Mayor

Holys Aurelian's page

314 posts. Alias of Andyr.


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Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

My dog is currently quite unwell and we're not sure what's going on. We have a follow up vet appointment tomorrow (hopefully; local alleys and streets are still ice sheets). But I will be intermittent/away a few more days probably.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Family is most important; I'm so sorry that she is still in ICU. Thinking of you all. Take care and of course I fully understand.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys is also fairly injured. He will wait in a central location with Velika, or will tag along in the rear with her if the group moves on.

"I'll stay with Velika."


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys takes another step back, then launches more flame at the minotaur.

Five-foot step backwards then cast Scorching Ray defensively, in case it has reach.

Cast defensively: 1d20 + 12 ⇒ (16) + 12 = 28 (+5 level +4 stat +4 Combat Casting feat) vs DC 19

Ranged touch attack: 1d20 + 4 ⇒ (4) + 4 = 8 (+2 base, +2 DEX)

Fire damage: 4d6 + 4 ⇒ (6, 6, 6, 5) + 4 = 27 (4d6 base, +4 for Gold Draconic bloodline)

Lesser Selective Metamagic Rod uses remaining/total: 2/3


Fireball (CL5) wand charges remaining: 50
Shield (CL1) wand charges remaining: 50
Cure Light Wounds (CL1) wand charges remaining: 50

Spells remaining/total:
2nd (2/4)—scorching ray
1st (4/7)—burning hands (DC 17), mage armor , protection

from evil, ray of enfeeblement (DC 15), vanish
0th (at will) —acid splash, arcane mark , detect magic ,

flare (DC 16), light, open/close (DC 14), prestidigitation, read magic, resistance


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Merry Christmas! Hope you all have fun and look forward to seeing you soon. :)


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Hooray!

Holys backs away from the minotaur, before launching more blasts of fire into it.

5-foot step first - not sure if it has reach. Then defensively cast Scorching Ray:

Cast defensively: 1d20 + 12 ⇒ (17) + 12 = 29 (+5 level +4 stat +4 Combat Casting feat) vs DC 19

Ranged touch attack: 1d20 + 4 ⇒ (20) + 4 = 24 (+2 base, +2 DEX)

Fire damage: 4d6 + 4 ⇒ (5, 4, 2, 1) + 4 = 16 (4d6 base, +4 for Gold Draconic bloodline)

Lesser Selective Metamagic Rod uses remaining/total: 2/3
Fireball (CL5) wand charges remaining: 50
Shield (CL1) wand charges remaining: 50
Cure Light Wounds (CL1) wand charges remaining: 50

Spells remaining/total:
2nd (3/4)—scorching ray
1st (4/7)—burning hands (DC 17), mage armor , protection from evil, ray of enfeeblement (DC 15), vanish
0th (at will) —acid splash, arcane mark , detect magic , flare (DC 16), light, open/close (DC 14), prestidigitation, read magic, resistance


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

I didn't see a reflex save for the goblins, pretty sure one was in the Burning Hands cone before they moved?


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys nervously attempts to engulf the minotaur and goblins in flame.

Cast Burning Hands defensively:

Cast defensively: 1d20 + 12 ⇒ (7) + 12 = 19 (+5 level +4 stat +4 Combat Casting feat) vs DC 17

This spell is a 15-foot cone. 5-foot stepped to get into position; I believe it gets the minotaur and a goblin from here.

Fire damage: 5d4 + 5 ⇒ (2, 4, 3, 1, 1) + 5 = 16 (5d4 base, +5 for Gold Draconic bloodline) reflex save DC 17 for half

Lesser Selective Metamagic Rod uses remaining/total: 2/3
Fireball (CL5) wand charges remaining: 50
Shield (CL1) wand charges remaining: 50
Cure Light Wounds (CL1) wand charges remaining: 50

Spells remaining/total:
2nd (4/4)—scorching ray
1st (4/7)—burning hands (DC 17), mage armor , protection from evil, ray of enfeeblement (DC 15), vanish
0th (at will) —acid splash, arcane mark , detect magic , flare (DC 16), light, open/close (DC 14), prestidigitation, read magic, resistance


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

I am at a conference all this week so won't be about much - busy with colleagues in the evenings. It is at least in DC so I'll be coming home every night!


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys engulfs the Lamia in flames, and then turns to face the goblins and minotaur.

Metamagic rod not needed this round after all, but keeping it in hand. I believe the spell bypasses Mirror Image because it is an area.

