Vencarlo Orinsini

Grey Jonas's page

64 posts. Alias of Pixel Cube.


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Human Witch Hunter 1

Well done Eva and Peredur. Books were never my thing.
Waiting as well


Human Witch Hunter 1

Ready, but did we catch the disease or not?


Human Witch Hunter 1

Can do that. And with Cyler's help, I may improve my results...
Who's keeping track of the xps? With those 600, we might be able to finally get to 2nd level.


Human Witch Hunter 1

Aid another 1d20 ⇒ 5


Human Witch Hunter 1

Shall we go to that part of the river then? Maybe we can figure out the reason for this.


Human Witch Hunter 1

Jonas charges at the nasty bird/mosquito hybrid and tries to kick it away, hopefully killing it for good.
1d20 + 3 ⇒ (12) + 3 = 151d3 + 1 ⇒ (2) + 1 = 3


Human Witch Hunter 1

Since Jonas has no weapons with him, he will keep casting brand on the creature, hoping to slowly burn it until it ceases to move.
hp 9/10


Human Witch Hunter 1

I knew I'd regret leaving my sword at home...
If the thing's still attached to his leg, Jonas will cast brand and touch the creature, hopefully hurting it enough to make it go away.
Concentration check to not lose the spell if AoO:1d20 + 4 ⇒ (3) + 4 = 7
Rerolling Initiative:1d20 + 5 ⇒ (15) + 5 = 20


Human Witch Hunter 1

Initiative:1d20 + 5 ⇒ (1) + 5 = 6
Perception:1d20 + 7 ⇒ (1) + 7 = 8
Sense Motive if necessary:1d20 + 11 ⇒ (3) + 11 = 14


Human Witch Hunter 1

Dance it is! Although I still don't trust many of the people of the town, I doubt something bad is going to happen, so my bow and sword will stay here in the house.


Human Witch Hunter 1

Well, I would still stay away from Zokar anyway, if not for his creepy sense of humor. But I wouldn't mind a little dance. When's the next gazebo festivity?
I would definitely like to take a look at the town map, GM


Human Witch Hunter 1

I'd like to hear from Kendra as well, since this town is still unkown to me for the most part. Though I'm certain about something: we should stay away from the Laughin Demon tavern. Zokar has the habit of serving corpse chowder: a group of merchant recently disappeared from the town and the paesants suspect that it was him.


Human Witch Hunter 1
GM - Zombie Master wrote:

Busy indeed - I'm in the hotel business (assistant laundry manager) on the busy travel weekend so you know I have been extra busy at work.

And had a party last night to attend.

Things should be back on track.

_________________________________

Game wise only two researches left to get.

Whispering Way DC 25

the Mosswater Marauder DC 25

RP a bit and discuss if you want to go to Harrowstone in the morning, spend another day hitting the books or explore town (something I don't think has been done yet.)

I did it when I went undercover in taverns and public places to find some info, though I'm ok if we go all together as a group.


Human Witch Hunter 1

Eva is right. If there are documents somewhere, the prison's not the place to find them. So we either look for information before going to the prison, or we just go there and hope for the best.


Human Witch Hunter 1

I'm afraid it is, Cyler. If we want to spend another day researching, that's fine, but I'd say we go to the prison now. The more we wait, the more the waters get murkier.
Let's see if I can aid Peredur's check on the lopper up to 25.
1d20 - 1 ⇒ (19) - 1 = 18


Human Witch Hunter 1
Evangline Valeria Aurora wrote:
Still a few more checks for prisoners (3 left I think)

How did we get the previous two? Just by rolling?


Human Witch Hunter 1

I'll take 2 more +1 arrows and 2 more silver arrows.
Have we decided what to do next? I think the prison might have more clues. I doubt that we will be able to get more info from the townsfolk. How can we get the info about the other prisoners?


Human Witch Hunter 1

Jonas will sleep his wounds off, and get up early the morning after.
Alright, people. What to do next? We didn't have much luck with the crypt I'm afraid. Shall we try the prison now?


Human Witch Hunter 1

Well met Kendra. The others are fine. We went into the crypt to find clues on what's your father was investigating, but what we get was giant vermins and undeads. I came here to see if you were right. The others are with father Grimburrow. I can accompany you there if you want, otherwise I'll stay here and rest: I have a minor wound, nothing that I can't sleep off.


Human Witch Hunter 1

Jonas won't go to the temple, but rather back to Kendra to see if she's alright.


