guardians of sloth can summon monster I at will to pop traps, aid another, flank, soak AoOs and whatnot for 3 rounds each;
angelic guardians can deflect one ranged attack/round and occupy a square while you strategically retreat;
clockwork songbirds can pump out minor buffs from your shoulder/arm (take two shaped like parrots);
iron cobras and tupilaq (perception +20) can locate creatures.
Note: Clockwork parasites can reanimate corpses as (self-reanimating, skeleton-shaming) beatsticks, and familiar automatons have some handy spell-likes (plane shift at will anyone?). But you can't build either by RAW, so that's going to be a hard sell.
Some good rules of thumb:
take Craft Construct, you're building constructs;
don't make anything you couldn't build the normal way;
don't let the HD of your bodyguard exceed your caster level;
don't run around with so many tireless minions you slow down combat.