
Holy Stab-Master |

Is there any hard reason why enchanting a projectile is much less cost effective than it is to enchant a weapon?
I know the cost for a +1 on a weapon is the same as a +1 for 50 projectiles, but my point is that the +1 weapon can be used an infinite amount of times where as the 50 +1 projectiles can only be used 50 times before you have to go get new ones.
In my mind it just doesnt make any sence because, at least as far as i know, its the same enchantment being placed on 2 different things.
Heres an example that my group came up with when we first saw that projectiles lose there juice after one shot.
My fighter has a +1 icy burst spear. It is his main weapon and he uses it in close combat and sometimes throws it when he cant get up close right away.
Here is the problem... When he throws it, does its enchantments disspear?
If so, why doesnt it get used up when its used in close combat?
If not, why do arrows and other projectiles get used up when they are used normally?
Another thought just came to me. What about a +1 flaming arrow that has been used in close combat to stab somebody as a last resort because his bowstring broke? Would it lose its charge then?