Human Witch Hunter 1

Glad we sorted this out. I'm not lying: I won't keep anything hidden from Grimburrow or Kendra. I'll donate money to the Church as soon as I have any, but right now we need supplies. I'm sure the Church will be happier with a gold donation than with a bunch of arrows they probably didn't even know existed. Let's march on. Jonas will keep descending into the crypt and if there's nothing there, will head back outside, taking a good look around. Perception 1d20 + 7 ⇒ (8) + 7 = 15


Human Witch Hunter 1

I'll tell you what I need: some healing liquid and some arrows, 'cause those thing punched harder that I tought and my arrows are just scratching them. I'll repay the Church later with the possession I'm taking now if that makes you feel better.
Grabbing the stuff I listed above.


Human Witch Hunter 1

But I don't see neither the Professor nor the Church fighting evil spirit at the moment. If there's someone that is fighting vibe beasts that shouldn't be alive anymore, it's us. So I don't think the Church will mind a little defiling if it's for a good cause. I'd rather be an alive sinner than a dead saint at the moment.


Human Witch Hunter 1

Nice job Cyler! Let's see what we have here...
So many arrows! I'm tempted to grab them all...
I'd like to take:
4 silver arrows
1 sunrod
1 flasks of holy water
3 +1 arrows
2 +1 ghost touch arrows
1 +1 undead bane arrows
1 potions cure light wounds(1d8+1)

Of course, I'm willing to take all the arrows if nobody else wants them.

BTW, is anyone keeping track of the XP?


Human Witch Hunter 1

Jonas fires another arrow, hoping to get the vermin this time around. 1d20 ⇒ 31d8 + 1 ⇒ (7) + 1 = 8


Human Witch Hunter 1

Look out! Jonas fires an arrow at the creature who bit Eva.
Initiative 1d20 + 5 ⇒ (9) + 5 = 14
Attack (-4) because Eva is in melee 1d20 ⇒ 111d8 + 1 ⇒ (6) + 1 = 7


Human Witch Hunter 1

I don't like the looks of this place. Cyler, have you found anything?
Perception 1d20 + 7 ⇒ (12) + 7 = 19


Human Witch Hunter 1

Jonas renews his light spell so it doesn't drop in the middle of a nasty situation, and checks the room as well, his bow ready.
Perception 1d20 + 7 ⇒ (1) + 7 = 8


Human Witch Hunter 1

Alright, let's go on...
I'll take point, who wants to follow me closely?


Human Witch Hunter 1

Well Peri, looks like we are in this together. You can pay your respect to Kendra, Lorrimor's daughter, after we go back to town. For now, we could use your help. We were about to inspect the crypt when those undeads rose up from the groud.
Jonas then keeps going down, looking for some sort of clue.
Perception:1d20 + 7 ⇒ (13) + 7 = 20


Human Witch Hunter 1

Yes, we were. You are late for the ceremony, but right on time to assist to this big mess. Maybe you could help us says Jonas, trying to see if the arrows are still intact and can be recovered. Why are undeads here? Who disturbed their slumber? And can we thrust this Peredul?


Human Witch Hunter 1

Jonas recovers his sword, and pokes at the zombies to check if they are really dead this time. He then examines his wound, too see if it's infected. The he speaks to the newcomer: Who are you? What are you doing here?


Human Witch Hunter 1

Jonas will takes his bow out again, hoping to score a more decent hit this time. The fact that his companion are around the undead doesn't help, though...
1d20 + 0 ⇒ (15) + 0 = 151d8 + 1 ⇒ (6) + 1 = 7
Forgot another additional damage, so it should be 8 damage.


Human Witch Hunter 1

brand indeed does only 1 point of damage, but I used the destruction judgement at the beginning of the round, so it's 1 additional damage to every damage I deal until the end of the encounter. And I score a confirmed critical, so this should usually mean double damage. Therefore, 4 points if I'm not mistaken.

Seeing that the undead is much more tough than he expected, Jonas withdraws from this combat, backing up from the thing.


Human Witch Hunter 1
GM - Zombie Master wrote:
** spoiler omitted **

Thanks. In that case, these are my actions.

Jonas, seeing that neither his bow and sword are much of use, kisses his amulet. Mother, don't leave me now. His right hand lightens up for a second, and touches the forehead of the undead in front of him.

Spoiler:
I cast brand and touch the zombie engaged in melee with me. Touch attack1d20 + 1 ⇒ (20) + 1 = 21. This will deal the zombie 2 points of damage, hopefully ignoring his damage reduction. DC 13 Fort ignores. In case zombies are capable of attacks of opportunity, roll for casting defensively. Concentration DC 15: 1d20 + 4 ⇒ (15) + 4 = 19

EDIT:That looks like a critical. Confirmation roll for 4 damage total: 1d20 + 1 ⇒ (18) + 1 = 19


Human Witch Hunter 1

Already declared my actions, can I change them or do I have to stick with them?