Cast Burning Hands and then 5-foot step.

Fire damage: 5d4 + 5 ⇒ (2, 4, 3, 1, 2) + 5 = 17 (5d4 base, +5 for Gold Draconic bloodline) reflex save DC 17 for half.

Lesser Selective Metamagic Rod uses remaining/total: 2/3
Fireball (CL5) wand charges remaining: 50
Shield (CL1) wand charges remaining: 50
Cure Light Wounds (CL1) wand charges remaining: 50

Spells remaining/total:
2nd (4/4)—scorching ray
1st (5/7)—burning hands (DC 17), mage armor , protection from evil, ray of enfeeblement (DC 15), vanish
0th (at will) —acid splash, arcane mark , detect magic , flare (DC 16), light, open/close (DC 14), prestidigitation, read magic, resistance


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys takes out his Lesser Selective Metamagic Rod from his back.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"If we can do nothing more certain, then yes, closing the door is better than nothing. Let's explore onwards - and hope any further doors are still sealed."


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Back but due to life rearing its head, probably won't be around to post until the weekend. :( I'll check in if I can.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys also hustles after the spirit.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

I'll be away from late tomorrow until late Sunday. Happy Thanksgiving to those who mark it!


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Sorry, working from pre-dawn to post-dusk these last few days!

Brandishing his metamagic rod, Holys bathes the spirit in fire.

Cast Burning Hands, using Selective metamagic rod to exclude allies and catch only the creature:

Fire damage: 5d4 + 5 ⇒ (1, 1, 4, 3, 4) + 5 = 18 (5d4 base, +5 for Gold Draconic bloodline) reflex save DC 17 for half

Lesser Selective Metamagic Rod uses remaining/total: 2/3
Fireball (CL5) wand charges remaining: 50
Shield (CL1) wand charges remaining: 50
Cure Light Wounds (CL1) wand charges remaining: 50

Spells remaining/total:
2nd (4/4)—scorching ray
1st (6/7)—burning hands (DC 17), mage armor , protection from evil, ray of enfeeblement (DC 15), vanish
0th (at will) —acid splash, arcane mark , detect magic , flare (DC 16), light, open/close (DC 14), prestidigitation, read magic, resistance


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys advances and takes out his metamagic rod.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys steps into the room, bidding the others follow.

Did not move beyond the doorway in case something happens - he will go far enough to see the obscured area, but if he sees any creature he will stop as soon as he does. So I did not move him beyond the doorway on the map as I'm not sure how far he gets.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys squints at the silvery residue Dain indicates.

Knowledge(Arcana): 1d20 + 5 ⇒ (8) + 5 = 13 vs DC 18

"I'm not sure of the significance of that, Dain."


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"I think it's worth exploring both tunnels. Just in case. So, if you think one is to our destination, let's take the other first."


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys has a pair of Cure Light Wounds potions, to which Silas is welcome, if we have insufficient other resources on hand.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys nods. "My energies are depleted. I need to rest, and heal. The manor seems like a good compromise."

If nobody objects, we do that. Holys can take first watch, as he is in reasonable shape has a few tricks left - just not his most effective.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Huzzah!


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

In a panic, Holys rushes over and attempts to haul Tilver out.

Aid Another to help Tilver's Grapple check to escape. Not sure if this is legal from this position as there is no ooze-adjacent space: if not let me know and I'll try to think of something else.

Aid Another: 1d20 + 2 ⇒ (19) + 2 = 21 (vs AC 10)


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys blasts the ooze again with a Scorching Ray

Attack into melee: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3
Fire damage (bloodline): 4d6 + 4 ⇒ (2, 4, 3, 6) + 4 = 19

Holys is now out of second level spells.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

If I read correctly, Holys is no longer grappled?

Holys hustles over next to Velika.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys tries to escape again!

Escape Artist: 1d20 + 12 ⇒ (3) + 12 = 15 (+2 base, +10 from Grease)

If he escapes, Holys will take a 5 ft step east.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys tries to get out of the ooze!

Escape Artist: 1d20 + 2 ⇒ (4) + 2 = 6

If successful he will move directly South. This provokes an AoO, since it is a move rather than a withdraw (as escaping is a standard action).


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Thanks Velika!!!

Grease would be great in the meantime. Holys's Escape Artist is +2 so he may need assistance. He has Resist Energy but can't cast it while Grappled as it has a somatic component. Should probably take Still Spell for him when I have a chance!


