Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "ELVEN DEATH!!!" Manyshot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (20) + 18 - 2 - 3 = 33 threat Confirm: 1d20 + 13 ⇒ (8) + 13 = 21
Fervor Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (10) + 18 - 2 - 3 = 23
Rapid Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (19) + 18 - 2 - 3 = 32
Iterative @ Hezrou: 1d20 + 13 - 2 - 3 ⇒ (6) + 13 - 2 - 3 = 14
Iterative @ Hezrou: 1d20 + 8 - 2 - 3 ⇒ (12) + 8 - 2 - 3 = 15
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "Meet your Elven death!" Hal cries over the thunder of his oathbow. Manyshot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (14) + 18 - 2 - 3 = 27
Fervor Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (17) + 18 - 2 - 3 = 30
Rapid Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (11) + 18 - 2 - 3 = 24
Iterative @ Hezrou: 1d20 + 13 - 2 - 3 ⇒ (18) + 13 - 2 - 3 = 26
Iterative @ Hezrou: 1d20 + 8 - 2 - 3 ⇒ (6) + 8 - 2 - 3 = 9
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Feeling no need to banter, Hal ignores the surrounding chaos and concentrates solely on his fetid target. A blur of white goose feathers leaves his bow string with a series of sharp twangs, followed by a shorter series of hard crunches as they land. Clustered Shots for DR and Improve Precise Shot for cover. Cold Iron arrows. Employing the extra attack from Fervor. Manyshot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (4) + 18 - 2 - 3 = 17
Fervor Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (19) + 18 - 2 - 3 = 32
Rapid Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (9) + 18 - 2 - 3 = 22
Iterative @ Hezrou: 1d20 + 13 - 2 - 3 ⇒ (12) + 13 - 2 - 3 = 20
Iterative @ Hezrou: 1d20 + 8 - 2 - 3 ⇒ (10) + 8 - 2 - 3 = 13
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 My bad, did not see that post at all. Thanks!
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 S: I asked some questions based off my Knowledge roll in my last post. Does Hal know the answer to any of them? "Toys are difficult to play with when you are dead," Hal returns, unfazed by the colors hammering his face. Two white-feathered cold iron arrows are already on his bow. "My thanks to Desna, Val." His bow thunders again and again. Clustered Shots for DR and Improved Precise Shot for cover. Employing the extra attack from Fervor this round. Manyshot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (15) + 18 - 2 - 3 = 28
Fervored Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (15) + 18 - 2 - 3 = 28
Rapid Shot @ Hezrou: 1d20 + 18 - 2 - 3 ⇒ (19) + 18 - 2 - 3 = 32
Iterative Shot @ Hezrou: 1d20 + 13 - 2 - 3 ⇒ (3) + 13 - 2 - 3 = 11
Iterative Shot @ Hezrou: 1d20 + 8 - 2 - 3 ⇒ (20) + 8 - 2 - 3 = 23 CRIT THREAT Confirm: 1d20 + 8 - 2 - 3 ⇒ (1) + 8 - 2 - 3 = 4 nooooope
Woot! An estimated 78 damage before DR is applied.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Knowledge (nature): 1d20 + 5 ⇒ (20) + 5 = 25
GM: Any DR and size classification of the swarms (as in, are they small enough to be immune to weapon damage). If I get another question, base speed.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal pops a wand from behind his wrist and touches it to his bow. He stuffs it back into a sheath with a metallic stretching sound and a satisfying click. Gravity bow from the wand.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "Let's get on with it, then. My thanks for the pleasure of your grove," Hal hurries. "Now unless there something else?" Survival: 1d20 + 21 ⇒ (16) + 21 = 37 Not sure if you're hinting that there's more information to be had here. In any case, Hal is eager to press the fight.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "The hezrou, I would say," Hal replies impetuously.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "How crude," Hal mutters disdainfully, eager to press on. He reluctantly replies over his shoulder in Sylvan. "Ita vero." When we're getting close I'll pop out the gravity bow wand and give myself a hit.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Balik Ulfenssen wrote: "You there, elf! Focus yer arrows on a single spot, try to penetrate that beastie! You ken do it, elf!"" Using Wanderer's Wisdom to grant Halbarad a +2 inspire courage bonus to attacks and damage for 7 rounds by spending 2 ki pts! Sweet, thanks! "What did you think I was doing?" Hal snorts over the din. Under his breath, he adds, "Trying to save your unwashed behind, in fact."
