About Grafelda Moroe
Grafelda Moroe
Half-orc witch (scarred witch doctor) 2
LN Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +2
--------------------
Defense
--------------------
AC 15, touch 11, flat-footed 14 (+3 armor, +1 Dex, +1 natural)
hp 20 (2d6+10)
Fort +4, Ref +1, Will +3
Defensive Abilities scarshield
--------------------
Offense
--------------------
Speed 30 ft.
Melee bite +3 (1d4+3)
Special Attacks hex (slumber)
Witch (Scarred Witch Doctor) Spells Prepared (CL 2nd; concentration +6)
. . 1st cure light wounds x3
. . 0 (at will) detect magic, mending, spark (DC 14), stabilize
. . Patron Transformation
--------------------
Statistics
--------------------
Str 15, Dex 12, Con 19, Int 15, Wis 10, Cha 9
Base Atk +1; CMB +3; CMD 14
Feats Ironhide
Traits armor expert
Skills Intimidate +1, Knowledge (arcana) +7, Knowledge (local) +3, Knowledge (planes) +6, Perception +2, Spellcraft +7; Racial Modifiers +2 Intimidate
Languages Common, Draconic, Giant, Orc
SQ fetish mask, hex scar, orc blood, witch's familiar
Other Gear wooden armor, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), pot, soap, trail rations (5), waterskin, 76 gp, 2 sp
--------------------
Special Abilities
--------------------
Armor Expert -1 Armor check penalty.
Fetish Mask (Su) +2 to Heal, Intimidate & save vs pain while wearing the mask.
Hex Scar You must scar your flesh for every hex you learn.
Scarshield +1 (2 minutes/day) (Su) +1/2 level to AC for a number of minutes per day equal to your level.
Slumber (2 rounds, DC 15) (Su) Foe in 30 ft falls asleep for duration, or until damaged or roused by ally (Will neg).