Human Witch Hunter 1
Evangline Valeria Aurora wrote:

Actions: she does channel energy: 1d6 + 4

It's a Zombie nuking roll, provided they fail the save

Do I get healed by this?


Human Witch Hunter 1

Badly damaged by the zombie's attack, Jonas will back further away from it, still firing his bow at the undead thing.
My next turn I will go to B12 and fire again.
1d20 + 4 ⇒ (1) + 4 = 51d8 + 2 ⇒ (4) + 2 = 6

HP4/10 AC17


Human Witch Hunter 1

Seeing that his sword is no good agaist these foul creature, Jonas will switch to his trusty bow: perhaps an arrow in the brains will be more effective. He takes a step backwards from the nearest zombie and the fire the bow.

My next turn I will take a 1,5 step backwards and attack with the bow. Don't know exactly where I am so position me where you like. Also activating Destruction Judgment as a swift action, will last till the end of this combat.

1d20 + 4 ⇒ (12) + 4 = 161d8 + 2 ⇒ (3) + 2 = 5


Human Witch Hunter 1

Seven Hells! says Jonas, drawing his shortsword and attacking the nearest zombie. We walked right into this one...
Attack and damage
1d20 + 1 ⇒ (14) + 1 = 151d6 + 1 ⇒ (3) + 1 = 4


Bumping because our group needs a player.


Human Witch Hunter 1

Jonas looks at the others, like he's saying are we sure about this, then takes a deep breath. Follow me he says, as he takes point with his luminous talisman in hand, the other hand on the hilt of his sword, just in case.

Perception and Initiative.
1d20 + 7 ⇒ (9) + 7 = 161d20 + 5 ⇒ (12) + 5 = 17


Human Witch Hunter 1

Jonas waits for a moment, looks at the other like he's saying are we sure about this, then takes a deep breath. Follow me he says, taking point, his luminous talisman in hand, the other hand on the hilt of the sword just in case.

Perception and Initiative.
1d20 + 7 ⇒ (20) + 7 = 271d20 + 5 ⇒ (19) + 5 = 24


Human Witch Hunter 1

Jonas is ready to go: will cast light on his talisman to use it as a torch in case is too dark, and go down explore the crypt looking for useful clues.


Human Witch Hunter 1

Trying to aid for what i worth.
1d20 - 1 ⇒ (18) - 1 = 17

Jonas wakes up pretty early, hoping that Eva will be able to get the permission to explore the crypt.


Human Witch Hunter 1

As he goes for his bed and salutes Kendra, Jonas quickly replies to Eva: If asking the permission takes too long, I'll go around the taverns some more and ask about those prisoners. Goodnight.


Human Witch Hunter 1

You are right, Eva, the last thing we want is more problems with the locals. Jonas sits on one of the house chairs, trying to get some rest. And I won't defile a burial ground without a permission from the priests. I think you should ask them tomorrow morning. If they won't allow us to go to the crypt, then it's the Harrowstone we're going to. He stretches his arms and yawns. But that's for tomorrow. For sure. If you are alright with that, I'll go get some sleep now.


Human Witch Hunter 1

Still waiting for Rapheal to come with me to investigate the Harrowstone. If he doesn't reply in a day, I will go alone (or with whoever wants to follow).


Human Witch Hunter 1

Corpse chowder? That's disgusting. We must stop this desacration.
Jonas will report what he heard about Zokar to the rest of his team at the end of the day. He will also tell them that the Harrowstone is, according to the locals at least, free of ghosts, and proposes to go investigate there with Rapheal the following day.


Human Witch Hunter 1

There is no Gather info Skill for PF. You meant Diplomacy? In any case, I choose to take 20 to the check, meaning that I spend the whole day looking for relevant information. The result of Diplomacy would be 20. If I cannot take 20, I take 10 instead. By casting disguise self twice (cast when nobody is looking, taking 10 to the Disguise check for a total result of 24), I will look for info while disguised for 20 minutes. I will slightly alter my height, facial features and have dark hair. I will also leave my coat and hat at Kendra's home. This way I'll hopefully get more info without making the locals too suspicious.

Jonas spends the whole day in taverns and other public places, carefully listening to what the locals say. He spends some silver coins for a beer and something to eat while doing so.

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