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Ah, okay. That I can deal with. :)
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal frowns as he reaches for adamantine arrows. He thought that arrow in the mouth would have a greater effect. Do I have a sense of what it's defenses are? Not subject to crits? High DR? Clustered Shots should help somewhat with that, at least.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Knowledge (Dungeoneering): 1d20 + 6 ⇒ (1) + 6 = 7 nope "What in the name of Ketephys is that unholy abomination?" Hal decides that the strange, tentacled tree-thing is probably the bigger threat and changes targets. Four white-feathered arrows streak for stump. Clustered Shots, Improved Precise Shots, etc. Cold Iron arrows but will switch to Blunt, then Adamantine if that doesn't work. Manyshot @ Stump: 1d20 + 18 - 2 - 3 + 1 ⇒ (20) + 18 - 2 - 3 + 1 = 34 THREAT Confirm: 1d20 + 18 - 2 - 3 + 1 ⇒ (17) + 18 - 2 - 3 + 1 = 31
Rapid Shot @ Stump: 1d20 + 18 - 2 - 3 + 1 ⇒ (16) + 18 - 2 - 3 + 1 = 30
Rapid Shot @ Stump: 1d20 + 13 - 2 - 3 + 1 ⇒ (8) + 13 - 2 - 3 + 1 = 17
Rapid Shot @ Stump: 1d20 + 8 - 2 - 3 + 1 ⇒ (10) + 8 - 2 - 3 + 1 = 14
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "Sad," Hal remarks, arching a slender eyebrow at the ineffectual chakram. He draws a pair of cold iron arrows and sights along the shaft at the furthest demon... Cold Iron arrows. Will switch targets if Black falls. Improved Precise Shot to deal with cover. Clustered Shots to total hits before DR. Manyshot @ Black: 1d20 + 18 - 3 - 2 + 1 ⇒ (18) + 18 - 3 - 2 + 1 = 32 <-- this roll
Rapid Shot @ ???: 1d20 + 18 - 3 - 2 + 1 ⇒ (17) + 18 - 3 - 2 + 1 = 31 <-- this roll
Iterative @ ???: 1d20 + 13 - 3 - 2 + 1 ⇒ (6) + 13 - 3 - 2 + 1 = 15 <-- this roll
Iterative @ ???: 1d20 + 8 - 3 - 2 + 1 ⇒ (9) + 8 - 3 - 2 + 1 = 13
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "Aye," Hal replies softly. What happened with the vulture-bird? Did we learn anything from those Know (Planes) rolls? Touching his bone-inlaid wayfinder beneath his tunic, Hal whispers to himself. His senses are emboldened with a profound attention to smell... all the better to scout. Casting bloodhound for the Scent ability. Can I find any scent trail indicating if/where the Uprooters passed/were carried? If so, I will lead us down that trail. Survival (Track): 1d20 + 23 + 5 ⇒ (12) + 23 + 5 = 40
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 What the heck, I'll cast life bubble on everybody too. Lasts for two hours apiece, including the gecko, plus four hours for me. Hal mutters again and a field surrounds of his companions with fresh, clean air.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal considers his axe beak and ruffles the feathers under its chin. The bird looks at him quizzically and sticks out its long tongue. "Take Th'reiwa-don with you," the elf calls to the Uprooters. "He may be of some protection to you and he has been hurt enough for today." Going to leave Th'reiwa-don behind for this, I think. Using the Guard trick. A muttered word or three escapes his mouth and a wooden texture darkens his skin, followed by brightly colored feathers sprouting from his face. Barkskin and Aspect of the Falcon. Perception: 1d20 + 22 ⇒ (4) + 22 = 26 Do I see a better path for us to take? If not, I vote for the straight shot. Advancing just ahead of the group, Hal makes an effort to pick his way through the briar is quietly as he can. Stealth: 1d20 + 19 ⇒ (18) + 19 = 37
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Perception: 1d20 + 21 ⇒ (10) + 21 = 31 Hal shades his eyes and peers carefully into the distance. "Some kind of vulture circles over the hezrou's domain... We best be cautious, and quiet if we can." I do have mass featherstep prepared!
