Villamar Koth

Harold O'henry's page

Goblin Squad Member. Organized Play Member. 10 posts (33 including aliases). No reviews. No lists. No wishlists. 2 aliases.




I'm a fairly new GM but I'm running my PC's through Kingmaker: stolen lands and they just allied with the Kobolds ( I took the liberty of making this a bit more complex than the book suggested) but part of the terms of agreement were that the PC's provide guards to help defend the Kobolds. this seems simple enough but they had the idea that not only would they provide guards but that they wanted a trainer to make the basic guards and i'm assuming future army better. I see this as an opportunity to try and build my first fully fleshed out NPC but what i'm really curious about is how the training should work. my current idea is to just up the guards stats or something to that effect but that just seems to simple. any suggestions?


hey I picked this game up about a month ago after running across it on the internet. Me and my friends really like it. i'm the GM and I have the rules down pretty well but my games seem to be missing something, when i read adventure paths they often just don't make sense to me. (such as a stat block for a town?[carrion crow: trial of the beast]). any help would be appreciated