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RPG Superstar 8 Season Star Voter. Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber. ** Starfinder Society GM. 221 posts (254 including aliases). 13 reviews. No lists. 1 wishlist. 19 Organized Play characters. 2 aliases.

Franchisee of Game Kastle College Park



Franchisee - Game Kastle College Park

This is a wonderful idea! So excited for these!

Franchisee - Game Kastle College Park

Hello,

I hope this finds you well. I'm writing about my order, which lists as having shipped on January 20, 2021. It's a subscription order, so I'm pretty attuned to regular shipping times. Packages from Paizo generally take 2 days, so I expected it on January 22. However, it still has not arrived by today, which is January 26. Could you please look into what's happened and whether a shipping label was generated but the package wasn't actually placed into transportation?

Feel free to contact me via this thread or via email (or phone, if it's tied to my account, though I'm not typing it on a public message board) if you have any questions.

B

Franchisee - Game Kastle College Park

Please cancel order 8239380. Thank you!

Franchisee - Game Kastle College Park

...from the Starfinder Accessories subscription line. I love it, but my home is overflowing with pawns and I need to conserve space.

If you get a moment, can you confirm that I will still receive PFS and SFS scenarios for free based on my remaining subscriptions?

Thank y'all for all you do. Paizo's customer service team is top-notch and so easy to work with!

B

Franchisee - Game Kastle College Park

Thank you. It's been a wonderful journey, but I've got enough minis...for the moment!

Franchisee - Game Kastle College Park

I made this order, but it hasn't shipped yet. I made it before my June subscription order was generated. I wanted to give it some time before I asked y'all to check in to it. Would you mind taking a look? Thank you!

Franchisee - Game Kastle College Park

Please unsubscribe me from the following subscription lines:

* Pathfinder Campaign setting
* Pathfinder Player Companion

Thank you!

* Franchisee - Game Kastle College Park

1 person marked this as a favorite.

Maryland's in the Northeast Region. Virginia's in the Southeast Region. There's a 68 square-mile piece of real estate between them that doesn't have a region. We already can't be a state or elect voting representatives to Congress. Can we please have a Starfinder Society Region?

Franchisee - Game Kastle College Park

First of all, thank y'all for doing what you can. I can't imagine the logistical difficulties inherent in trying to make the first shipment of what's rumored to be a wildly popular game and do the split between GenCon shipping and normal shipping.

I do have an issue with my order and would appreciate your help. My order looks like this:

Order #4374545
Starfinder Core Pawn Collection - Shipped
PF AP The Lost Outpost - Shipped
Starfinder AP Incident at Absalom Station - Shipped
Starfinder Core Rulebook - Not Shipped
Starfinder Flip Mat: Basic Terrain - Not Shipped
Starfinder Flip Mat: Basic Starfield - Not Shipped
Pathfinder Map Pack: Village Sites - Not Shipped
PF Player Companion: Elemental Master's HB - Not Shipped
PF Flip Map: Cavernous Lair - Not Shipped

Can you help me figure out what happened to the others? For what it's worth, I backed the Starfinder stuff from day one, but changed my order over to a subscription on July 27. Don't know if this is helpful or not, but It also marks my order as still being 'Pending' on paizo.com. But the PDFs for the files that were shipped have been made available. But not the the ones that haven't shipped. I'm really excited about playing both Starfinder and the new AP and appreciate any help that you can give me. Thanks!

Franchisee - Game Kastle College Park

Good morning,

I hope this finds you well. Please cancel my Pathfinder Battles & Campaign Setting subscriptions. Thank you.

Franchisee - Game Kastle College Park

I'm putting together a players guide for a Kaer Maga campaign. I was hoping to give my players a taste of the city with some short fiction. Anybody know of any web fiction (or...shudder fan-fic) that I could include as optional reading?

Franchisee - Game Kastle College Park

I made an independent order over the first weekend in February and it looks like it split my Campaign Setting Subscription off from the rest of my subscription products. When my subscription order spawned on Saturday (thanks for running them over the weekend, by the way!), it didn't have the campaign setting for Belkzen in it. That's split aside in a separate order.

Subscription Order - 3455417
Campaign Setting Split Order - 3427300

Thanks, y'all!

Franchisee - Game Kastle College Park

Can you please cancel my campaign setting subscription? Many thanks!

Franchisee - Game Kastle College Park

Good morning! On Friday I received an email from Paizo saying my subscription shipped, but UPS tracking isn't showing it actually having been tendered into their system. Is everything good to go?

Franchisee - Game Kastle College Park

On October 1, I made a great golem sale order and asked that the items be stored in my sidecart (3254957). Then when my subscription went to pending today, one of the items didn't make it in (3293487). The copy of the Shackled City Adventure Path hardcover isn't there. I see that the hardcover has now sold out--can someone let me know what happened?

Many thanks!

