One idea might be to play with the dimensional nature of Planescapes with Sigil and being a mercenary company. I looked through some security company names and then made up an Acronym name. Guardian Operations and Divine Solutions aka GODS of Sigil. If that idea offends people's religious nature, my apologies and we can think of something else. Might also go with; Freebooter Investigations and Sorcererous Tactics aka FIST of Sigil
Gandal wrote:
Go-Boom is ready to go. I like the Mouse Guard and Burning Empires system for 'Alignment' (Name your personal Goal, Friends, Enemies, and Beliefs). I am also fond of Dread Questionnaire (answer 5 questions on topics that relate to your character and past). Fate system is good, too, with the Aspect system where you get 'rewarded' for following your Aspects and need to 'pay' to ignore them.
Background Go-Boom was like many goblins. He was born one of the most odious creatures that you will likely meet. This made him pretty much normal as goblins go. He was like many of his kind for he was lacking in many qualities like strength and constitution but blessed with great ingenuity and agility. If anything, he was more to the extremes of his kind which made him even more despised by some as he was even more bookish than many goblin youth. If there was a real difference in Go-Boom it was his his embracing of the new 'science' of Alchemy. He took to the imbibing of dangerous concoctions like a goblin dog to fresh meat. Go-Boom knew that he wasn't blessed with a brilliant body but he was certain that he could make one. He even felt that if time allowed that he might conquer death itself. Go-Boom believes a few key things. He believes that he is destined to live long enough to find his formula that will have him live for eternity. He believes that any problem can be solved by the copious application of dangerous chemicals and explosives. He believes that Co-Go-Co Kisune the Fox Queen of the Goblins is the most beautiful goblin in the planes. If Go-Boom has something he dislikes it is wizards and their claim to be the most powerful workers of magic. He is determined to show that Alchemy is the stronger magic. In the pursuit of these goals he has joined the Mercykillers as they aren't particular in how a job gets done as long as justice prevails. Lock the berks up or blow'em up and anyone that might be standing too close when the bomb drops. That is Go-Boom's philosophy.
This is Smerg. With Eric changing to a rogue or bard it looks like we have a lighter front line. I've decided to go for a heavier damage arcane with the following Alchemist: Go-Boom. I need to do some more to finish the character. He has brew potion with the spells of; Cure Light Wounds
I'll charge the group 25gp for any of these potions that you want brewed. I can also do some alchemical substances. --------------------- I was wondering if as a Goblin that I could get a racial bonus like the Gnome Pyromaniac (treated as +1 level for determining effectiveness of bombs that do fire damage). I was wondering if I could something like the Gnomes or Half-Orcs for the level bonus (Gnomes add +1/2 /lvl to number of bombs and Half-Orcs adds +1/2 to bomb damage) |