Lem

Hemmings Halfshanks's page

347 posts. Alias of DM DoctorEvil.


Full Name

Hemmings

Race

Halfshanks

Classes/Levels

Rogue/3 HP:21/21 - AC: 16, T:14, FF: 13 - Perception +8 - Init: +3 - F:+4/ R: +8/ W: +2 (+3 vs fear) - CMB: +1; CMD: 14

Gender

M

Size

S

Age

22

Alignment

CN

Deity

Cayden Cailean

Location

Cheliax

Languages

Common, Halfling

Occupation

LOOT: 5 gems from goblins (56gp total) , 7gp, 9sp, 18cp

Strength 11
Dexterity 17
Constitution 14
Intelligence 11
Wisdom 11
Charisma 16

About Hemmings Halfshanks

Hemmings Halfshanks
Male Halfling Rogue 3
NG Small humanoid (halfling)
Init +3; Senses Perception +8
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Defense
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AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size)
hp 21 (3d8+6)
Fort +4, Ref +8 (+1 bonus vs. traps), Will +2; +2 vs. fear
Defensive Abilities evasion, trap sense
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Offense
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Speed 20 ft.
Melee dagger +6 (1d3+1/19-20/×2) and
masterwork silver dagger +7 (1d3/19-20/×2) and
rapier +6 (1d4+1/18-20/×2)
Ranged masterwork shortbow +7 (1d4/×3) and
shortbow +6 (1d4/×3)
Special Attacks sneak attack +2d6
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Statistics
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Str 12, Dex 17, Con 14, Int 11, Wis 11, Cha 16
Base Atk +2; CMB +2; CMD 15
Feats Deft Hands, Weapon Finesse
Traits child of the streets, deft dodger
Skills Acrobatics +10 (+6 jump), Appraise +6, Bluff +7, Climb +7, Diplomacy +7, Disable Device +12, Disguise +7, Escape Artist +7, Intimidate +7, Knowledge (dungeoneering) +4, Knowledge (local) +5, Perception +8 (+9 to locate traps), Sense Motive +4, Sleight of Hand +12, Stealth +12, Use Magic Device +7; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling
SQ fearless, rogue talents (fast stealth), trapfinding +1
Combat Gear Potion of cure light wounds, Potion of endure elements, Sunrod (3); Other Gear Leather armor, Arrows (40), Dagger, Masterwork Shortbow, Masterwork Silver Dagger, Rapier, Shortbow, Backpack (6 @ 12.25 lbs), Bedroll, Belt pouch (3 @ 6.52 lbs), Chalk, Rope, Sack (empty), Thieves' tools, Trail rations (4), 260 GP, 7 SP, 9 CP
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Special Abilities
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Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fast Stealth (Ex) You may move at full speed while using the Stealth skill without penalty.
Fearless +2 racial bonus vs Fear saves.
Sneak Attack +2d6 +2d6 damage if you flank your target or your target is flat-footed.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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Raised as an orphan in large city, Hemmings survived by cutting purses and stealing food. He has gotten by on his wits, nimble fingers, and luck so far. He has a bit of chip on his shoulder about his upbringing and is more dour and downcast than the regular hobbit type, but he is also ambitious and plans to gain immeasurable wealth through his adventures. He has begged, borrowed and stolen enough to get started and is looking forward to the improved future.