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Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() I thought Nacht got eaten by a great old one! Diplo Gather info: 1d20 + 13 ⇒ (3) + 13 = 16 Hisao doesn't do a great job of trying to talk to the locals, he's still not very comfortable in Europe. Odd that he's become a lord of a portion of it... ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() I was thinking of Slippers of Lightning Leaping if that's more flavourful than the pretty dull Boots of Speed option. But once per day as opposed to ten times per day is a huge difference! ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() Beats initiative even on a 1 I think Sun Wukong will have other plans Hisao says as he joins Paddy in flying around to flank the dragon. Stealth: 1d20 + 20 ⇒ (20) + 20 = 40 Add 20 if Invisibility matters, which I don't think it does? Did we get a surprise round to use this move action? Can we take our first standard action now? We need to get Alphonse a flank since he's got the best chance of hurting the thing with a good smite ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() It almost worked. Hisao says as he goes back to the group. He scratches his head I think this dragon does not care for world domination. Maybe we should go other way and find this giant who is actually bothering people. ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() I think I get a surprise round? Surprise Round Bluff It was alll a dreeaaaam: 1d20 + 14 ⇒ (7) + 14 = 21 Init: 1d20 + 14 ⇒ (17) + 14 = 31 First Round Hisao runs away, away, whatever method is fastest! Fast Stealth: 1d20 + 20 ⇒ (3) + 20 = 23 ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() Hisao is struck by an idea. He thinks about it for a little while. Then things about it a little more. Then he sighs. He has a good idea where the inspiration came from. He picks up a dagger from one of the giants and smears blood on it from one of the many many corpses that are lying about. I have had a thought. Say here. When you see me running back out then I suggest you run as well Saying this he goes invisible and ethereal again and goes back the way he came into the lair of the beast. Laying the bloody giant dagger carefully down right next to the sleeping head of the dragon the ninja takes a deep breath. He steadies himself. He raises his wazikashi, more a holy relic now than a weapon, pauses, mutters a prayer to Sun Wukong, who he fully blames for all this, and then, dropping his ethereal state, plunges it right into the arctic dragon's eyeball. Coup De grace damage: 1d6 + 2 + 1d6 + 2d6 + 5d6 ⇒ (1) + 2 + (1) + (6, 1) + (2, 2, 1, 1, 6) = 23
Fort Save of DC 55 or dead Then without pausing to look back Hisao does something he's gotten quite good at over the years. He runs. Staying invisible but keeping etheralness off and full withdraw all the way back. He's not stopping until he gets back to the group. ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() Hai Hisao responds and heads back, this time in his ethereal/invisible state he tries to float as far over the giatness and the beast as he can to keep from being scented out. If he can get into the tunnel undetected he flips his goggles of the night on and heads in. ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() Hisao goes back and relays the news to the rest of the group North by West or East? To go West will have to first kill cook. Perhaps I scout dark tunnel at back and report? If go East then cook might ambush. ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() Hisao sighs and moves in to finish off the last giant evil thing. Invisible charging attack Piranha Flank: 1d20 + 16 - 2 + 2 + 2 ⇒ (1) + 16 - 2 + 2 + 2 = 19 Damage: 1d6 + 2 + 4 + 1d6 + 2d6 + 5d6 ⇒ (2) + 2 + 4 + (5) + (1, 4) + (5, 2, 2, 5, 3) = 35 The ennui doesn't serve him well though.
Japanese: Can't lose Focus ![]()
Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2
![]() Hisao continues to swing his blade over and over. Invisible attack Piranha: 1d20 + 16 - 2 ⇒ (13) + 16 - 2 = 27 Damage: 1d6 + 2 + 4 + 1d6 + 2d6 + 5d6 ⇒ (4) + 2 + 4 + (3) + (2, 5) + (6, 1, 4, 3, 2) = 36 Invisible attack Piranha: 1d20 + 16 - 2 - 5 ⇒ (11) + 16 - 2 - 5 = 20 Damage: 1d6 + 2 + 4 + 1d6 + 2d6 + 5d6 ⇒ (4) + 2 + 4 + (2) + (1, 3) + (2, 5, 3, 5, 1) = 32
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