Shag Solomon

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Organized Play Member. 6 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Captain Morgan wrote:


This isn't likely to happen in practice. I cannot imagine a character who is Legendary in Crafting, and therefore likely pumped intelligence, who was neither trained in any of the four magic skills or couldn't find the room to take a first level skill feat. Most classes wind up trained in at least one identify magic skill automatically and I cannot fathom an intelligence based character skipping all of them.

My monk is a crafter mostly because of his backstory, and I didn't have ANY of the four until level 7 where we got sick of it being stupid and ret-conned his level 5 WIS bump into an INT bump to give him Trained in Nature. At level 8 I picked up the Crafter's Appraisal feat tax. I absolutely would have made it to Master Crafting before becoming Trained in Arcana at level 10 otherwise.


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Ezekieru wrote:
Ravingdork wrote:
Was there an actual announcement somewhere regarding changes to focus points and abilities, or is this all conjecture and wishful thinking?

In the announcement/Q&A stream, Logan Bonner mentions how his favorite change in the Remaster (aside from the removal of alignment) was the changes to Focus Points. They are making Focus Points easier to use, and making Refocusing much simpler than before.

If you wanna listen for yourself, the timecode for what I'm talking about is at 51:35 on the stream HERE.

Hmm. It's "a little change that's going to make the game easier to play." If they were fixing/removing the Focus Feat Tax (I wish!) they probably wouldn't have described he change as little, so I'm not going to hold my breath on that one, much as I'd love to see those two feats either eliminated and turned into class abilities, or up-powered to like "Gain a focus point and increase your pool cap by one, and you can now refocus one more point when refocusing."


"Why would you not want ki strike?" Because it is a demonstrably worse use of your very limited focus pool than literally anything else you can get at higher level, my dude. Possibly the only Ki ability worse than Ki Strike is Ki Rush, the literal only other legal option to take a Ki spell that would be worth actually using past 3rd level.


I found it entertaining when a friend showed it to me, and picked up a copy to share with my local group. The consensus is that it is a fun diversion game, about the same level as Fluxx or Guillotine, to be pulled out when we aren't in the mood for one of the heavier tactical board games we usually play.

The goal is to acquire one (or more) character types, and acquire equipment that benefits your character type. Most equipment is good for one type and bad for another, so if you're both types you won't be able to benefit from it - in which case you kindly play it in front of your friend playing the character type who is penalized. :) It's a fast-paced back-and-forth game. The rules are fairly clear too, other than a bit of confusion we had regarding scoring an equipment you had played before gaining a type (the answer was, the equipment cards constantly check for type, and rescore accordingly).

It's not an expensive game either, I say go for it. :)


Honestly? Justin Pfiel, my gamemaster from college. I've not met a better one before or since. :)


DragonNerd wrote:
Something has got to be wrong with this statistic. Sure they can use only 20 level 9 spells per day.....that can pretty much waste an entire army.

That statistic is, in fact, meaningless. The reason why: Any Wizard worth his salt can decimate a couple armies with just his 3rd level spells, maybe dipping into 4th or 5th level spells if he wants to take them out with style and panache. The big balancing fact of the above stastic is that your typical Psion must use the equivalent of a 5th-9th level spell to effectively use most of his 1st-3rd level powers.

I've played both to around 12th level, and I assure you I felt FAR more powerful playing the wizard. The Psion has an enviable ability to open up a whole can of hurt on a single target, but he doesn't even come CLOSE to touching what the Wizard was able to do to battlefield control.