
Full Name |
Horatio the Celestial Hound |
Race |
Dog (celestial) | AC 13 T 12 FF12 | HP 8 | Fort +6 Ref +3 Will +1 | Resist 5 cold/acid/electric | |
Classes/Levels |
Bite +4, 1d4+3 | Smite Evil 1/day | Speed 40' | Perception +8 | Active: Augment Summoning |
About Horatio the Celestial Hound
Dog CR 1/3
XP —
N Small celestial/fiendish animal
Init +1; Senses darkvision, low-light vision, scent; Perception +8
DEFENSE
AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
hp 6 [8] (1d8+2) [d+]
Fort +4 [+6], Ref +3, Will +1
SR 5
Celestial – Resist acid, cold, and electricity 5;
Fiendish – Resist cold and fire 5
OFFENSE
Speed 40 ft.
Melee bite +2 [+4] (1d4+1) [1d4+3]
Special Attack smite evil/good
STATISTICS
Str 13 [171], Dex 13, Con 15 [191], Int 2, Wis 12, Cha 6
Base Atk +0; CMB +0 [+2]; CMD 11 [13] (15 [17] vs. trip)
Feats Skill Focus (Perception)
Skills Acrobatics +1 (+9 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent
SPECIAL ABILITIES
Smite evil/good 1/day as a swift action (adds Cha bonus (0) to attack rolls and damage bonus equal to HD (+1) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).
1 The ability score if augmented by the Augment Summoning feat. Augment Summoning grants each creature you conjure with any summon spell a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it.