Lem

Gwydion Flaxseed's page

93 posts. Organized Play character for Mike Tuholski.


Full Name

Gwydion Flaxseed

Race

Halfling

Classes/Levels

Scholar of Nethys 1 | HP 9/9 | AC 17 T 13 FF 15 | CMD 10 | Fort +4 Ref +3 Will +5 (+2 fear) | Init +2 | Perc +4

Gender

Male

Special Abilities

#55162-32

About Gwydion Flaxseed

Used:
2 charges from wand of cure light wounds

Gwydion Flaxseed
Male halfling cleric of Nethys 1
N Small humanoid (halfling)
Init +2; Senses Perception +4
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 15 (+4 armor, +2 Dex, +1 size)
hp 9 (1d8+1)
Fort +4, Ref +3, Will +5; +2 vs. fear
--------------------
Offense
--------------------
Speed 20 ft. (15 ft. in armor)
Melee club +0 (1d4-1) or
. . cold iron dagger +0 (1d3-1/19-20) or
. . silver dagger +0 (1d3-2/19-20)
Ranged light crossbow +3 (1d6/19-20)
Special Attacks channel positive energy 5/day (DC 12, 1d6), hand of the acolyte (5/day)
Domain Spell-Like Abilities (CL 1st; concentration +5)
. . 5/day—blast rune (1d6 energy damage, 1 round)
Cleric Spells Prepared (CL 1st; concentration +5)
. . 1st—bless, identify, summon monster I
. . 0 (at will)—detect magic, light, read magic
. . D Domain spell; Domains Magic, Rune
--------------------
Statistics
--------------------
Str 8, Dex 14, Con 12, Int 15, Wis 15, Cha 14
Base Atk +0; CMB -2; CMD 10
Feats Greater Spell Focus (conjuration), Spell Focus (conjuration)
Traits child of the temple, focused mind
Skills Acrobatics +1 (-7 to jump), Climb -2, Diplomacy +6, Knowledge (religion) +7, Linguistics +6, Perception +4, Spellcraft +6; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Celestial, Common, Draconic, Elven, Halfling
Combat Gear oil of bless weapon, oil of bless weapon, scroll of comprehend languages (x2), scroll of cure light wounds (x2), scroll of magic weapon (x3), scroll of protection from evil (x2), wand of cure light wounds (50 charges), alchemist's fire (2); Other Gear hide armor, club, cold iron dagger, crossbow bolts (10), light crossbow, silver dagger, backpack, silk rope (50 ft.), silver holy symbol of Nethys, sunrod (2), waterskin, 96 gp
--------------------
Special Abilities
--------------------
Blast Rune (5/day) (Sp) Blast Rune trap deals 1d6+0 energy damage.
Cleric Channel Positive Energy 1d6 (5/day, DC 12) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Magic) Granted Powers: You are a true student of all things mystical, and see divinity in the purity of magic.
Cleric Domain (Rune) Granted Powers: In strange and eldritch runes you find potent magic. You gain Scribe Scroll as a bonus feat.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Greater Spell Focus (Conjuration) +1 to the Save DC of spells from one school.
Hand of the Acolyte (5/day) (Su) As a standard action, melee weapon strikes at foe in 30 ft. Use Wis for att bonus instead of Str.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.