Acrobatics +3 (1 rank, 3 class, 2 dex, -3 ACP)
Craft (Traps) +5[+7] (1 rank, 3 class, 1 trait [2 metal])
Disable device +6 (1 rank, 0 class, 2 dex, 1 trait, 2 tools)
Knowledge Dungeoneering +4 (1 rank, 3 class)
Knowledge local +4 (1 rank, 3 class)
Profession (Soldier) +6 (1 rank, 3 class, 2 wis)
Perception +6, [+8 Stonework] (1 rank, 3 class, 2 wis [2 race])
Stealth +3 (1 rank, 3 class, 2 dex, -3 ACP)
Tracking +1
Stonecunning +2
At level 2 Disable will become a class skill and also the trapfinding ability
Shield and Armored Coat can be taken off easily to improve ACP.