Helgoron's page

115 posts. Organized Play character for Edeldhur.

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About Helgoron

Demon-Spawn Tiefling Oracle 1/Paladin (Oath against Fiends, Oath of Vengeance) of Iomedae 1
LG Medium outsider (native)
Init +0; Senses darkvision 60 ft.; Perception +0
AC 19, touch 13, flat-footed 16 (+6 armor, +3 Dex)
hp 16 (1d10+1d8+2)
Fort +3, Ref +4, Will +3; +1 trait bonus vs. evil outsider's spells and effects, +2 vs. death
Resist cold 5, electricity 5, fire 5
Speed 20 ft.
Melee cold iron longsword +5 (1d8+4/19-20) and
. . falchion +5 (2d4+6/18-20) and
. . masterwork bardiche +6 (1d10+6/19-20) and
. . silver light mace +5 (1d6+4)
Ranged sling +1 (1d4+4)
Special Attacks smite evil
Spell-Like Abilities (CL 2nd; concentration +6)
. . At will—detect evil
. . 1/day—shatter (DC 16)
Oracle Spells Known (CL 1st; concentration +5):
. . 1st (4/day)—cure light wounds, know the enemy, protection from evil
. . 0 (at will)—detect magic, guidance, mending, purify food and drink (DC 14)
Str 18, Dex 10, Con 12, Int 10, Wis 7, Cha 18
Base Atk +1; CMB +5; CMD 15
Feats Fey Foundling
Traits purity of faith, suicidal
Skills Diplomacy +9, Knowledge (local) +5, Knowledge (planes) +4, Knowledge (religion) +4, Perception +0
Languages Common, Infernal
SQ tiefling paladin, aura of good, mysteries (mystery [lore]), oracle's curses (legalistic), revelations (sidestep secret), vow to self
Combat Gear wand of cure light wounds (25 charges), acid, alchemist's fire (2), antitoxin, tanglefoot bag; Other Gear masterwork agile breastplate, heavy steel shield, cold iron longsword, falchion, masterwork bardiche, silver light mace, sling, backpack, masterwork, bandolier, crowbar, grappling arrow, grappling hook, paladin's kit, pathfinder society leather bound journal, silk rope (50 ft.), whetstone, 1,898 gp, 4 sp, 8 cp
Special Abilities
+1 when using Lay on hands for yourself. Add +1 to the amount of damage the paladin heals with lay on hands, but only when the paladin uses that ability on herself.
Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Fey Foundling Magical healing works better on you
Legalistic The shackles of Hell impose savage consequences should you violate a covenant, but also imbue you with remarkable guile. Whenever you break your word (either purposefully or unintentionally), you become sickened for 24 hours or until you meet your ob
Purity of Faith Your soul is free from impurity, and you are deeply committed to fulfilling your duties to the church. You gain a +1 trait bonus on Will saving throws and a +1 trait bonus on saving throws against spells and effects originating from an outsider with
Smite Evil (1/day) (Su) +4 to hit, +1 to damage, +4 deflection bonus to AC when used.
Suicidal (1/day) Shame and horror fill your subconscious, and you never stop looking for ways to grant yourself the peace of the grave. Once per day, as an immediate action, you can make yourself the target of any attack originally directed against a creature occupyi
Vow to Self (1/day) +4 morale bonus to one role to keep a promise.