Taergan Flinn

Haru Drakestand's page

10 posts. Organized Play character for VampByDay.


Full Name

Haru Drakestand

Race

Human

Classes/Levels

Magus (Esoteric) 7/Sorcerer 1 (Cross-blooded) Draconic(fire)/Fire

Gender

Male

Size

Medium

Age

17

Alignment

CG

Deity

Apsu

Location

The guild hall

Languages

Common, Tien, Draconic, Wayang, Ignan

Occupation

Dragon Slayer

Strength 18
Dexterity 12
Constitution 14
Intelligence 16
Wisdom 8
Charisma 12

About Haru Drakestand

Haru Drakestand
Magus (Esoteric)7, Sorcerer (Cross Blooded, Dragon (fire)/Fire) 1
CG Medium Humanoid (Human/Tien)
Init+1 Senses, Perception +12
DEFENSE
AC16 (20 w/ shield), flat-footed 15/19, touch 11 (+5 armor, +1dex, possible +4 shield)
HP 73(7d8+281d6+3)
Fort+8, Ref+4, Will+7
OFFENSE
Speed30
Melee Unarmed Strike +11(1d8+7) OR enchanted unarmed strike +13(1d8+9) OR Cold Iron punching Dagger +10(1d4+4)
Full Attack: (requires spellstrike-usually arcane mark) +11/+11(1d8+9/1d8+7) (Note: spellstrike-shocking grasp deals 8d6+8 fire damage, in addition to normal strike damage)
Ranged Javalin: +6 (1d6+4)
Space[b]5 ft.,[b]Reach5 ft.
Supernatural AbilitiesFlamboyant arcana
Special Attacks Spells
Spell-Like Abilities Ray attack vs. touch AC, +6 to hit (1d6 fire) 4/day
Class Abilities Increased Unarmed damage (d8, lethal or non-lethal) Spellstrike (unarmed only), Arcane Pool (8 points, can only enchant unarmed strikes) Spell combat, spells, Dragon arcana (fire spells deal+1 damage per die), Fire Arcana (Can turn any elemental damage spell into a fire spell.), Arcane pool counts as ki pool for meeting feat/item prerequs, can spend arcane pool for ki), Glitterdust Tattoo (can cast glitterdust 1/day, can memorize without spellbook.), Magus Arcana (Familiar)-Hedgehog
Spells
Magus:
3-Fly
2-Anticipate thoughts, Bladed Dashx2
1-Intensified Shocking Grasp x3, burning hands
0-Light, Arcane Mark, Disrupt Undead, Ray of Frost

Sorcerer: (note: 10% arcane spell failure due to armor)
1-(4/day) Feather fall
0-Detect magic, read magic, spark,

Base Atk+5; CMB +9 CMD20
Feats Improved Unarmed Strike (From Esoteric Magus) Toughness, Extra Arcane Pool, Eschew Materials (from Sorcerer), Dragon style, Intensify spell, improved familiar.
Skills Acrobatics +9, Diplomacy +9, Intimidate +5, Knowledge-Arcana +9, Knowledge-Local +7, Perception+9 Spellcraft +13, Use Magic Device +11
TraitsWayang Spellhunter (Shocking Grasp), Magical Knack (Magus)
Alternate Racial Traits None
LanguagesCommon, Tien, Draconic, Wayang, Ignan
Gear of note +1 Darkleaf Lamallar Leather armor, +1 amulet of mighty fists, Wand of Cure Light Wounds, Wand of Shield, +1 'cloak' of resistance, Cracked Iridescent blue sphere (perception), Cracked deep read sphere (acrobatics), wayfinder, belt of giant strength +2, pearl of power (level 1), cracked Pale Green Prism Ioun Stone