Karzoug the Claimer

Gordo the Generous's page

11 posts. No reviews. No lists. No wishlists.


RSS


Another option is glitterdust. 2nd level spell has a ten foot radius so your NPCs could cast where he was and still have a good chance of hitting him. Will negates blindness but not actual glitter and gives a -40 to stealth checks. Since is will is so low odds are you will blind him as well


I guess if that is the case then I would still make the PC use a move action to re-stealth which would not work with a five foot step. I don't see how it would require a move action to re-stealth after ranged attack but not after a melee attack. I would also probably tag on the sniping penalty of -20. There are of course no rules for stealthing after melee but that is how I would run it.


That is the point there is no way to re-stealth after a melee attack. Sniping only works for ranged

Edit: Also if I understand the rules correctly you can not take a move action with a five foot step. So you could not re-stealth after sniping and take a five foot step.


I might add that making a melee attack automatically breaks stealth. The only way to maintain stealth while attacking is to "snipe" which is a ranged attack and even then it requires a move action to re-stealth. So if you are allowing them to re-stealth after a melee attack then it should at the very least take a move action to do so.


Another option would be oracle/sorcerer, or cleric/empyreal bloodline sorcerer.

The oracle and sorcerer both cast off of charisma which would help with the 15 point buy. You can also take the wood mystery (bend the grain revelation) to gain a 2nd level divine sla. So you could do oracle 1/ sorcerer 4/ mystic theurge.
Or the cleric/empyreal bloodline sorcerer both cast off of wisdom, giving you a good will save and only one caster stat. And with the trickery domain you could go cleric 1/empyreal bloodline sorcerer 4/mystic theurge.

Make sure to put magical knack on cleric or oracle so you only lose two caster levels


Lifat wrote:
Gordo the Generous wrote:
The rules for staves state that only one charge can be refilled per day. A riftwarden orphan rolls 1d10 + his mythic tier to recharge a chargeable magic item. I was just curious if the mythic rule overrides the staff rule.

I'm not completely sure what you are asking here?

Are you asking if the trait lets you recharge more than 1 charge per day?
If so then the answer is yes. Specific trumphs general. 1 charge per day is a general rule. The trait rule is a specific rule that differs from general.

Are you asking if the trait lets you recharge more than 1 charge per use?
No idea. I can't find the rules you are refering to.

Thank you, the first part of your answer was what I was looking for.


LazarX wrote:
Gordo the Generous wrote:
The rules for staves state that only one charge can be refilled per day. A riftwarden orphan rolls 1d10 + his mythic tier to recharge a chargeable magic item. I was just curious if the mythic rule overrides the staff rule.
I don't see why it shouldn't. But then again, I would not allow that trait outside the campaign it's balanced for. Campaign traits are generally much more powerful than standard traits because they are balanced for the campaign they're intended for. A DM should really think twice about allowing them for general use.

Thanks, the trait is for a character playing in Wrath of the Righteous.


The rules for staves state that only one charge can be refilled per day. A riftwarden orphan rolls 1d10 + his mythic tier to recharge a chargeable magic item. I was just curious if the mythic rule overrides the staff rule.


1 person marked this as a favorite.
Te'Shen wrote:
Lord Fyre wrote:

. . .

Does this make THOR a Disney Princess?
Anybody else envision a cartoon version of Princess Thor hurling Mjolnir into a villain and Let It Go begins to play?...

Ah man if Thor is a disney princess things don't look good for his parents


The writer for Captain America started the aging process of Steve Rogers (through a fight with the Nail) several issues ago, thus making the change to a new Cap (not a new Steve) flow nicely. I have been following Jason Aaron's run on Thor:God of Thunder and have yet to see anything within the comics that makes Thor unworthy of his powers (let alone his name). The new Iron Man will lead out of Axis which I believe is a 7 issue event, so hopefully that story will be told and his transition will be smooth. The only thing that bothers me about new Thor is the lack of transition and the taking of his name. That being said there are still a few issues of Thor: God of Thunder left so maybe Aaron will flesh out some sort of transition. I think this would have gone more smoothly if Lady Sif or Valkyrie would gave gained the powers or if there was some sort of build up. I personally will skip new Thor and continue reading Unworthy Thor if he does in fact get a title.


2 people marked this as a favorite.

This class looks like it would be really fun to play. Can't wait to try it out on the campaign my group is starting in a few weeks