Vencarlo Orinsini

Grey Jonas's page

64 posts. Alias of Pixel Cube.


Race

Human

Classes/Levels

Witch Hunter 1

About Grey Jonas

LN Human Inquisitor (Witch Hunter)
Init +5; Senses Perception +7
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 10 (1d8+2)
Fort +4, Ref +3, Will +5 (+2 against fear)
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Offense
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Speed 20 ft
Melee shortsword +1 (1d6+1/19-20)
Ranged longbow +4 (1d8+1/x3), outside 30ft +3 and 1d8
Special Judgment 1/day

Spells Prepared (CL 1st, concentration +4 DC 13 + spell level):
1st (2/day)— disguise self, hex ward
0 (4/day)— brand, detect magic, light, read magic
Inquisition Spellkiller (sacred bonus)
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Statistics
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Str 12, Dex 16, Con 14, Int 8, Wis 16, Cha 10
Base Attack +0; CMB +1, CMD 14
Spell Sage, Stern Gaze
Feats Disruptive, Point Blank Shot, Skill Focus (Sense Motive)
Traits Making Good on Promises, Reactionary
Skills Disguise +4, Intimidate +5, Knowledge (Arcana) +3, Perception +7, Sense Motive +11, Spellcraft +6, Stealth +5
Combat Gear armored coat, longbow, 15 arrows, 6 silver arrows, tanglefoot bag, shortsword, potion of cure light wounds, 5 +1 arrows, 1 +1 undead bane arrow, 2 +1 ghost touch arrows,
Other Gear sacred symbol (amulet), flask of holy water, sunrod, 10 ft. rope, backpack, 3 gp

Background
Jonas, called Grey due to the his premature silvery hair, is of Varisian descent and was part of a tribe of Varisian nomads that choose to live in the dark forests of Ustalav. He travelled along with his mother and the rest of the tribe throughout the region, becoming a decent bow hunter. His mother, an Harrower, raised him to not worship any god, but to count on his own strenghts and trust the natural forces.

While he was 14 and his tribe was settled near Lake Encarthan, a mysterious woman arrived at the camp site, and became part of the tribe. She was charming and beautyful, and many fell in love with her, Jonas included. Some rivalry between the suitors struck, each one of them trying to seduce the lady with gifts and acts of courage. Fights ensued, families were ruined, people became poor or even died while the lady was showered in gold and attention. Then, a massive fight resulted in a feud that caused the whole camp to be set on fire. It was apparent by then that the lady was brainwashing people to do his own bidding, and was determined to destroy the whole camp and the people in it. Jonas was quick enough to realize it was time to flee, but his family wasn't so lucky. He watched his people kill each other and horribly die for the burnings, while suddenly the lady turned into an old and ugly hag. She laughed and opened a portal for a demon, who collected the souls of the now damned nomads. Jonas flew and swore to never let evil magic corrupt the hearts of the innocent anymore, and became an hunter of witches and warlocks.

He travels from town to town throughout Ustalav, looking for hidden witches and sorcerers, capturing and killing them. He likes to keep a low profile, wears plain clothes and goes undercover to investigate and gather informations before striking on his foe. He doesn't worship a god, rather being faithful to the nature forces his mother worshipes, but has learned some basic divine magic to defend himself against the dark arts. He is naturally suspicious and distrusts casters.

During a witch hunt, he faced an opponent tougher than usual. She attacked him with a magical poison that started to turn his right arm into a blackened stump. Severely injured, he somehow arrived to Professor Lorrimor's house. The old man was able to administer the right elixir in time, saving Jonas' life. Lorrimor also helped him tracking down the witch and kill her with the right spell. For this, Jonas was ever grateful towards the Professor, owing him a big favour. But Lorrimor never had the chance to ask for retribution, and now that he is dead, Jonas feels obliged to attend the funeral of his savior.