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal lets out a small chuckle. "Keep your arrows, at least, I have plenty. The rest may be useful, however, and I thank you for it. Return to your General, we shall be right behind." I've got over 800 cold iron arrows in the saddlebags. Anyone want to put on that belt? I've already got a Dex/Con belt and Str isn't much use to me. I suppose Th'reiwa-don could be equipped with it if no one else wants it, but that'd mostly be a waste. Kai's Healing (Hal): 2d8 + 8 ⇒ (3, 4) + 8 = 15
Hal's Wand: 5d8 + 5 ⇒ (8, 6, 8, 6, 6) + 5 = 39 brings us both to full "My thanks, brothers," the elf nods to Val and Kai. He turns to study the map, memorizing it as best he can. The wood ahead does look unnaturally thick. There's a spell for this but I didn't prepare it today. I do have the Woodland Stride ability and am happy to take point. I'll adjust my adaption for Skill Focus (survival) and take 10 on for navigation: Survival (Take 10): 10 + 18 + 2 + 3 = 33
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Waiting on healing to see if Val wants to channel. Otherwise I'll break out the wand. "Duty and honor demand we enter Tanglebriar, then. Will you join us? This is a battle you wage, and we are strangers to it. Your support may tip the balance."
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Apologies, I see now that I jumped the gun. Got excited is all, hope nobody minds. :) "DEATH TO THOSE WHO HAVE WRONGED ME!!!" Hal continues to scream, unloading almost another whole quiver into the wrecked vermin. The bow, however has stopped singing and doesn't join in. He comes to an abrupt stop and pants audibly. Realization erupts onto his face. He drops his bow unceremoniously to the ground and rushes to his companion, a wand snapping into his fingers. He lays a hand to a feathery neck and whispers urgently under the range of even elven hearing. A charge flows from the wand and the axe beak takes a sudden breath, relief flooding back into Hal's face. The bird gives him an irritable look and stands upright. The elf smiles slightly and runs his fingers through Th'reiwa-don's bloody neck. CLW: 1d8 + 1 ⇒ (7) + 1 = 8 Swinging into the saddle again, he pulls a fresh quiver of cold iron arrows from a saddlebag. "Yeah, we're real alright," he calls back in Elven. "I am Pasha Halbarad, Trade Prince of Arbor, Slayer of Aralantryx, Captor of the Spider, Savior of Azlant Ridge, Defender of Nesting Swallow, Bane of Tyruwat, Smuggler of Stones, Friend of Girtabilu, Shield of Sothis. These are my companions: Kai, Ozak, Tysi, Dor'heana Corva'hal, and... Balik the Unwashed. We have come for you." Blood runs out from under Hal's shining breastplate and stain his cloak a darker red, which he ignores.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Reflex (Hal): 1d20 + 17 ⇒ (16) + 17 = 33 oh so damn close
Ride (Soft Fall DC 15): 1d20 + 24 ⇒ (9) + 24 = 33 "No!" is Hal's inadvertent gasp as he feels Th'reiwa-don collapse beneath him. Heedless of his own wounds, he leaps from the saddle, turning gracefully with bow outstretched. He lands with planted feet, retreats a step, and unleashes hell. I hope to Ketephys that my armor holds. If anyone has a way to give me even a little bit of healing, it may make the difference. "DEATH TO THOSE WHO HAVE WRONGED ME!!!!!!" he screams, his shrill Elven piercing the jungle forest for what must be miles around. Manyshot: 1d20 + 18 + 3 - 3 - 2 + 1 ⇒ (20) + 18 + 3 - 3 - 2 + 1 = 37 BOOM CONFIRM: 1d20 + 18 + 3 - 3 - 2 + 1 ⇒ (7) + 18 + 3 - 3 - 2 + 1 = 24 bah
Rapid Shot: 1d20 + 18 + 3 - 3 - 2 + 1 ⇒ (1) + 18 + 3 - 3 - 2 + 1 = 18 crit miss
Iterative: 1d20 + 13 + 3 - 3 - 2 + 1 ⇒ (16) + 13 + 3 - 3 - 2 + 1 = 28
Iterative: 1d20 + 8 + 3 - 3 - 2 + 1 ⇒ (16) + 8 + 3 - 3 - 2 + 1 = 23
