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GringoireDM's page
180 posts. No reviews. No lists. No wishlists.
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In fact condition system for now is just a "remind me actual player's/monster's conditions".
May be in the near future we will also have conditions affecting monster's stats. Work in progress guys.
;)

El Briano wrote: Love this app!!! Have been using it every week to DM since it came out. Makes planning encounters so much easier that I can't imaging running without it now. I love the app as is and find it extremely useful. All of my ideas below are just suggestions that I personally would like to see.
+1 to the addition of a turn counter. Glad to see that is coming.
+1 to adding a tag name for the monster. Would like to share a view of the list, but don't want players to know what they are fighting. Be nice to say "Large Oozing Dogs" rather than "troll hounds" to maintain the mystery. Alternately, create a screen view that I can show to the players, as needed.
Apologies in advance if this has already been covered
Things I would like to see/ nice to have:
* XP total for a "battle"
* Ability to collapse multiple of the same monster in the turn list. I like to use large groups of the same monster. 20 hobgoblins makes a long list. Right now I enter just one of a monster, but will hit melee attack rolls 20 times and just manage hit points separately. But if XP count is added, this would be extra helpful as I would then enter the correct number of monsters without cluttering up the list. I am happy to have them all go on the same initiative.
* Would like a better highlighting scheme of the current player. I would like to replace the red dot with a highlight of the row. This would make it easier to see. Or, alternately, just have the player whose turn it is at the top of the list and just have the list scroll around from the bottom.
* Ability to auto re-roll monster initiatives. Players or monsters will frequently disengage causing a new initiative to take place when they re-engage. Currently, I either manually update the monsters or just leave them with the same initiative as before.
* Ability to force player initiatives to be recorded at the start of a battle, by cycling through the PCs without have to do the swipe and enter. All of my players prefer to roll their own initiative. Always...
You should get an update.
Now you have more player infos, conditions, battle logs and round turns.
This is available since a week right now, and sunday (i hope) will come a fix for old created battles, and player edit view.
About forcing to insert player's initiative, this will never happen. I want the app to be quick and fancy, if possible. If you want to set manually initiative, you can always do that, by the action view of each player.
Soon i will apply the long tap function to move the initiative order faster.
About collapsing monster.. I'm sorry, but if you add 20 hobgoblin they are 20 monsters, and i will treat them as 20 monsters. I can't and i don't want to understand that you would like to manage all as one. I don't have any idea on how to do that without sacrifice.
For the rewind function... No, it is impossible. This isn't a desktop application. I don't have a desktop pc resources on a 3gs. I can't do that i'm sorry. But you have log system that helps you to remember what's happened each round. Hope you will like it.
Dryder. i know of this bug. and i've solved it. waiting for apple review. I'm sorry.
by the way, you can save correctly all values, but if you try to modify player you have this bug.
Inside the battle players will be displayed well.
Sorry for that guys
For now ac and saving throws info will be addable. For attack we will see later. I'm working on conditions and logging system. Then i want to pay more attention on monsters customization.
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You are right i forgot to mention the OGL itself. Thank you for warning me. I'll include a section in where you can read tha OGL entirely in next release.
tocath wrote: Left a message on Youtube, Gringoire. Are there still redeem codes available?
My biggest question was if it would track expendable resources like Ki Pool...
I think that expendable resources are the minor thing, if you consider all the features that this app has.
By the way no. This app can't manage expandable resources, and i think that will never be able to do that, but we will see...
For redeem promotion i'm sorry, but it is finished. ^^
Now i'm working on conditions.
In theese days you will see an update that brings no new features, but it solves some very minor issues.
A major release will come in the middle of next month, and it will contain conditions, better monster management, more infos for players, round counter and a battle log system.
Stay tuned.
Azaelas Fayth wrote: Now I just need the 4USD... i'm sorry, but with this i can't help you.
No problem. I'm glad if you like the app.
Azaelas Fayth wrote: Is there an Android version? this question has been answered...
