Avimar Sorrinash

Gudhyst Boiye's page

4 posts. Alias of Chapel36.


Race

| HP: 14/14 | AC: 15, T: 11, FF: 114) | CMB: +6, CMD: 16 | F: +5, R: +1, W: +1, (+2 while raging)

Classes/Levels

| Init: Not Used | Perception +5 low-light vision | Speed 40ft | | Active conditions: None

Gender

M CG Rougarou Bloodrager (greenrager/primalist) 1 1 | Bloodrage (7/7)

About Gudhyst Boiye

Statblock without Bloodrage:

Gudhyst Boiye
Male rougarou greenrager (primalist) 1
CG Medium humanoid (rougarou, shapechanger)
Init +1; Senses low-light vision, scent; Perception +5
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 14 (1d10+4)
Fort +5, Ref +1, Will +1
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Offense
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Speed 40 ft.
Melee power attack greatclub +6 (1d10+11), bite -1 (1d4+4) or
bite +6 (1d4+8), 2 claws +6 (1d6+4)
Ranged chakram +2 (1d8+6)
Special Attacks bloodrage (7 rounds/day), claws
Greenrager (Primalist) Spells Known (CL 1st; concentration +4)
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Statistics
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Str 18, Dex 12, Con 16, Int 11, Wis 12, Cha 16
Base Atk +1; CMB +6; CMD16

Statblock with Bloodrage:

Init +1; Senses low-light vision, scent; Perception +5
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Defense
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AC 13, touch 9, flat-footed 12 (+4 armor, +1 Dex, -2 rage)
hp 16 (1d10+6)
Fort +7, Ref +1, Will +3
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Offense
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Speed 40 ft.
Melee power attack greatclub +8 (1d10+14), bite +1 (1d4+7) or
bite +7 (1d4+6), 2 claws +7 (1d6+6)
Ranged chakram +2 (1d8+8)
Special Attacks bloodrage (7 rounds/day), claws
Greenrager (Primalist) Spells Known (CL 1st; concentration +4)
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Statistics
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Str 22, Dex 12, Con 20, Int 11, Wis 12, Cha 16
Base Atk +1; CMB +7; CMD18

Statblock in wolf form with Bloodrage:

Init +1; Senses low-light vision, scent; Perception +5
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Defense
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AC 15, touch 9, flat-footed 14 (+4 armor, +1 Dex, -2 rage, +2 natural armor)
hp 16 (1d10+6)
Fort +7, Ref +1, Will +3
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Offense
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Speed 40 ft.
Melee bite +7 (1d4+9), 2 claws +7 (1d6+9)
Ranged
Special Attacks bloodrage (7 rounds/day), claws
Greenrager (Primalist) Spells Known (CL 1st; concentration +4)
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Statistics
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Str 24, Dex 12, Con 20, Int 11, Wis 12, Cha 16
Base Atk +1; CMB +8; CMD19

Stats Continued:

Feats Combat Expertise, Deadly Aim, Gruesome Shapechanger[HA], Power Attack
Traits affable, magical knack
Skills Acrobatics -1 (+3 to jump), Diplomacy +7 (+9 to gather information.), Handle Animal +7, Intimidate +7, Knowledge (arcana) +4, Perception +5, Perform (oratory) +4
Languages Common, Rougarou
SQ change shape (wolf; beast shape I), fast movement, finesse weapon attack attribute
Combat Gear heatstone[ISWG]; Other Gear lamellar (leather) armor[UC], 4 chakrams [APG]greatclub, backpack, belt pouch, blanket[APG], flint and steel, pot, soap, torch (10), trail rations (5), waterskin, 7 gp
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Special Abilities
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Affable You gain a +2 trait bonus on Diplomacy checks to gather information, and can do so in half the normal time. In addition, Diplomacy and Knowledge (local) are always class skills for you.
Bloodrage (7 rounds/day) (Su) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.

Change Shape (wolf; beast shape I, 1/day) (Su)You can change your form.

Claws (Su) Gain 2 Claw attacks deal 1d6 damage when raging.

Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.

Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.

Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.

Finesse Weapon Attack Attribute Finesse weapons use Strength on attack rolls.

