Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate "I'll leave the name to the others. I'm just glad that we managed to make it through this." Part of her was troubled by how close they came to failure and death on this mission. Still, it was a job completed, and so the rewards would come in time.
Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate Cursing quietly, Henaria would take off in a sprint after El Chupacabra and Zenari. Bringing her bastard sword around above her head in a cleaving strike to try and take the thing's head off. Attack: 1d20 + 6 ⇒ (14) + 6 = 20Damage: 1d12 + 3 ⇒ (9) + 3 = 12 Seeing her attack manage to bring the bigger beast down, she'd spin on a heel and focus her attention on the smaller one. She squinted at it as she tried to figure out how to take it down more effectively. Hunt Prey Knowledge: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24 Move, Attack, Hunt Prey (free Recall Knowledge). If that critically succeeded, she'd give everyone a +1 for their next attack. Monster Hunter finally activates!
Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate Okay, so instead of the Quick Alchemy action last turn, Henaria will have used Hunt Prey on White Dash. Knowledge: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14 "This is... not going well..." She grunted out past the pain of her wounds, before deciding they needed to take one of these two out. As much as she wanted to try healing herself, it'd take too much time. So she steeled herself and charged back into the fight. Bringing her Bastard Sword down in a two-handed strike. Attack: 1d20 + 6 ⇒ (1) + 6 = 7Damage: 1d12 + 3 ⇒ (10) + 3 = 13 Only to completely fumble it, blinking a little at just how poorly that attack went for her. "... That isn't good." Interact to two-hand Bastard Sword, move action, attack. We're not doing so hot here.
Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate "Easier said than done!" She'd scream at Scripio as she wrestled with the creature that had jumped on her, trying to shove it off her. Athletics: 1d20 + 6 ⇒ (3) + 6 = 9
It takes some work, but she shoves the creature off her. She stepped back away from it in the same motion. Reaching down to her belt, she pulled out one of her versatile and quickly mixed an elixir of life for her wounds. Escape Attempt, Escape Attempt, Quick Alchemy
Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate Henaria would run over to the log and start trying to get up, spreading her arms wide as she tried to balance her way up to the top of the cliff. Acrobatics: 1d20 + 5 ⇒ (7) + 5 = 12
Almost losing her balance part of the way up, she caught herself and finished climbing up the rest of her way. Bastard sword having been pre-drawn for whenever they encountered the creature. Balance (10 ft), Balance (0 ft), Balance (10 ft)
Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate Fortitude: 1d20 + 5 ⇒ (2) + 5 = 7 She stayed quiet, leaving everyone else to handle the discussion with Wilhuff. It wasn't because she was rubbing her eyes against the blinding light that glinted off Majesty's fur. It wasn't because of that. Her constant blinking and rubbing of her eyes were entirely unrelated. Survival: 1d20 + 5 - 1 ⇒ (13) + 5 - 1 = 17
"Footsteps." She'd point them out as she crouched down next to Rockford's corpse, scooping up three loose gold studs and inspecting them. "Whatever did this wasn't large. That knocks out most large predators, though considering the means of death... That was already determined."
Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate "This isn't..." She'd let out a long sigh as everyone took advantage of the sprite's insistence on getting some truffles to get their own meals. Completely oblivious to the literal target on her back, she'd bring a hand up to rub her forehead. This was probably going to add, at the minimum, another thirty minutes before they reached the farm. More likely it'd add an extra hour depending on the level of tomfoolery they got up to. A feisty sprite, a mischievous halfling, an eccentric goblin, and a dour dwarf. Why did she get the feeling that she was going to be spending a lot of time trying to keep people on track... "Don't forget to double check your rations! I'm not going to give you mine if you run out." Odds were she'd forage them some food if they ran out.
Female
Spoiler: Ancient Elf Versatile Vials: 4/4 Spoiler: Ranger 1HP 5/16; AC 18; Fort +5, Ref +7, Will +5 Spoiler:
Perc +7, LLV; Exploration = Investigate A blonde elf reached a hand out to push the door open for Giggleflame, a deadpan on her face at their antics. Clad in simple scale mail with a bastard sword and backpack slung across her back, she looked every part an adventurer. If a little older than most of the crowd. What stood out most were the vials and chemicals that dangled and clinked about her waist. An odd combination. "Don't take too long, Giggleflame. We've got a couple hours ahead of us. Best walked, or flown, without a full stomach." She'd sigh and then decide to just follow her in. If nothing else she might be able to double check that they had enough rations. Henaria had been quiet during the trip from Absalom, reclusive, only speaking up to offer suggestions, advice, or double checking that everything was prepared. Which with a group this big, there were a lot of things she felt the need to double check. Mechanically, Henaria is an Outwit Ranger with the Alchemist Dedication via Ancient Elf. Can function well enough in melee, can identify enemy weaknesses, exploit them, and has a decent bit of utility out of combat.
Pirate GM wrote:
Just want to say I've played 2E before, I meant specifically PFS. I'm even in a different play-by-post campaign on here. |
