Sheriff Belor Hemolock

Hoss'r Stonekind's page

15 posts. Alias of Jeremy Clements.


Full Name

Hoss'r Stonekind

Gender

Male

Size

Medium

Alignment

LN

Strength 17
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 14
Charisma 10

About Hoss'r Stonekind

Hoss’r Stonekind – Crunch:

Hoss’r Stonekind
Male human (Garundi-Osirian) Ranger (Infiltrator) of Anubis 6/Living Monolith 3
LN Medium humanoid (human)
Init +2 ;Senses: Darkvision 60Ft. (10 min duration); Perception +14 (+2 vs. Undead and +4 vs. Gnolls)
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Defense
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AC 23 , touch 14, flat-footed 20
[Details: +1 Deathless Mithral Elven Chain w/+1; Heavy Darkwood Shield of Bashing, +1 Ring of Prot., +1 Dodge (Feat),

Hp 75 (6d10+12; 3d8+6; +9 Favored Class Bonus)
*DR 1/— *10% fortification against a critical
~A living monolith automatically stabilizes when at negative hit points and is immune to continuous damage from bleed attacks (including weapons with the wounding special ability) and ability damage from blood drain.
Fort +11, Ref +9, Will +8; +2 vs Poison, +2 bonus on saving throws against death effects, mind-affecting effects, effects that grant negative levels, and on saves to overcome negative levels; +1 vs. Divine Magic

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Offense
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Speed 30 ft. (30 ft. in armor)
Base Melee +11/+6
Base Ranged +9/+4
Special Attacks
Ranger Spells Prepared (CL 6th; concentration ?)
. . 4th— 0
. . 3rd— 0
. . 2nd— Animal Aspect, Cat’s Grace
. . 1st— Lead Blades, Liberating Command, Cloak of Shade

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Statistics
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Str 17 , Dex 14 , Con 14, Int 12, Wis 14, Cha 10
Base Atk (BAB) +8; CMB +14; CMD 25

Feats: Exotic WP (Kopesh), Dodge, Two-Weapon Fighting, Iron Will, Endurance, Improved Shield Bash, Shield Mastery, Shield Slam, Improved Critical (Shortspear)

Traits: Devotee of the Old Gods: (Campaign); Osirionologist (Region)

Skills:(*Ranger Prof/**Living Monolith Prof.)
**Acrobatics 7 (-2 w/armor)
*Climb (Str) 8 (-2 w/armor)
*Intimidate (Cha) 5
*Heal (Wis) 7
*Perception (Wis) 14
*Knowledge (dungeoneering) (Int) 8
*Knowledge (nature) 9
**Knowledge (religion) 12
*Ride (Dex) 7
*Stealth (Dex) 8 (-2 w/armor)
*Survival (Wis) 14
~(A ranger adds half his level (minimum 1) to Survival skill checks made to follow tracks.)
*Swim (Str) 8 (-2 w/armor)
**Sense Motive(Wis) 7

Background Skills:
*Profession (Soldier) [Wis] 7
*Knowledge (geography) 7
**Knowledge (History) [Int] 9
**Knowledge (Engineering) [Int] 9
**Linguistics(Int) 7
*Handle Animal (Cha) 5

Languages: Osiriani, Ancient Osiriani, Common, Sphinx, Gnoll

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Special Abilities (Ranger): 1st favored enemy (Gnoll +4), track, wild empathy, Combat style feat(1st), Endurance, Infiltrator Adaptation (Gnoll – Darkvision 60ft.), Hunter's bond (Party Companions), 2nd favored enemy (Undead +2), Combat style feat(2nd)

