Sveinn Blood-Eagle

Gylfir "Deadman" Hrongarsson's page

103 posts. Alias of Storm Dragon.


About Gylfir "Deadman" Hrongarsson

M&M 3e PL 11, 175pp

Defenses:
Parry:
Toughness:
Will: 11 (11p)

Abilities:

Advantages (14p):
Wealth 4
Connected
Contacts
Eidetic Memory
Fearless
Jack of All Trades
Luck 5

Skills (27p):
Intimidation 12 (6p)
Persuasion 12 (6p)
Knowledge: History 10 (5p)
Profession: Businessman 10 (5p)
Perception 10 (5p)

Powers:
Divine traits: ( all Innate; 32p)
Immunity 17 (Life Support, Necromantic effects, Divine energy; 17p)
Immortality 5 (10p)
Regeneration 1 (Persistent; 2p)

Contact the Faithful: Communication 4 (Mental; 16p), Dimensional (1p)
Senses (Innate): (11p)
Accurate, Acute, Analytical Scent
Magical Awareness
Danger Sense
Darkvision (2p)
Infravision
Ultravision
Ultrahearing

Divine Powers (Array; 42p):

Divine Protection (39p): Luck Control 2 (Options 1 and 3; 6p) Deflect 11 (Reflect and Redirect, +2/rank; 33p)

Divine Sight (39p): Remote Sensing 20 (2 senses; 40p), Noticeable (-1p)

Overwhelming Presence (39p): Affliction 11 (Entranced, Compelled, Controlled; 11p), Area (Perception; +1/rank), Alternate resistance (Will; 0p), Cumulative (+1/rank), Subtle 2 (2p), Insidious (1p), Feature 3 (visions of the afterlife, feeling of euphoria, makes person more inclined to respect Gylfir if not agree with him)

Divine Wrath (): Damage 11 (11p), Area (Cone; +1/rank), Selective (+1/rank), Affects Insubstantial (2p), Dimensional 3, Feature (boosts Intimidation by +2 on use)
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Cane of Protection (Easily Removable; 21p):
Enhanced Parry 11 (11p)
Enhanced Toughness 11 (11p)
Enhanced Dodge 11 (11p)

Complications:
Motivation: Ascension. Gylfir has achieved a semi-divinity, with the sole purpose of crafting an afterlife for his followers. He always seeks to gain more power and further that primary goal.

Weakness: Power removal. Gylfir's divinity keeps him alive - truly alive, not undead - but it is a fragile state, and the suppression of these divine powers would leave him vulnerable to his previous weaknesses again.

Weakness: Holy Ground: Deadman physically cannot enter any consecrated structure or holy site belonging to other deities without their permission.

Enemies: The Catholic Church, among other entities (like the FBI), seeks to slay Deadman and end his nascent cult before it can become a problem.

Guilty Conscience: Deadman is filled with regret over the actions of his previous life and following undead existence, and is easily shamed by them.