About Grumplestiltskin the FourthGrumplestiltskin the Fourth | # 202046-2008 PFS(2ed)
LANGUAGES: Common, Gnomish, Sylvan DEFENSE: Trained in: Light armor, Medium armor, Unarmored defense
OFFENSE: Trained in Simple, Martial, and Unarmed Attacks
SKILLS: ACP: 0
CLASS FEATS:
SKILL FEATS:
GENERAL FEATS STATS:
EQUIPMENT
CONSUMABLES
CLASS: RANGER:
Key Ability: STRENGTH OR DEXTERITY At 1st level, your class gives you an ability boost to your choice of Strength or Dexterity. Hit Points: 10 plus your Constitution modifier: You increase your maximum number of HP by this number at 1st level and every level thereafter. Hunt Prey: Single Action: When you focus your attention on a single foe, you become unstoppable in your pursuit. You gain the Hunt Prey action. Source Core Rulebook pg. 168. You designate a single creature as your prey and focus your attacks against that creature. You must be able to see or hear the prey, or you must be tracking the prey during exploration. You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2 circumstance bonus to Survival checks when you Track your prey. You also ignore the penalty for making ranged attacks within your second range increment against the prey you’re hunting. You can have only one creature designated as your prey at a time. If you use Hunt Prey against a creature when you already have a creature designated, the prior creature loses the designation and the new prey gains the designation. Your designation lasts until your next daily preparations. Outwit: You are talented at outwitting and evading your prey. You gain a +2 circumstance bonus to Deception checks, Intimidation checks, Stealth checks, and any checks to Recall Knowledge about the prey, and a +1 circumstance bonus to AC against your prey’s attacks. GNOMISH ANCESTRY:
Base 8hp, Small Size, 25ft Stride Ability Boosts: Constitution, Charisma, Free Ability Flaw(s): Strength Low-Light Vision: You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light. Heritage: Umbral Gnome: Whether from a connection to dark or shadowy fey, from the underground deep gnomes also known as svirfneblin, or another source, you can see in complete darkness. You gain darkvision. Gnome Weapon Familiarity: Feat 1: Gnome: Source Core Rulebook pg. 44 4.0
MINER BACKGROUND:
You earned a living wrenching precious minerals from the lightless depths of the earth. Adventuring might have seemed lucrative or glamorous compared to this backbreaking labor— and if you have to head back underground, this time you plan to do so armed with a real weapon instead of a miner’s pick. Choose two ability boosts. One must be to Strength or Wisdom, and one is a free ability boost. You're trained in the Survival skill, and the Mining Lore skill. You gain the Terrain Expertise skill feat with underground terrain.
FACTION:
SWORDS SCHOOL:
1 Point: When selecting your free consumable item at the beginning of the adventure, you can choose one of the items on the school’s list of options. 2 Points: You become trained in one of the Lore skills associated with that school, listed below. At 5th level, you gain a bonus skill feat selected from the list below. Scrolls: For the Lore skill, choose from Accounting Lore, Library Lore, or Scribing Lore. For the bonus skill feat, choose from Assurance, Automatic Knowledge, Multilingual, or Streetwise. Spells: For the Lore skill, choose from Academia Lore, Architecture Lore, or Herbalism Lore. For the bonus skill feat, choose from Arcane Sense, Assurance, Quick Identification, or Recognize Spell. Swords: For the Lore skill, choose from Gladiatorial Lore, Scouting Lore, or Warfare Lore. For the bonus skill feat, choose from Cat Fall, Experienced Smuggler, Forager, or Hefty Hauler. 3 Points: When selecting your free consumable item at the beginning of the adventure, you may also choose a second item from the options available whose item level is no greater than half your level (minimum 1) in addition to your regular item.
* A bomb refers to any of the alchemical bombs detailed on pages 544–546 of the Pathfinder Core Rulebook. Table 4: Swords Items PC Level Item Options
CHRONICLES:
BOONS:
PURCHASABLE LOOT:
ITEM DESCRIPTIONS:
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