Special Abilities (Living Monolith): Soul stone (Ib Stone), Stone blood, Fortified flesh (DR 1/-, 10% Fortification), 3/day Enlarge Person (self only)
*(Su) A living monolith can invoke the power of his soul stone 3 times per day as a swift action, enabling him to grow in size as if using enlarge person (even if he is not a humanoid).
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Equipment and Magic Items
Ranger Kit*
*backpack, a bedroll, a belt pouch, a flint and steel, iron pot, mess kit, rope, torches (10), trail rations (5 days), and a waterskin.
Undead Slayer's Kit**
**wooden holy symbol, a necklace of garlic bulbs, a hammer, a wooden stake, 2 flasks of holy water, one sunrod, a potion of lesser restoration, and a potion of protection from evil.
*Handy Haversack
*Ring of Feather Falling
*Ring of Prot. +1
*Cloak of the Hedge Wizard (Transmutation)
*Feather Token (Bird) x2
*Feather Token (Tree)
*Wand of Cure Light Wounds (30ch) 3rd lvl caster (1d8+3)
*Potion of Prot. From Evil (x6)
*+1 Mithral 'Called' Flaming Shortspear (Death’s Touch) [Effective +3]
*MW Kopesh
*+1 Darkwood Heavy Wooden Shield of Bashing (Death's Door) [Effective +2]
*+1 Deathless ‘Mithral Elven Chainmail’ [Effective +2]

Final Spent gps Total: 45439gp
Remaining gps: 161gp

Hoss’r Stonekind – History and Description:

Hoss'r Stonekind, Human(Garundi-Osirian) Ranger(Infiltrator) / Living Monolith LN for alignment. Basic History: Hoss’r was born and raised a worshiper of Anubis by his father who was a General in the Osirian army protecting the capital. Hoss'r grew disillusioned with normal army life and set out to help explore Osiriani after his mother’s death. He started working for caravans heading to and from Katapesh, becoming an expert in hunting Gnolls and defending those innocents weaker than himself again the maurader’s many evils. Earning quite a small fortune claiming gnoll bounties, and gaining favors among the wealthy merchants of Katapesh, Hoss’r considered joining Katapesh’s historic city guard after may offers. The odd alien-masters of the city-state made him hesitate, and soon enough a letter from his father that summoned him back to Osirion. Once at home, he found his father murdered and his body desecrated..by his own mother! She had risen as an intelligent undead mummy due some necromancer’s will, and had murdered his father in his sleep as some sort of payback for an imagined slight. Finding some aid from the army men who had loved his father, Hoss’r and these men hunted down his mother’s still moving remains and her re-creator. The next day, only Hoss’r returned alive to his father’s estate, and began the process to sell his father’s small estate. Hoss’r had seen the evil of undeath with his own eyes, and the horrors it births: He has since dedicated his life to finding and eliminating the undead wherever he could find it. His family’s minor fortune went to improving his weapons and armor, and researching the undead with the priesthood of Anubis. A year or so ago, Hoss’r was given by a priest of Anubis a special scroll. Once he had deciphered the scroll’s meaning, he traveled the deserts for months, but finally found his prize in a cave on a mountain side in the middle of nowhere. After that he returned to the capital, a changed man...and magical stone embedded in his forehead. Now he has heard some disturbing rumors of Wati and undead rising there, after being away in Rhadoum hunting ghouls. He must investigate immediately!

Description:
Dark-skinned male Garundi, obviously bald...oddly no hair at all anywhere! To the touch his skin, it feels like sandstone. The magical stone embedded in his forehead is a large exquisite mostly golden-looking cat's eye (chrysoberyl) gem carved into a vivid scarab. He dresses as a traditional Osiriani with colorful robes: usually light-tan with red highlights. His equipment is eclectic, a mix of ancient (Antique Spear and Khopesh) along with more modern items like his hidden elven chainmail that he received from a Kaliph in Katapesh in exchange for saving his life from slavers. Keeping the ultra-light armor under his robes keeps him from giving off his location constantly and surprises his enemies in battle at his toughness. His prize shield comes from the gnoll leader he defeated himself in signe combat when he first started working in caravan protection.