Male human monk - Flowing Monk/Qinggong/Vow Archetypes
LN Medium humanoid (human)
Favored Class: Monk (+1 Hit Points)
Deities: Abadar
Init +4; Perception +7
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DEFENSE
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AC 16 (4 dex/2 Wis), touch 16, flat-footed 12
hp 19 (1d8+2 CON + 1 Favored)x2
Fort +6 (Base 3, Con 2, Trait 1); Ref +7 (Base 3, Dex 4); Will +6 (Base 3, Wis 2, Trait 1);
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OFFENSE
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Speed 30 ft. (30 ft. base)
Melee: Unarmed Strike Flurry of Blows (+4/+4; 1d6 Blunt; 20/x2)
Range: Light Crossbow +5 (1d8; 19-20/x2)
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STATISTICS
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Str 10 (+0), Dex 18 (+4), Con 14 (+2), Int 10 (+0), Wis 14 (+2), Cha 10(+0)
Base Atk +1; CMB +5 CMD 17
Feats: Improved Trip (Flowing Monk Level 1 Bonus Feat), Improved Unarmed Strike (Monk Feat), Weapon Finesse (Level 1 Feat), Agile Maneuvers (Level 1 Human Bonus Feat), Unbalancing Counter (Monk Feat 2), Evasion (Monk Feat 2)
Trait: Resilient (+1 Fortitude); Missing Child [son/daughter] (+1 Will Save)
Vows: Truth
Trained Skills: 2 Acrobatics (+9), 1 Climb (+4), 2 Escape Artist (+9), 2 Perception (+7), 2 Sense Motive (+7), 1 Stealth (+8)
Untrained Skills: Appraise (+0), Bluff (+0 - Vow of Truth), Diplomacy (+0), Disguise (+0), Heal (+2), Perform (+0), Ride (+4), Survival (+2), Swim (+0).
Languages Common
Carrying Capacity 33/66/100; Load 31 lb (Weapons & Armor Load 0lbs)
Armor: None
Other Gear: Crowbar, Backpack, Rope - silk (50')[repurchased], Grappling Hook, Hooded Lantern, 3 Pints Oil, Wooden Holy Symbol of Abadar, Monk Outfit, 1 potion of Mage Armor.
Loot: 0 gold (27 gold given to team).