Hanmi Booki's page

37 posts. Organized Play character for Curaigh.

Full Name

Hanmi Booki


Morlamaw EAC: 14 KAC: 15 sp 14, hp 16, rp 4 Fort +4, Ref +5, Will +2


! Mechanic 3

Strength 10
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 10
Charisma 12

About Hanmi Booki

Han Mi Booki was fascinated when a group of Starfinders came to his homeworld. Their technology let them swim the oceans of space!
He tinkered with what they taught him, and with the tech they left behind when they disappeared, managing even to build a miniature version of their space vessel that could follow him around.

When the second party of Starfinders cameto Arniselle, he could not afford to lose the chance to learn more. He left with them, enrolled in school and learned all about the technology of ships, droids, and clouds.


Day-glo yello markings cover the purple skin of this large and agile mechanic.

Hanmi Booki
Male Marlomaw, Mechanic (ace pilot) 3
NG L Humanoid (marlomaw)
Init +4; Senses darkvision; Perception +5
EAC 14 (+2 armor, +2 Dex)
KAC 15 (+3 armor, +2 Dex)
AC vs CM 23
sp 14, hp 16, rp 4
Fort +4, Ref +5, Will +2
Cold resistance 5
Base Atk +2;
Melee +4; Ranged +4; Thrown +2
Speed 20 ft./swim 40 ft.
Melee: tusk +2 (1d3);
Ranged: Semi auto pistol +2 (1d6+3),
Special Attacks: grenade +2 (incendiary mk 2,)

Mechanic Tricks:



Str 10 +0
Dex 14 +2
Con 12 +1
Int 16 +3
Wis 10 +0
Cha 12 +1


Light Armor, Basic Melee Weapons, Grenades, Small Arms, (class)
Skill synergy (piloting, acrobatics) 1, Cook grenade 3


+7 Acrobatics (2+3+2)
+3 Athletics (1+2+0)
+10 Computers (3+3+3+1)
+10 Engineering (3+3+3+1)
+7 Medicine (1+3+3)
+8 Physical Science (2+3+3)
+11 Piloting (3+3+2+1+2)
+7 Profession Moisture Farmer (1+3+3)
-5 to DC to cultures checks to explore ships.


Common, Marlimaw, Kalo??


Combat Gear
Semi auto-matic pistol (1d6)
2x Incendiary grenade (1d6 fire/ DC 13)
Riot grenade, Armor (hardened resin)??
Mk2 healing syrum

4500 GP, 3 SP


Special Abilities:

Large Monstrous Humanoid, amphibious, cold resiance 5, darkvision, marlamaw movement (20ft. 40ft swim), natural weapon (tusk) race
Artificial intelligence (Manta spy drone), bypass +1, custom rig, mechanic trick (overclocking), overload, weapon specialization class

Manta is named after the first group of Starfinders that Hanmi met. Generally speaking, Manta is a flat disc that walks on two spindly legs. The disc however has a small satellite dish, a sensor array that sticks off to one side and two forward facing protussions that give it the appearance of a manta ray.
Small, 40ft. climb 20ft., S12 D14 C- W10 H6, BAB +3,
Climbing claws, reactive camouflage weapon mount, manipulator arms, camera
Skill synergy (sleight of hand, engineering), skill focus (stealth)
Skill unit: perception, skill unit: stealth
Perception +4, Stealth +9, engineering +2,