Goblin Witch

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Yeah, druid is obviously an optimal choice and I thank you for your suggestion, but I really like the flavor of a bardbarian and I'd like help going forward in that direction :)


also, as far as I know, all sources including 3.0, 3.5, and pathfinder, dragon magazine, etc.. are allowed. as are all prestige classes. this is why I'm feeling swamped with options!


Thanks Duders! I really like the idea of pure bard on one side (maybe archetypes, dunno) and barbarian on the other. I also felt like synthesist might be a trap, but the HP and AC boosts looked tasty. Would moment of clarity (rage power) help me cast whilst tearing shiz up?


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Lamontius wrote:
a lot of you are getting funny and awful confused

Agree!


so it's either 3d6 drop lowest (roll 7 times, drop lowest) or 35 point buy. this GM is insane, and wants me to run ragged on his campaign. Help!


Hey guys, GoblinToof here.

I'm looking at building a Bard/Barbarian for a pathfinder + 3.0 game in the near future. I have so many options it's making me a little buggy.

What I'm looking for are some build suggestions and general advice on how to play a character like this! My friend suggested making a Bardbarian build on side A, and synthesist summoner on side B (mostly because of ridiculous ability bonuses, natural armor, increased HP etc.. )

What do you fine Gents think of that suggestion?

Some important things to note: my DM made his own custom races that are wonderfully broken, no joke. So I'd be a fool not to take them. Here's the one I was looking at:

Something Something Roleplay Appropriate -

Mechanical Benies:

+4 Str, +2Dex, +2 Con, -2 Int, -2 Wis
* 5 foot Reach
*Darkvision
* Base land speed 50’
Desert born Feats Endurance ,Run (Improved unarmed strike)
*+2 natural Armor
*+2 bonus on Perception and Stealth skills.+2 additional to stealth in desert areas. Perform (Dance) as class skill.

Yikes! No LA, no nuthin'! This race is nuts. So yeah, imma snap that up.

What I'm going for is a third level build that can kick a lot of wizard boo-tay. According to the GM, once I hit third level I will be forced to square off against other spellcasters (just one I think) in a crazy mage duel of Epic Consequence (TM)

We will be given between one and three rounds (i'm going to plan for one) to prepare before the fight starts. The only rule is to "disable" the enemy caster. Probably start reasonably close to one another (under 60ft I'm guessing)

I love Bards. I love smashing things. I've heard that Arcane Strike is a sweet feat to throw in, and I've also been advised to throw in some DragonFire Inspiration shenanigans. But I'm feeling overwhelmed!

I'm in over my head!

Can the board suggest anything to help me out?

I'd be super grateful!
Thanks!

GoblinTOOOOOOOOOOOOOOOOOOOOOF!