Mark Moreland wrote:
Skeld wrote:
GoldenKlondike might be assuming that the people who write/produce the PF books are the same people responsible for the website.
This was how I interpreted it, too. I almost lost a mouthful of coffee on it, considering if a book from my line were cut it'd just mean I had nothing to do for a month (putting my job security in jeopardy). It would not mean I could suddenly learn to design websites and go assist the web team in tackling their ever increasing todo list.
Sorry, not at all. Just that any company has a limited budget, so it's a financial trade off. Take the hard cost budget for one book, and use it to fund a website overhaul. There are production costs associated with content beyond staff costs, right? Slow down the production queue to free cash.
And yes, I suspect that if it were easier to find new products, you'd sell more. I regularly find that you released something months ago that I missed because I didn't click on each separate category to see if there was anything new. In a number of cases, it's easier for me to find new content via hero lab package listings than it is on paizo.com!
Let me give more examples.
The home page is a hodgepodge of blog, forum, announcements, store, and ads. The category icons as you scroll down don't match the ones in the menu to the left.
On the left, touch pathfinder, and you see some, but not all products. Campaign setting and player companion on the left look like entirely different products, not categories under pathfinder. Touch campaign setting there, and you're taken to thee apparent choices, 3.5, pathfinder (which leads to a completely different set of products from clicking pathfinder on the left side of the menu), and map folios.
Pathfinder society is also a separate peer category to pathfinder, and is below the fiction, not up with the game.
There's yet another completely independent navigation list of links (it's not a menu) at the top of the screen, and nearly illegible icons at the top left that are yet more redundant navigation to the top and lower left menu.
Specific suggestions:
1) have a clean home page, just a landing pad with navigation to main categories. Don't try to stuff everything in one place. It's a commercial site, not an intranet portal.
2) separate the store, blog and forum and pathfinder static content to four different secondary pages. Don't mix products and content.
3) in the store, have one master pathfinder category, with subcategories for each section: core rule books, adventure path, and campaign setting, but with a true hierarchy you'll have a way to see all the products together. Example: if I click on shirts, I see all shirts, or if I click on a subcategory of men's shirts, I just see those. Basic ecommerce 101. Note: don't mix other properties like card game with the rpg.
4) get rid of the internal ads and banners intertwined with product listings.
5) eliminate redundant navigation methods, including ones that should go to the same products based on name, but don't.
6) make subscription a subcategory. No need to plug it on multiple intermediate pages.
In other words, let the store be just a store.