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 I meant as part of your Round II. You only took a standard, right? If you wanted to be closer to the elves, you could have made it so. ;)
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Dungeon Master S wrote: The vermin is angry now, and Hal is the cause.... Hal's brow furrows as he notices the beast's refocused attention. He looks at the ground it needs to cover, then at the badly wounded cleric. He shouts across the battlefield, "Val, get out of the way before you get killed!" Val, you might want to five foot south or southwest as part of your overture to the elves, in case it decides to trample at me. Not sure it will help... but it might.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal reminds everyone at exactly how angry Elven can sound. Elven:
"DEATH TO THOSE THAT HAVE WRONGED ME!!!" He dumps a bucket of arrows into the massive insect, Th'reiwa-don prancing slowly forward. Note Improved Precise Shot and Clustered Shots. Using cold iron arrows but the oathbow overcomes silver, alignment, and adamantine DR as well. Manyshot: 1d20 + 18 + 3 - 3 - 2 ⇒ (16) + 18 + 3 - 3 - 2 = 32
Rapid Shot: 1d20 + 18 + 3 - 3 - 2 ⇒ (2) + 18 + 3 - 3 - 2 = 18
Iterative: 1d20 + 13 + 3 - 3 - 2 ⇒ (5) + 13 + 3 - 3 - 2 = 16
Iterative: 1d20 + 8 + 3 - 3 - 2 ⇒ (16) + 8 + 3 - 3 - 2 = 22
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Since I'm not actually talking to them directly, I'm hoping to count this as an Aid. Diplomacy: 1d20 + 0 ⇒ (13) + 0 = 13
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Reflex (Hal): 1d20 + 17 ⇒ (5) + 17 = 22 ow
S: I'd ask for a Ride Check to avoid for the mount but I don't think it applies. I hate trample. Hal and his axe beak take the bug to the face and come off quite badly for it. He shakes his head to clear the pain and his frame takes on a bonier appearance. Infiltrator ability for +2 natural armor, AC 33. Though grateful for Val's healing power, Hal decides he needs distance more than anything and urges Th'reiwa-don across the brook at full speed. Will eat the AoO or used Mounted Combat if it's against my mount. Ride check +24. The axe beak cranes its brightly feathered neck and calls to the sky, plunging ahead, and Hal turns gracefully in the saddle with bow at the ready. Elven:
"I swear to slay this creature!" he screams! Five arrows launch from the bone-white bow amid repeated thunderous shouts in Elven--shouts which originate from both man and bow. Elven:
"DEATH TO THOSE WHO HAVE WRONGED ME!" Hoping the presence of an oathbow will have an effect on the elves but not willing to waste the Standard. Manyshot: 1d20 + 18 + 3 - 3 - 2 ⇒ (19) + 18 + 3 - 3 - 2 = 35
Rapid Shot: 1d20 + 18 + 3 - 3 - 2 ⇒ (4) + 18 + 3 - 3 - 2 = 20
Iterative: 1d20 + 13 + 3 - 3 - 2 ⇒ (4) + 13 + 3 - 3 - 2 = 15
Iterative: 1d20 + 8 + 3 - 3 - 2 ⇒ (20) + 8 + 3 - 3 - 2 = 26 THREAT Confirm: 1d20 + 8 + 3 - 3 - 2 ⇒ (10) + 8 + 3 - 3 - 2 = 16
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "Understood. We shall return." Val: I have life bubble, mass featherstep, barkskin, bloodhound, aspect of the falcon, resist energy, and residual tracking prepared. Hal takes a lot of shots in a round and would make a great choice for Bit of Luck. (As we've discovered at the table before, haha. Luckily here I won't run out of dice.) S: Thoughts on my mount getting here? I don't mind leaving him behind, and usually tie him up outside, but I like to ride while under the open sky.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal looks around at his companions... yes, even Balik, before nodding his assent. "Desperate times call for desperate measures," he replies in Elven. "What was Lanverel's last known location and mission? What dangers frequent that particular area, so that we might prepare? What common signals do your rangers use to distinguish allies from foes?"