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Will save: 1d20 + 5 ⇒ (2) + 5 = 7

I am working on the assumption that Dain has Holys' staff now.

Holys heeds Dain's words and falls back.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

I'll have Holys flee east.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys gladly hands over the staff.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"The ooze is still coming. If we continue into the passage, it will block our retreat. We should move quickly or kill it. Someone should use my staff."

If the ooze reaches 20 feet of Holys, he will move back toward the passage by which we entered this area.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys has also moved, and if the party enter a new room assume he is moving forwards with them but remaining at the back of the back. If we end up standing where we are now for more than a round or so, Holys will periodically look over his shoulder to check if the slime is moving towards them. If it does, he will alert the others.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"If we do need to fight it, one of you should take my staff. But yes, we should bypass if possible." He moves away from it.

Holys has a standard quarterstaff.

Is the slime blocking/in the way of our entry to the southern passage?


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys follows Dain and, once alerted, casts Detect Magic on the slime, concentrating if anything is detected.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Have moved Holys on the map.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"At least that means anything else wouldn't be moving it quietly," Holys muses.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"We should probably check out the lair - better that than have it sneak up on us from behind if we were to explore the other route."


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"Well, this is definitely... something unexpected. Lead on, Silas."

When the group are ready to move on, Holys casts Light on his quarterstaff, and stands toward the back of the group.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys looks through the wall. Incidentally, how big is it? Could one walk through it, climb through it? From the debris, can we guess whether the whole was punched from this room or into this room?


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Spellcraft: 1d20 + 5 ⇒ (3) + 5 = 8

"It's magic all right, but I don't understand what it does."


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys grimaces, but nods at Silas.

"Yes, cut it out and see what's under there. It's distasteful, but there's too much strange stuff going on. It could be important."


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys helps Silas look around.

Aid Another (Perception): 1d20 + 8 ⇒ (20) + 8 = 28 vs DC 10

If successful, gives Silas +2 on the above.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys scowls and launches another [url=https://www.d20pfsrd.com/magic/all-spells/r/ray-of-enfeeblement/]Ray of Enfeeblement[/dice] at the orc.

Ranged Touch: 1d20 + 4 ⇒ (11) + 4 = 15 Not sure from map where the orc is - there may be an additional -4 if there is no clear shot to him.

STR damage: 1d6 + 2 ⇒ (5) + 2 = 7 FORT save DC 15 for half, does not stack.

Spells remaining/total:
2nd (4/4)—scorching ray
1st (5/7)—burning hands (DC 17), mage armor , protection from evil, ray of enfeeblement (DC 15), vanish
0th (at will) —acid splash, arcane mark , detect magic , flare (DC 16), light, open/close (DC 14), prestidigitation, read magic, resistance


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys, admiring the neighbourhood, chimes in.

"He hasn't been seen for several days? Why, then, do you think he was involved in today's events?"

Knowledge(Local): 1d20 + 3 ⇒ (14) + 3 = 17


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys continues to believe we should kill the drow before he awakens, as it is risky otherwise.

Holys is a lawyer so should know if lying to the Watch is a problem - sorry, I the player was away when that happened so Holys did not try to stop it.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Holys continues to try to keep the dark elf restrained.

Aid Another for Tilver to maintain grapple: 1d20 + 2 ⇒ (10) + 2 = 12 vs AC 10.


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

"Quick, Silas, kill him!"

If the standard penalty is death, Holys thinks we should kill him. Not nice but if it's the standards of the city then that's his view.

Holys will try to help Tilver tackle the elf again (assuming that's what he will do).

Aid Another (grapple): 1d20 + 2 ⇒ (8) + 2 = 10 vs AC 10


Male Human Sorceror (Gold Draconic) 5; - HP 32/32 ,- AC 13/T: 12/FF: 11 - F: +4 R: +4/ W: +5 - CMB: +2 - CMD: 14, Speed: 30, Init. +8*, - Perception +8

Was away working, no vacation sadly. Holys doesn't have much to contribute here beside the Resist Energy he cast earlier in the scene, so he'll just pile on.

What is the socially expected thing to do in Ptolus when confronted with a dark elf? I know this stuff is very setting-dependent. Are they rare but not regarded with hostility, acceptable/expected to kill on sight, kept a close eye on but otherwise unmolested, etc?

Holys runs over and tries to help Tilver keep the dark elf on the ground.

Aid Another for Tilver's ongoing Grapple checks: 1d20 + 2 ⇒ (15) + 2 = 17 vs AC 10.

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