
Full Name |
Gruff "Redneck" Jones |
Race |
Human |
Classes/Levels |
Rogue (Pirate) 2nd [ hp 14 AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) Fort +0, Ref +6, Will +1 Init +3 Perception +5] |
Gender |
M |
Size |
M |
Age |
37 I'm not old |
Special Abilities |
Sneak attack 1d6 |
Alignment |
TN |
Location |
Shipbound |
Languages |
Aquan, Common, Goblin |
Occupation |
Pirate |
Strength |
13 |
Dexterity |
16 |
Constitution |
11 |
Intelligence |
14 |
Wisdom |
13 |
Charisma |
13 |
About Gruff Redneck Jones
Gruff Redneck Jones
Male Human Rogue (Pirate) 2
N Medium Humanoid (human)
Hero Points 1
Init +3; Senses Perception +6
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 14 (2d8)
Fort +0, Ref +6, Will +1
Defensive Abilities evasion
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Offense
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Speed 30 ft., swinging reposition
Melee Club +2 (1d6+1/x2) and
. . Dagger +2 (1d4+1/19-20/x2) and
. . Dagger +2 (1d4/19-20/x2)
Special Attacks sneak attack +1d6
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Statistics
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Str 13, Dex 16, Con 11, Int 14, Wis 13, Cha 13
Base Atk +1; CMB +2; CMD 15
Feats Sea Legs, Two-weapon Fighting, Weapon Finesse
Traits Eye for Plunder, Killer
Skills Appraise +8, Climb +6, Diplomacy +6, Disable Device +6, Escape Artist +1, Fly +1, Perception +6, Profession (cook) +6, Profession (sailor) +6, Ride +1, Sense Motive +6, Sleight of Hand +6, Stealth +6, Swim +6, Use Magic Device +6
Languages Aquan, Common, Goblin
SQ hero points
Other Gear Chain shirt, Club, Dagger, Dagger, Flint and steel, Grappling hook, Silk rope, Thieves' tools, Whetstone, 3 GP, 9 SP, 8 CP
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TRACKED RESOURCES
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Club - 0/1
Dagger - 0/1
Dagger - 0/1
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Special Abilities
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Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Eye for Plunder +1 to Perception to find concealed/secret objects (including doors/traps).
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Killer Add weapon's critical modifier to its critical bonus damage.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Swinging Reposition (Ex) Can move 5 feet as a free action after a charge or bull rush when masts and riggings are present.