Hey all,
I'm considering using the Chain of Dogs from Steven Erikson's Deadhouse Gates as the basis for an upcoming event in my campaign. If you're familiar with the book, you'll know what I'm talking about, if not, here's the tl;dr version:
The characters have to escort a large number of civilians many miles to safety while an enemy army harasses them the entire way.
Another reference that may help is from the Lord of the Rings, when the Rohirrim flee Edoras for Helm's Deep.
Anyway, here's the background. The PCs, once soldiers of an invading empire, have fled from a battle where they were betrayed and framed (more Malazan influence). They settled in quaint city in the kingdom to the north, and this has been their base of operations for at least five levels. They have made many ties to the area, some financial, some tactical, others romantic. Their quests have lead them away from worrying about the empire that's still hunting them. I intend on having that foe come crashing back into their lives at some point later in the campaign, and the Chain of Dogs has given me inspiration.
My idea is, at some point down the road (there is still much to do around the kingdom they're in), the invading empire marches an army into the kingdom and is about to sack the city the PCs are in. They'll be asked to help lead the civilian inhabitants further north to another city with is much better fortified (Helm's Deep, if you will). It's not that far away, maybe 200 miles, but a train of civilians will take around two weeks to walk there. During that time, the train will be attacked regularly. Usually small hit and run, harrying attacks, but a few large scale encounters, as well.
Now, here's the d!@k move, on my part. Everything they've worked for back in town will be sacked. Ruined. Gone. Many, many civilians, and probably some of their friends, will die. I want to put hatred for their former employers back into their hearts. I want them to have to start fighting a lopsided battle. These guys are too clever, by far, so I know they'll figure out a way to survive, and fight back. I just have two questions..
1. Should I do this to them? It fits the story that we've been building, and furthers a few other points of the campaign, but it's harsh.
2. How do I go about running it, if I do. I'm not a novice GM, but I could use some outside opinions and thoughts.
Thanks for reading this far. Sorry for the huge post. Any thoughts are appreciated.