Friendly Fighter

Godric Briggs's page

13 posts. Alias of Yg0i.


Godric looks at his feet, deciding to keep his mouth firmly shut this time.

Sevenspawn - Plate is good! I'll go that route, skip the bow (trust me, when I play dumb characters with ranged weapons other characters get shot in the back repeatedly. It happens). A +1 Greatsword would be nice to....

Godric decides to knock out the thug.

Attack, Non-lethal: 1d20 + 2 ⇒ (4) + 2 = 6

But misses entirely.

Godric looks around the room, studying it intently.

Perception: 1d20 + 1 ⇒ (3) + 1 = 4

"I can't put my finger on it, but something seems different about this place."

Godric stops and props Grau against a nearby wall. Resting his hand on the pommel of his great sword, he causally walks up to the mob.

"Did I hear someone mention the queen?"

Intimidate: 1d20 + 4 ⇒ (19) + 4 = 23

His smile widens in to a grin that is both inviting and menacing.

Having successfully lifted the can, Godric drops it and then pulls out his greatsword once again, this time to attack the Red Imp.

Attack: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16

Whoops! I'm terrible at this!

Godric is slightly confused at the mention of a can.

"Can? What can?"

Will Save: 1d20 - 1 ⇒ (6) - 1 = 5

"Oh. That can." And without a second thought, Godric breaks from the group and rushes to pick up a large, entirely uninteresting metal can.

Strength Check: 1d20 + 3 ⇒ (16) + 3 = 19

Strength check: 1d20 + 3 ⇒ (18) + 3 = 21

Godric adjusts slightly to Donnell's weight, then draws his greatsword and a scowl aimed at dissuading the rabble from approaching.

Intimidate: 1d20 + 4 ⇒ (20) + 4 = 24

"Let us make haste." He is obviously not eager to engage the crowd.

Sorry I didn't post yesterday - didn't get an opportunity.

Godric shuffles uncomfortably. For all of his range and apartment coldness in letting Lamm be devoured in the water, he is very clearly troubled by the events that passed. It is unclear what specifically troubles him, and in response to Sevenspawn's question he simply grunts.

At Donnell's motion to leave, his sullen look is quickly replaced by a cheesy grin. He's obviously eager to leave.

Godric may not but he isn't deaf. Hearing the fight, he takes off at speed towards the barge via the boardwalk.

Acrobatics: 1d20 - 3 ⇒ (15) - 3 = 12

Godric flexes, looking pleased.

"As long as you don't mind a little noise!"

Taking a few deep breaths first, he throws himself at the door attempting to hit it with a broad shoulder.

Attack: 1d20 + 4 ⇒ (17) + 4 = 21 Damage: 1d3 + 3 ⇒ (3) + 3 = 6

I know I could take 10 or 20, but this is just more fun

You must gather your party before venturing forth.