As the title...
Race:Dwarf
4 levels of Rogue (Unchained, Trapsmith archetype)
Follows a dwarven deity, preferred use of favored weapon
10 levels of ???
Any Paizo source
Role:
Dealing with the traps and...?
We will be playing Tomb of the Iron Medusa module with 3 players in a few days. One player is planning a dwarven Inquisitor/Bolt Ace. The other is also a dwarf, probably "with an axe."
Looking for suggestions on what to do with the other 10 levels, feats, traits, rogue talents to be "the best" at... something, maybe something that uses the sneak attack?
DM makes reasonable accommodations in house rules (ex:make a trait so quarterstaff is finesse-able or while those two archetypes modify the same thing, the modifications don't conflict so you can use both, etc.)
Thanks!