Sosiel Vaenic

Heart of Mithril's page

*** Pathfinder Society GM. 4 posts. No reviews. No lists. No wishlists. 65 Organized Play characters. 2 aliases.


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Silver Crusade

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My personal pet peeve is GMs who feel that it's their job to compete with the players rather than work with them to tell a compelling story. Seriously, if a GM wants to kill the PCs, it's not difficult. Whew, I almost said kill the players. That might be a little harder.

Also, I dislike when people talk over the GM. Especially when it's completely non game related.

My biggest pet peeve is when I run out of munchies though.

Also, I like Nickelback. :)

Silver Crusade

I'm a little hesitant about sticking my foot into this kiddie-pool of evil, but I had a question here that I don't think has been adequately answered.

Specifically: The text of fireball states "A glowing, pea-sized bead
streaks from the pointing digit and, unless it impacts upon a
material body or solid barrier prior to attaining the prescribed
range, blossoms into the fireball at that point. An early impact
results in an early detonation. If you attempt to send the bead
through a narrow passage, such as through an arrow slit, you
must “hit” the opening with a ranged touch attack, or else the
bead strikes the barrier and detonates prematurely."

Now, if the target satisfies every other requirement of a sneak attack, would this not satisfy the attack requirement from any perspective? I mean, exploding a fireball inside the eye slit of a person's helmet has got to be a bad thing.

I understand this is a highly specific case, but I am curious as to how people would rule on this. As a DM, I would allow it if the player gave me a reasonable description of what they were doing with that fireball pea, and I realize that is subjective, thus my curiosity about how others would approach it.

Oh, and to Losobal:

Losobal wrote:

Which can lead to weirdness too. Especially with elemental effects. "Hi, I'm a creature with an elemental resistance to X at Y rating. I can swim in X as long as it doesn't do more than Y dmg. I can open my eyes, I can put it under my arms, I can dip my penis in it! but for some reason, that ray of X shot by a rogue/wizard even tho it never surpasses my resistance, can suddenly become f~@+ing hellball of OMFGDEAD! Because...of reasons."

But I acknowledge my bias. :)

a) Thanks for my morning chuckle, and

b) I don't know if this helps but the way I see it is that if said creature with resistance is sneak attacked, the elemental attack has just overwhelmed the resistance of a creature. It can wash in the stuff b/c its hide is just that tough, but get underneath that hide and ouchiness ensues. Note, we're just talking resistance here, and immunity would negate all that, so, I don't have a problem with the scenario as you present it.

Thanks for your time and attention, and have a spiffy day :)

Silver Crusade

Thank you, everyone, for your prompt and insightful responses. I do tend to have fun with less than optimized builds, so in that sense I guess I'm fine. I've never been good at pure optimization, but no one in my group has complained, so it's all good. :)

As a couple of you mentioned, often I will also find a really cool piece of art and try to build a concept on that. So as before, I shall stick with my favorite useable, wacky builds and contribute as I may.

Thanks again!

Silver Crusade

Hullo friends and fellow gamers,

I've been lurking on the forums for a while, but this is my first post. Please be gentle. :)

As individuals, which do you think is more important: having the right build, or building organically based on character experiences and theme? Am I asking about a false dichotomy here? I ask because many threads seem devoted to getting awesome builds, and in reading them, they do sound fun, but I never seem to do that. I usually take skills/feats/abilities that just seem fun to me. I know that it's a RPG, and the point is to have fun, which I do, I would just like to get an idea of what you guys, the community thought was the better way to go.

My most egregious example would be the magus that I played for a while who relied heavily on pool strike and its derivatives. The class guide seems to be telling me that this is somehow sub-optimal, but I found it fun and never had a problem in combat, or keeping up with anyone damage-wise.

At any rate, thanks for reading this, and for any responses. Happy gaming!