Ramoska Arkminos

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Sovereign Court

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Hello All!

I'm in the process of converting the LoF AP to the Savage Worlds rules. I will keep this thread updated as I go along and hope that all of the other SW experts out there chime in with some of their suggestions. Here are some of my general thoughts as I do the converting.

First of all-it's Savage Worlds, so it had better be Fast! Furious! Fun!. I don't want to get hung up converting every skill point and feat into SW. I want to make this easy for me.

Second-3.5 requires magic items galore and Savage Worlds doesn't. This might be the hardest thing to change in the minds of my players. Their PCs get their "goodies" in the form of edges, skills and attributes; not in magic items. Saying that, I will still have magic items, but a lot of them will be limited use or one-use. I will save weapons and armor for truly special occasions (like Tempest).

Ok, here's my first conversion-the bad guys in HotK...gnolls.

Gnoll
Extra
Parry:6 Toughness:6 Pace:6"
Language: Gnoll
Ag d6
Sm d4
Sp d6
Str d8
Vi d6
Skills: Fighting d6, Shooting d6, Notice d4
Edge: Darkvision-No penalties for dim or dark lighting
Battleaxe(d6 dam 2d8) Bow (d6 dam 2d6)

More to come...