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Previously: Careful not to show his nervousness at returning to hallowed Kyonin, Hal follows perfect decorum in introducing himself (with all of his self-styled titles, of course). He translates in and out of Elven as necessary to allow the general to keep to her native tongue. Present: Hal's contempt of Balik softens considerably with the Ulfen's words. Although not without reluctance, the elf backs him up. "Indeed, we are not only scholars but warriors, diplomats, detectives, students. Though I share many of the skills of your esteemed rangers, my expertise is borne of the dangers that frequent sites of the past: undead, guardians, men." He lets the comment hang for the briefest of moments. "Our expedition may yield untold histories, as the Count has written, but also invaluable information on the enemy. Kyonin may yet be strengthened by this partnership, not weakened by it."
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4
Hal knows better than to respond to Zey's jabs and instead walks calmly to the tapestry. Didn't think I'd be going back here. He presses his hand to the indicated symbol, takes a deep breath, and utters the command word.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal looks over Balik's grungy form with undisguised distaste. "I do hope you take an opportunity to wash before we depart. I'd hate for your stench to endanger our assignment."
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 PC Name: Halbarad of Arbor
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Kai Kithaniel wrote: "I can assure you, your lack of 'pointy bits' seems most un-natural to our kind as well." "Indeed," agrees a slightly taller elf, who like his kin wears finely made dark brown boots. There the similarities in appearance end, however: his skin is pale, a gleaming gold-chased breastplate covers a rich red tunic, a bone-white bow is slung across his back, and a long gold-trimmed burgundy cloaks seems to flow of its own accord behind him. He bows deeply to the others. "Hail, fellow agents. I am Pasha Halbarad of the Arbor, Trade Prince, Slayer of Aralantryx, Captor of the Spider, Savior of Azlant Ridge, Defender of Nesting Swallow, Bane of Tyruwat, Smuggler of Stones, Friend of Girtabilu, Shield of Sothis. At your service."
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "Deadmond... I know that name. Good to see you're still not dead. Well, not permanently at least." Glad to have you back!
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 @ Bizzle: I think you may be mistaking the CL checks for UMD checks. Hercule has already cast all five charges on the wand, but per the spell he needed to roll high enough to beat 11 plus the caster level of the flesh to stone effect. Since the highest he rolled was a 19, it's unlikely that it succeeded--but the wand is still expended.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 So you did, and I missed it! Thank you as well!
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Fair enough. Thanks! (And thanks anyway, Bruxo.)
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Bruxo Machi wrote: Also more than willing to pitch in coin for Hal's return. Let me know. Thanks! If we want to do gold, the break enchantment spell is only 450gp. That's 150 each for me, Hercule, and Bruxo (or 75 each if everybody wants to contribute). Cheaper than the Prestige cost in my opinion. I'm also happy to pay for all of it. I've got plenty of gold. Hercule, I'll leave it up to you since you made the original offer.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 I will echo what others have said--I had a great time with a great scenario, GM, and party. Thanks everyone! Mikko, I look forward to your next one!