A google play search would help you, or a simple google search with keywords "pf battle android". By the way yes, this app is available on iphone, iphone 5, ipad, android (tablet and phones).
i will try with time to make all the things you said arch. Actually are incoming conditions for now, then we will see. I will keep this app up to date for sure, but i don't know witch feature will come first. :D
Now it is condition's turn.
it is true. giant gecko is missing. will see wht is happened to this monster. :D
I've just checked for initiative:
Quote: If two or more combatants have the same initiative check result, the combatants who are tied act in order of total initiative modifier (highest first). If there is still a tie, the tied characters should roll to determine which one of them goes before the other.
Man i was so wrong... So dexterity is useless! Sorry i will make this right! Fix will come in one week.
I'm really sorry.

Derek Hammond-Pears wrote: Ah, i hadn't put in pc dex scores, only init bonuses - but just checked the core rules and i had remembered right; initiative ties should be nroken in initiative bonus order (not just dex).
That really is just a tiny quibble though, i don't want to sound ungreatful!
For me i don't mind a bit of scribble on the board. I play using a great big whiteboard on the tabletop deliberately so everyone can make notes on the fly. The main thing i wanted from the app was stats and rules readily available (to save time and fuss) and to get rid of clutter (by providing quick and easy reference) and it does that in spades.
Shall endeavour to leave a review on the appstore too, didn't think about that! PF RPG too actually as i got no less than three other friends to grab that too (so handy not havimg to leaf through the books), may as well laud that one as well!
Init is ordered according to dexterity bonus actually. Is that wrong? I will fix it if it is. :D i'll check it as soon as possible. I'm sorry gor the mistake, but italian rule translation is not so clear. :D
In init bonus field you need to insert full init bonus. This means also feat bonus.
@greg
The battle itself is the same as 3.5; mosters are very very very different.
@dudemeister
For each application i made it is always the same... I'm not selling monsters informations. I sell all the work made to make them useable. If you go to an open monster reference i don't really think you can roll attacks or order monster's with initiative. This app is more compliant than others that sells ogc with inapp purchase! I'm just trying to create some good product at low cost. Paizo sells a windows combat manager at 30$ more or less... I sell it at 3$ and it is portable. just Enjoy it man ;).
and please, leave a review on appstore to help the project grow faster!

Conditions are coming, notes will be added too.
Your post is gold, derek. I will try to make real all you said.
Initiative is dex based. you insert dexterity to allow me with ordering correctly. if dexterity is not sat i can't order them. Are you telling me this system isn't working? I need to check that.
Talking about names, yes i can allow you to rename monsters. ^^ I also created the color system to better keep trak of monsters. If you see at the left of each monster row, there is a color. That color is randomly generated at insert time of monster. I taught it was enough... i was wrong. :D
Templates are coming too. I just need some work on them, but i'm working on this project from a long time, and i wanted to know if it was helpful before invest more time on it.
Now i know that i have to, and i will do. I have a lot of ideas on this project. things that i can implement, and i will do it.
My PFRG rd philosophy is still working: NO IN APP PURCHASE. :D if buy the app now, you will not be charged for updates!
actually it is... look on google play.
Raymond and arch check your inBox. ^^
5 redeem code offer is still open.
First 5 people that will leave a comment on youtube AND here will receive a redeem code for this product.
Thank you for your support. If you know my work on PFRPG rd you will know that this will be a great product.

Some details:
Features:
-Players Management:
--You can add players, you can set foreach player hp, dexterity, initiative bonus and name. In that way you can easily keep track of your players hp and initiative. You can modify a player or delete it. If you delete a player, you will not have him in battles anymore.
-Battle Management:
-- An easy tool to create a battle. Choose players involved in this battle, choose monsters, battle name, a simple description (if you want that) and... done. that's all. Multiple battle can be created, and saved in your battle list. you can also modify a battle, or delete it.
Once the battle is created, you can run a battle. The first view is simple initiative tracker. Each row is a creature involved in battle, and contains basic informations for that creatures. you can access to a detailed monster sheet just by tapping on a monster row, or you can simply enjoy fast function hided under the monster row accessible by tapping on the arrow on the right of the row. You can also managr everyone hp.
-Monster sheet.
-- You can access to this sheet in 2 ways: by selecting a monster inside the fast monster reference on first tab of tabBar (the app homescreen) or by tapping on a monster's row inside a battle initiative tracker.
This sheet if fully tappable. If you see something in light blue, you can tap it!!