Gruesome Shapechanger (1/1d4 rounds, DC 15) Bloody transformation sickens foes and makes area slippery.

Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

Magical Knack Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t raise your caster level above your current Hit Dice.

Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

Scent (Ex) Detect opponents within 15+ ft. by sense of smell.

Backstory:

Absalom! The City at the Center of the World. The one place where people from all cultures and all walks of life are welcome!

"Cayden's balls, it is!"

The large Rougarou spat on the ground as the caravan rolled by the large sign that had been placed at the junction. Below the words was a depiction of humanoids of various races standing in a circle, their hands interlocking in a symbol of unity.

Gudhyst, or Gud for short, had passed the same sign less than two years ago when he and his band of mercenaries had come to the Jewel of the Inner Sea. Back then, he had such great hopes for the life that he and the others might earn in the big city.

They were so green back then.

Aside from Neryld, not one of the six had any experience with a weapon beyond hunting or defending some sheep. But their leader, Neryld, had promised them all fame and riches if they just stuck with him. And for a while things had been going great.

Looking worse for wear after multiple days chasing the bandits through a (mostly) abandoned cave system, the mercenaries trudges through the muddy streets of Copperwood on their way back to Absalom. It was Balure who first noticed the looks, the whispers, and the pointing. But, once Balure pointed it out to the others, it was impossible to ignore.

“They seem angry about something,” Gud muttered.

”No, they’re not angry. They’re scared,” replied Neryld.

”Of what? We killed the bandits that have been hitting their wagons.” Gud puffed out his chest, ”Well, except for this sorry sod.” Gud tugged on a rope and the man tied to the other end stumbled a few steps forward.

Clen, their resident Desnian cleric, prodded Gud with her staff, ”Us, obviously. You overgrown sheepdog.”

Gud grunted and the group hustled back to the little row house they had managed to rent in the Foreign Quarter of Absalom.

A bump in the road brought Gud back to the present.

"Sorry 'bout that, fella," the wagon driver said. "Didn't mean to wake ya from your nap."

"Probably for the best, anyhow," Gud replied. "Looks like the sun is starting to get low. Someone will want to stay up and keep watch once the caravan finds a place to circle up."

The driver chuckled, "I reckon so. Can always count on you adventurin' sort to 'keep watch.'"

That evening, while most of the other caravanners were sleeping under the stars or in the back of covered wagons, Gud found himself lost in the dancing flames of the campfire.

"Get that fire out!” Neryld shouted.

”Lady Luck help us,” Clen said.

”To hell, with Lady Luck!” Balure retorted. “Where’re the bloody guards?!”

”Not here, apparently! So get your asses in gear and get ready for a fight,” Gud snarled.

Neryld placed a hand on Gud’s shoulder. ”We’re not fighting. Not yet, at least. We don’t even know why they’re attacking us.”

Balure looped a leg around his bow, “They pissed ‘cause,” he began while pulling the string up to the nock, ”’cause we took down their mates. Them bandits a few days ago.”

”These people don’t look like bandits though,” Clen said. She tossed a bucket of water at the fire and dared a look out of the window. ”Actually, I think I recognize some of them from-”

”From Copperwood,” Neryld finished.

Gud rolled a shoulder to loosen the muscles. ”Whaddya think they’re here for then, Boss?” Gud rolled the other shoulder and hefted his large club.

As if they could hear his question, someone began shouting outside and other voices quickly joined in.

”Send out the wolf!”

”Give us the beast!”

”It’s the wolf or all of you!”

The mercenaries stilled and Gud could feel their eyes on him. ”What in blazes did I do?”

”Hey, big guy!” A young man, an elf - or half, at least, by the smell- was holding a bowl of a thick stew out to Gud. ”I noticed you didn’t eat anything earlier.”

Gud grunted and shook the memories from his mind..

”No way you maintain that amount of mass by missing meals,” the elf continued and shoved the bowl into Gud’s hand. ”So, eat your damn dinner and tell me what's bothering you."

Gud glared at the elf before breaking into a deep laugh. "Fair enough! My belly has been trying to get my attention for a while now. Name’s Gudhyst."

”Dondildlian,” the elf replied. ”Now, why don’t you share whatever has you so focused?”

