Warden Rogard Hammerfell

Grask Gurnhart's page

1 post. Alias of holden1138.


Full Name

Grask Gurnheart

Race

Dwarf

Classes/Levels

Ranger 4

Gender

Male

Size

Med

Age

125

Special Abilities

Favored Enemy: Animals, Track, Wild Empathy, Hunters Bond

Alignment

CN

Deity

Erastil

Location

Brevoy

Languages

Dwarish, Common

Occupation

Hunter

Strength 14
Dexterity 15
Constitution 12
Intelligence 10
Wisdom 16
Charisma 9

About Grask Gurnhart

Background:
Grask Gurnhart comes from a respected family of Dwarf craftsmen who ply their trade in the mining hamlet of Brunderton in Brevoy. As a youth, Grask demonstrated an independent and rebellious spirit. Despite his family’s intention to educate Grask in the traditional dwarven crafts of metal and stone working, mining and gem cutting, Grask developed a keen interest in wood working. Grask also pursued a wanderlust and an interest in hunting. He often disappeared for days or weeks on end into the wild foothills and forests nearby. He’d usually return with some several animal pelts and tales of wild beasts vanquished.

By the time he’d matured, despite his family’s best efforts, Grask had become a fine hunter. His knowledge of survival in the wilds was unsurpassed among his folk. His deadly skill with both axes and crossbows was matched by his tenacity and dedication to the hunt. For it is the tracking, stalking, ambushing and kill of ever larger and more dangerous prey that really drives Grask. As his considerable collection of beast hides and bones grows ever larger he seeks more elusive and rare prey.

When the opportunity to earn a charter to explore and settle the Stolen Lands was offered to the influential dwarves of Brunderton, the Gurnhart family was eager to put up young Grask to the task. Here was a dwarf who could tame the Stolen Lands and increase the wealth and holdings of the dwarves of Brunderton. Given that there would ample opportunity to hunt rare and dangerous prey Grask readily agreed.


Description:
Grask is a muscular and athletic young dwarf with a patient and moderated demeanor. As with most dwarves he is gruff and off-putting to most folk. He can be an extremely loyal ally to his friends and those he respects. He has little time for rules, regulations or laws and tends to keep to himself as he wanders the wilds in search of prey. He doesn’t seek to make fortunes or fame off his endeavours, the thrill of the hunt is what drives him. Normally quiet, he can be explosively short tempered with those he feels has no place in the wild lands or those that ruin his hunt.

Stats:
Grask Gurnhart
Male, Dwarf, Ranger 4, Chaotic Good
Age: 62; Height: 4 ft. 6 in. Weight: 195 lbs.
Languages: Common, Dwarvish
Deity: Erastil
Init: +2
Senses: Darkvision 60 ft, Perception +10
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DEFENCE
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AC: 18 (+6 armour, +2 Dex), touch 12, flat-footed 16
hp: 39
Fort: +5, Ref: +6, Will: +4
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OFFENCE
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Speed: 20 ft.
Weapons:
Battleaxe +6(+4), 1d8+2
Throwing Axe +6(+4), 1d6+2
Hvy X-bow +6, 1d10
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STATISTICS
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Str: 14, Dex: 15, Con: 12, Int: 10, Wis: 16, Cha: 8
BAB +4; CMB +6; CMD 18
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FEATS
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Skill Focus: Survival
Two Weapon Fighting
Quick Draw
Endurance
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TRAITS
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Pioneer: (Begin with mount, +1 on Survival checks)
Ambush Training (+1 Init checks and Wep dmg rolls during surprise round)
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SKILLS - 6 pts/lvl
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Climb 1 (+3)
Craft: Woodworking 2 (+5)
Handle Animal 1 (+3)
Heal 2 (+8)
Knowledge: Dungeoneering 1 (+4)
Knowledge: Geography 1 (+4)
Knowledge: Nature 3 (+6)
Perception 4 (+10)
Stealth 3 (+4)
Survival 4 (+11)
Swim 1 (+2)
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GEAR
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Worn (carried)
-Explorers Outfit
-Breastplate (agile) +1
-Battleaxe
-3 Throwing Axes
-Hvy X-bow
-40 Hvy-bow bolts

Belt pouch
-Coinage

Backpack
-Waterskin
-5 days provisions
-Mess kit
-Cooking pot
-Spices
-Blanket
-Bedroll
-Whetstone
-Flint & steel
-5 Torches
-100 ft of silk rope
-Grappling hook
-Woodcarving tools

Load: Medium
Armour Check Penalty: -4 (factored in to skills above)
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RANGER ABILITIES
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Favored Enemy: Animals
Track
Wild Empathy: d20 + 2
Hunters Bond: Allies gain Favored Enemy bonus for 3 rounds