Here you have a set of monster's values, rolls (in round brackets) and a fast reference to EVERITHING about selected monster: Feats, skills, spells. No more searching inside books. ALL in one place, for EACH monster.
If you are accessing this sheet from a battle initiative tracker you can swipe to the right to have on your left an initiative recap.
Easy!!
By swiping to left you will have on the right a fast section index for selected monster.
This battle manager is different than any other tool you cold even imagine. This is complete! Easy to use! Fast!
Save your time! Enjoy PF Battle.
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PF Battle is a complete iPhone/iPad battle manager for Pathfinder RPG.
Manage all aspects of your battles during sessions. You will have complete monsters sheets. You will be able to manage monsters attack, read monsters feat, spells, you will be able to manage initiative, HP, full attack rolls in one touch.
ALL monsters from Bestiary 1, 2, 3 are inside this app.
Get full advantages of your PF sessions by saving your time during battle preparation and during DM Battle turns.
You could roll 3 ancient dragon's full attack in less than twenty seconds.
PF Battle! ;)
Youtube Video
Talon Stormwarden wrote: Reiterating my desire for the spellbook feature. I'll love you long time! :) Ok, now i can give a date. I'm working on a new update of this product. you will have it done in 03/30/2012.
working on:
- bookmarkable spells
- custom categoryes in bookmarks (so you can have your own order)
- iPad version
Stay tuned.
harmor wrote: GringoireDM wrote: I did a thing like that in my iSpellCaster, but the DB structure was completely different. I don't know if i could do this thing. I will try to. If you can't easily get the Contact List scroll bar then I would be happy with large A-Z hyperlinks at the top. The reason for large text is so that its easy to click with.
<Title Name>
A B C D E
F G H I J
K L M N O
P Q R S T
U V W X Y
Z
If you had something like at the top of the table summaries that would be great.
Noted. i will do that.
LazarX wrote: Does it properly support iPad screens? or is this really just an iPhone app? it is iPad optimized. You can see it from screenshots on appstore. This is an universal app (iphone and iPad).
I did a thing like that in my iSpellCaster, but the DB structure was completely different. I don't know if i could do this thing. I will try to.
thomax wrote: Tre Peezy wrote: I'm having an issue with using the other books .i purchased all of the extra books on my iPad but it now when I go to use another book it wants to charge me again
I'm the developer of the PFR app. Please don't hesitate to contact me (thomas@ufisk.no) if you have any problems. Oh, hi.
I think anyway that when you will try to buy apple will say you "you already buy the product".
Unfortunately inAPP is not under the complete control of developers (and they are very easy to crack if you don't use an external server for receipt validation, that's one of many reason that i don't want to use them). If you bought a product apple will not charge you again. this is sure.
(Unless the product was created as consummable. in that case you will be charged any time you try to buy, but i don't think that PFR does that).
harmor wrote: Would you consider an update to this app to include Alternative summoned creatures? Seems that additional creatures can be summoned.
For example at level 2 they have alternative summoned creatures:
2nd Level Alternatives Source
Elk* (LG)......................AP32
Grig2...........................AP50
Hell hound...................AP29
Merfolk*......................AP38
Venomous snake*........AP42
Source: http://www.d20pfsrd.com/magic/all-spells/s/summon-monster
Of course.
Actually i'm planning to a complete rewrite of this application that will be released as an update (so you will not have to purchase it again).
I still don't know how much time it will take.
Tre Peezy wrote: I'm having an issue with using the other books .i purchased all of the extra books on my iPad but it now when I go to use another book it wants to charge me again
I'm sorry, but you are talking about PFR i'm afraid. My app is PFRPG rd, and i don't sell books. i only sell the app at 4$, then all books are free, and update too. I'm sorry for your issue, but this is just not on my app.
You should talk with ufisk (developer of pfr. My app is pfrpg rd) ^^
i'm working to have "Psionic Unleashed" inside the app. ^^
Update including bestiary 3 is now available on the appstore.
Enjoy it.
harmor wrote: GringoireDM wrote: Submitted to apple new PFRPG with Bestiary 3. i need more time to create the "search history" function, and custom contents function. I'm sorry for the late. Learn from companies like Blizzard. Its better to be late and have a quality product than to rush the product out with so many bugs people start looking for alternatives.
"It'll be done when its done and ready."