”What the hell do you mean ‘go out there?’” Gud shouted.

Neryld held his hands out, palms upward in a supplicating manor, ”I think they just want to have a conversation. We need to find out what’s going on.”

Gud pointed to the scorched floorboards where the fire had been, ”They started this ‘conversation’ by torching or home!”

”They let their emotions get the better of them,” Neryld said.

Clen stepped forward and put her hand on Gud’s arm, ”We’ll all go together. I’m sure it’s just a misunderstanding. We can make this right.”

”No. Just Gud and I. If we all go, it might look like we’re looking for a fight,” Neryld corrected Clen.

”He’s right, Clen,” Balure chimed in. ”I don’t like it but he's right.”

Gud tightened his grip on the greatclub causing his forearm to tense. ”I don’t like it. But I trust your judgment, Boss.” And with that, Gud set the club down, leaning in in the corner next to a table. ”Let’s see what’s got the good folks in such a tizzy.”

The front door to the row house cracked open.

”We’re coming out,” called Neryld. ”And we’re unarmed.”

”That wolf better be with you!” Was the response.

The duo stepped into the street. Even without the handful of torches, the moon would have lit up the night well enough to see the two dozen faces waiting to dole out justice. Gud could feel the hatred and fear boiling off of the mob.

”That’s the monster!” a woman shouted from the back.

”Neryld ain’t pretty to look at but, I wouldn’t call him a monster,” Gud said, trying to cool some tempers.

Neryld glanced at Gud and spoke under his breath, ”Don’t.” Then he took a single step forward and addressed the pitchforks and torches. ”What seems to-”

”No way did they actually bring pitchforks and torches!” Dondildlian interrupted with a guffaw. ”I didn’t think people really did that!”

”They did,” Gud said. ”You know what? You asked me to share. And you have interrupted me five times in just as many minutes. So, here’s the short version:

The day after we passed through Copperwood, on our way out of town, a wolf attacked two boys who were playing near the treeline. One of the boys claimed that he saw it stand on its hindlegs and that it spoke to him, threatened him. And the other boy…well, I hope Pharasma takes pity on him. Naturally, they assumed I was responsible and no amount of arguing was going to change their minds. It wasn't until the guards finally showed up with proof that what attacked the boys was a madman wearing a wolf’s hide that they finally backed off.”

”But they still blamed you,” Dondildlian said softly.

Gud nodded, ”Not outwardly, no. But it was plain that they felt robbed of their justice.”

The elf took a sip from a flask before passing it to Gud, ”And so you decided to leave Absalom.”

”And so I decided to leave Absalom,” Gud agreed.

”I don’t think that would’ve been enough to run me out of town,” Dondildlian said.

”Well, it was for me,” Gud tipped the flask to find only a few drops. He looked at Dondildlian, ”A**!$*~.”

When their laughter died down, the new friends let the quiet settle back over the campsite and, eventually, they were relieved of their watch to get some rest of their own.

As Gud settled into his bedroll he found himself thinking back to that fateful night in the streets of Absalom. Back to the gut-wrenching betrayal he felt when Neryld spoke.

”So, take him.”

So calm. So conversational.

Gud could not believe what he had just heard. In that moment he wanted to be the monster those people believed him to be and rip Neryld limb from limb. But he could not. He could only do one thing.

”Why?” Gud nearly choked on the word.

Neryld rolled his eyes. ”Gudhyst, you are my dearest friend but, we have come too far to lose everything now,” he put a hand that was meant to reassuring on the rougarou’s shoulder. ”Would you not gladly give your life in a fight to protect Clen, Balure, or myself?”

Gud shrugged causing Neryld’s arm to fall from Gud’s shoulder, ”This…this isn't a fight. You’re just offering me as a lamb to the slaughter.” took a step back from the man who he had once thought of as a brother.

”We got ‘im!” A man shouted as several hands began clawing at Gud, pulling him into the middle of the mob. Boots and fists drove Gud to the cobblestones. He heard Neryld scream for the mob to stop but, between legs he could see the smirk on Neryld’s face that vanished as Clen ran up beside him.

Even when the guards pulled the crowd off of Gud he knew that he would be leaving Absalom as soon as possible.