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 If the wand of break enchantment somehow succeeded: Hal quickly takes stock of the situation and, out of sheer spite, unleashes a furious volley into dead Surma. In unison with his bow, of all things, he screams a ringings shout, "DEATH TO THOSE THAT HAVE WRONGED ME!!!" Oathbow: 1d20 + 18 + 1 + 1 + 1 - 2 - 3 + 1 + 3 ⇒ (11) + 18 + 1 + 1 + 1 - 2 - 3 + 1 + 3 = 31
Rapid Shot: 1d20 + 18 + 1 + 1 + 1 - 2 - 3 + 1 + 3 ⇒ (13) + 18 + 1 + 1 + 1 - 2 - 3 + 1 + 3 = 33
Hasted Shot: 1d20 + 18 + 1 + 1 + 1 - 2 - 3 + 1 + 3 ⇒ (12) + 18 + 1 + 1 + 1 - 2 - 3 + 1 + 3 = 32
Iterative: 1d20 + 13 + 1 + 1 + 1 - 2 - 3 + 1 + 3 ⇒ (18) + 13 + 1 + 1 + 1 - 2 - 3 + 1 + 3 = 33
Iterative: 1d20 + 8 + 1 + 1 + 1 - 2 - 3 + 1 + 3 ⇒ (19) + 8 + 1 + 1 + 1 - 2 - 3 + 1 + 3 = 29 THREAT Confirm: 1d20 + 8 + 1 + 1 + 1 - 2 - 3 + 1 + 3 ⇒ (9) + 8 + 1 + 1 + 1 - 2 - 3 + 1 + 3 = 19
The body now well eviscerated, he then calms down considerably and bows to Sihunotep. "Welcome back to the Order, great one." Just had to make use of those buffs somehow. :) If not: Although Hal himself is now a heavy burden to carry back to Sothis, Th'reiwa-don proves a more troublesome companion, constantly fawning over the statue and cooing miserably all through the night. Nothing seems to calm him down. The walls of Sothis are a welcome relief, though the bird still won't shut up. After a visit to a wizard, Hal feels himself return to normal. He bows deeply to Hercule and refers to himself in the third person (of course) to say thanks. "Pasha Halbarad is in your debt, Hercule Poirot. May it be repaid a thousand-fold. Would you care for a hunt? My lodge is well furnished, and there is ample game. We could even pay a visit to Katheer to get you a bow, if you'd like..." He invites the rest to join him as well. @ Hercule: I won't say no if that's what you want to do! Many thanks. I'll be sure to repay the favor if I have a chance. Although Badru's offer is intriguing, he has many centuries left to his own lifespan (he hopes). He will wait and see.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal mutely bears an expression of prideful self-confidence. His default expression, actually, now made permanent. Underneath him, Th'reiwa-don anxiously awaits a command but decides to retaliate once attacked. Bite @ Elemental: 1d20 + 10 + 1 + 1 ⇒ (5) + 10 + 1 + 1 = 17
Hasted Bite @ Elemental: 1d20 + 10 + 1 + 1 ⇒ (8) + 10 + 1 + 1 = 20
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal can't reply in stone format, but I can! Great scenario, Mikko! Hope to see another before long.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 It's cool if it has line of sight. Just wanted to confirm. If I get unfrozen that means I can shoot back. :)
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 I'm assuming Surma has line of sight to me? Fort: 1d20 + 13 ⇒ (6) + 13 = 19 oh that's just cruel
Hal fights off the calcification as best he can--but it's not enough. He succumbs quickly. Th'reiwa-don gives an alarmed squawk as his rider suddenly becomes much heavier.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 I moved my pog around but I'm a little confused about the terrain: did we have to hop across three landings to get here (the two pillars and then the landing)? Can anyone in the room, or even on the platform inside, see the enemies (ie, is there a wall in the way?)?
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 Hal nods his assent, taking what comfort he can that Tahonikepsu may be able to corral whatever evil urges might tempt the Amethyst Sage. A wand pops into his hand and he taps himself with it. He gives Th'reiwa-don a nudge and takes up a position by the stairs, dropping the wand unceremoniously to the ground. He whispers a quiet prayer and feathers erupt from either side of his face. He notches his first arrows. Gravity bow from the wand and aspect of the falcon afterwards.
Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem: Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3 Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4 "You speak truly, wise one, for there are those whose intentions I mistook and too hastily dispatched, to my everlasting regret. And again, I regret to mistaken your intentions as well." Hal slides a white-feathered arrow back into the quiver. "Will you submit to the leadership of the Diamond Sage? In ages past, as you will remember, no sage held precedence over the rest. That has changed, for the betterment of the Order--lest it crumble once again." Taldane @ Ryster: Hal nods, conveying similar hesitation. "Not that I know of. Lichdom can be... corrupting."
|