My recommendation is don't rush it; furthermore, don't stretch yourself too thin.
Its better to under promise and over deliver than the ladder. I'm agree.
I want the app understanding witch kind of file you are giving her as custom content. i was thinking to set as supported documents pdf, images, html urls, and maybe xls. i'm studying the best way to do that, but i'm confident that it will not take longer than a month... i hope. ^^ i'm sorry again.
Submitted to apple new PFRPG with Bestiary 3. i need more time to create the "search history" function, and custom contents function. I'm sorry for the late.
i'm trying to do this. But right now i'm working on PFRPG rd bestiary 3 release.
freeAgent wrote: GringoireDM wrote: Not really. :D You can also make a search from searchfield on home Screen of your device. :) You don't need to start the app. It is a great app. I would still prefer to have the dedicated in-app search moved more to the foreground. The search using the default Android Search widget is clunky for searching PFRPG RD in my opinion. I also don't like to keep the widget on my home screen since it takes up so much space and has little utility for me. :) I was just saying that you can do that. Not that you should do that. ^^
Bestiary 3 is coming. Stay tuned.
Not really. :D You can also make a search from searchfield on home Screen of your device. :) You don't need to start the app. It is a great app.
harmor wrote: Feature request: Search History button
o Shows a list of your previous searches when pressed
o Pressing one of the previous searches executes the search showing the search results
o Places the cursor into the end of the search field
This one is easy. ;) at the end of the month you will have it. it is a great idea.
v 1.1 released;
changeLog:
- New Errata corrige
- Added over than 300 new index components
- Fixed some dead links
- fixed crash bugs on bestiary handbook
- Minor BugFix
Working on custom contents.
harmor wrote: An offline browser and if possible be able to index and search like the other pages. WOW this is a great feature. I will do that as soon as possible. (i just need to figure out the best way to do that)
According to you wich is the best way to insert your data inAPP?? I was thinking to link (i grab and then store html to have this in locale) + iTunes sync.
You could grab html, text documents, pdf. What do you think about it?
Paul Watson wrote: GringoireDM wrote: Paul Watson wrote: It works well. The side menu makes navigation very easy. The letter header links in the magic items section didn't work for me, to bring that to your attention.
One thing that I like about the other product that seems to have inspired you is the abiltiy to add in my own information. I'm currently playing Kingmaker and the ability to quickly refer to the Kingdom rules is invaluable. What do you think could help the app to be better? a pdf reader? you would like to add a txt file? Tell me and i will try to do it in the best way that i can. I don't think it needs a pdf reader, but the ability to include cutom html or txt files would be massively useful. It's one of the best things I see in the PFR program. I'm not technical enough to know how easy it is, but you did ask. Very easy. ;)
Paul Watson wrote: It works well. The side menu makes navigation very easy. The letter header links in the magic items section didn't work for me, to bring that to your attention.
One thing that I like about the other product that seems to have inspired you is the abiltiy to add in my own information. I'm currently playing Kingmaker and the ability to quickly refer to the Kingdom rules is invaluable.
What do you think could help the app to be better? a pdf reader? you would like to add a txt file? Tell me and i will try to do it in the best way that i can.
harmor wrote: Oh wait...just noticed the in-page Index button!!! Awesome. No more in-page searches necessary. But i will do it in any case. :) i didn't it before because i wanted to know how the app runs before adding more features. ^^
harmor wrote: GringoireDM wrote: Youtube Video Nice presentation. What do you use to record the app? I wonder if you should have a separate video or part of the video for the iPad?
On the "Index" page for the Bestiary, can you make the letters at the top larger (they are hard to click with my fat fingers). Or if possible have that little A-Z scrollbar on the right like you have in your Contacts? It looks like this is a browser so you may not be able to add that control. I will try to create that control. I don't know i i can do it on a webView, but i'm confident that i will. ;) i have an idea to do that. :) Well, what do you think about the app?
I will make a video for iPad too, and i made this video with cycorder(a cydia app) + iMovie on mac.
When bestiary 3 will be available on paizo prd, it will be available in PFRPG rd. ;)
If you want, please put a review on appstore. this will really help me and the project.
sended to everyone except harmr because i need him to confirm his email. ^^ i sent you an email harbor. answer me.
Let me know what do you think about it.
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