Sea Devil

HeeNee's page

104 posts. Organized Play character for Kate Baker (Contributor).


Race

| SP 42/42 HP 38/38 | RP 6/6 | EAC 22; KAC 23 | Fort +6; Ref +11; Will +4 | Init: +10 | Perc: +12, SM: +2; blindsight (sound) 60 ft., low-light vision

Classes/Levels

| Speed 20ft, swim 50ft | Neural shunt 1/1 | Active conditions: none

Gender

Female CN Kalo Death-Touched Mechanic 6

About HeeNee

HeeNee
Female kalo death-touched exo-cortex mechanic 6
CN Medium monstrous humanoid (aquatic)
Init +10; Senses blindsight (sound) 60 ft., low-light vision; Perc +12

DEFENSE
SP 42 HP 38 RP 6
EAC 22; KAC 23
Fort +6; Ref +11; Will +4
Defensive Abilities neural shunt

OFFENSE
Speed 20 ft., swim 50 ft.
Melee survival knife +8 (1d4+3 S; analog, operative)
Ranged ghost killer corona laser rifle +9 (2d6+6 F; burn 1d6) or static arc rifle +9 (1d12 E; arc 1d6) or grave-class bone pistol +8 (1d4+3 C)
Offensive Abilities combat tracking, overcharge, overload

STATISTICS
Str 10 (0); Dex 18 (+4); Con 13 (+1); Int 16 (+3); Wis 14 (+2);Cha 10 (+0)

Skills Acrobatics +9, Athletics +4, Bluff +0; Computers +14, Diplomacy +0, Disguise +0, Engineering +14, Intimidate +0; Medicine +12; Perception +12, Physical Science +12; Piloting +16; Profession (smuggler) +7; Sense Motive +2; Stealth +4, Survival +2
Feats Improved Initiative, Sky Jockey, Weapon Focus (longarm)
Languages Aklo, Brethedan, Common, Eoxian, Kalo
Other Abilities artificial intelligence, bypass +2, custom rig, memory modules, overclocking, remote hack, theme knowledge, wireless hack
Combat Gear mk 1 serums of healing (10); Other Gear D-suit II, jet pack, targeting computer, ghost killer corona laser rifle with one extra 40 charge battery, static arc rifle with one extra 40 charge battery, grave-class bone pistol with one extra 20 charge battery, survival knife, Mk 1 null-space chamber, advanced medkit, fire extinguisher, Tier 1 computer, field rations (1 week), hygiene kit, Professional clothes

bot me!:
[dice=ghost-killer corona rifle]1d20+9[/dice]
[dice=overcharged ouch!]2d6+6+1d6[/dice] fire damage

[dice=ghost-killer corona rifle, combat tracking]1d20+9+2[/dice]
[dice=overcharged ouch!]2d6+6+1d6[/dice] fire damage

[dice=Static arc rifle, combat tracking]1d20 + 9 + 2[/dice]
[dice=overcharged ouch!]1d12 + 6 + 1d6[/dice] electricity damage