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Played: Book 1 - 80 / 20 (by the book, except fleshed out) Book 2 - 20 / 80 (homebrew, except for map and raw plot line) Book 3 - 80 / 20 in Varnhold and V's world, but 20 / 80 what happens in the barony and in Brevoy Planned: Book 4 - 80 / 20 by the book, except a little more fleshed out what happens in the world around Book 5 - Tournament mostly as is, after that heavily homebrew. Books 6 - Unsure, exactly. Main crunch will be mostly as is, fluff quite different. "Book 7" - There be dragons. ![]()
Regarding random encounter distance, I don't use a table, but instead have opposed Perception rolls. The side that rolls better gets to choose distance, depending on terrain: in forest you get an ambush or can hide and wait it over; in hills you get to choose a short distance, a long distance or escape without being seen; in grassland you either get a long distance or can escape (unless some sort of invisibility or burrowing makes an ambush possible). ![]()
Philip Knowsley wrote:
pfsrd wrote: Unless the descriptive text for the spell specifies otherwise, all items carried or worn by a creature are assumed to survive a magical attack. If a creature rolls a natural 1 on its saving throw against the effect, however, an exposed item is harmed (if the attack can harm objects). Refer to Table: Items Affected by Magical Attacks. Determine which four objects carried or worn by the creature are most likely to be affected and roll randomly among them. The randomly determined item must make a saving throw against the attack form and take whatever damage the attack dealt. First a natural 1 and then the chance to make a save. One item per 40 such attacks is an approximate rate that worn items get destroyed. If you fudge it, don't do that too often. ![]()
My PCs are getting themselves mixed up in politics and war, and I'm wondering about relative populations of Brevoy, its Lords and the various River Kingdoms. Guide to the River Kingdoms gives me population numbers for each of those, but in the campaign setting and in Stolen Land I only see the population of some of Brevoy's larger cities. Does anyone know of a source for the total population of Brevoy and/or the Lordships? Or has anyone estimated/invented them for their own games? ![]()
Cintra Bristol wrote:
Spoiler:
After thinking about it some more it actually makes more sense to me if N doesn't use the Oculus, but some kind of blood magic.
She might still get the soul jar idea from scrying on V and/or the PCs. One of those can get "lost", and she'll copy the design. Maybe she took Choral earlier and couldn't keep him alive long enough for her rituals, but the soul jars get around that problem. If someone rolls a natural 20 on Perception to notice scrying, he'll hear a voice say: "I should have thought of that!" Yes, I think I'll use this. Unless my players get uncooperative with my plans. :) |