Franchisee - Game Kastle College Park

Good morning,

Please cancel my Pathfinder Maps subscription. I love the products, but am finding that I'm doing most of my gaming online these days and it makes more sense to just buy the PDFs as I need them. Thank you!

Franchisee - Game Kastle College Park

So, I did some messing around in Excel with the various types of armor and have come up with an argument for studded leather being the uber armor for all players. I'm printing the text of my blog post about it here, but to get a look at the tables and the the graph, you'll need to visit the site directly.

Now, begin post transcription...

Today, I decided to do a little bit of musing over how armor choices affect a character in a d20 system, specifically Pathfinder. Before we get to heavy into the numbers, I want to make a few comments about the statistics that underlie any d20 game. Most obviously, you are rolling 20-sided dice. With 20 possible options, you have a 5% chance of any particular one showing up. Since PCs all start with armor class 10, they have a 50% chance of being hit by an attack before any bonuses they or their assailant may have are factored in.

A CR 1 creature should be doing 6 points of damage a round (5 is low attack damage and 7 is high attack damage). It should also be adding +1 to its hits per round, but I'm going to ignore that to make the math easier. 6 points of damage per round with a 50% hit chance (55% with the bonus) works out to 3 points of damage per round. Before CON bonuses are added in, that means a level one PC with d4 or d6 hit points can survive one hit, a creature with d8 hit points can survive two, and a creature with d10 or d12 can survive three. Assume at least a CON bonus of +1 and the d6 and d12 creatures move up to two hits and four hits, respectively.

But, increased armor significantly changes this equation. By taking a high DEX score or picking up armor and shields, characters can significantly increase their chances to avoid damage. But, both DEX and armor have tradeoffs. In the case of DEX, you are placing higher scores (for die-rolling character creation) or more points (for point-buy systems) that requires you to forego scores in other abilities. With armor, characters are limiting their maximum dexterity bonus and taking penalties on several skills checks.

Under a rational system, PCs with lower hit dice for their class would be the ones investing most heavily in armor. The characters that are the easiest to kill have the most rationale to make hitting them harder. Of course, a rational system wouldn't care much about game balance and we have a system where the classes with lower hit points per level are actually forbidden from wearing armor.

I've done a very (emphasis on very) basic analysis of the armors listed in the Core Rulebook. Following the order in which they are listed, I plugged the armor bonus, maximum Dexterity bonus, and armor check penalty for each CRB armor into an Excel spreadsheet. I then added trendlines and R-squared values for each attribute:

[MISSING GRAPH HERE]

So, what do we notice? First of all, the R-squared values are high. That means that the trendline drawn for the series of points does a good job of predicting what the actual value of any given item will be. (Note: This analysis basically assumes we are using padded armor as '1' leather as '2,' studded leather as '3,' and so on. That basically tracks increased armor bonuses, but you could reorder the armors with the same bonuses and get slightly different R-squared values). The R-square values range from a low of 87% for maximum dexterity bonus to a high of 98% for armor bonus. Basically, this is a good way for us to see that our designers have done a good job balancing armor's effectiveness for avoiding attacks with providing limitations to dexterity and to skills checks. That's good game design!

But, they haven't completely removed any differences, otherwise the lines would be perfectly smooth and the R-squared values would always equal 100%. The other important thing that we notice is that although the R-squared for the armor bonus is almost completely explained by its level, we have a lot more variation on maximum Dexterity and armor check penalties. That differentiation means that there's room for optimization.

To figure out the optimal values, I did a very simple analysis. If the armor check or maximum Dexterity bonus for the specific type of armor was above the trendline, it got one point. I'd redone the armor check penalties as absolute values (so an armor check of '1' on the chart means a -1 penalty), so those armors received a point if they were below the trendline. If the two were evenly matched, the armor received no points. If the trendline was above the armor bonus or the maximum dexterity bonus, the armor received -1 point. If the trendline was below the armor check penalty, it received a -1. Here's what I came up with:

Now here's a table!

Note: I went by exact values, so even the tiniest difference between the trendline and the actual value resulted in a '1' or a '-1.' That said, some of them very actually really close to each other. Another analysis that discounts these minute differences may find that some armors aren't as far from optimal as discussed here.

Based on this analysis, studded leather is the optimal light armor. Chainmail or a breastplate is the optimal medium armor and banded mail or full plate is the optimal heavy armor. We also see that all light armor gives more benefits than it takes in penalties but that medium and heavy armors are mixed bags. I found this particularly interesting, because these are NOT my usual armor choices. In fact, I almost always purchase leather for characters that need high Dexterity and scale mail for characters that will wear medium armor. I generally don't run PCs that wear heavy armor, but I'd suspect that I'd lean more towards splint mail, a less than optimal choice, if I did.

That's because in my mind, the penalties to Dexterity and to armor checks far outweigh the benefits of better armor. Once you control for the differences in these things, studded leather becomes as useful as full plate. Of course, this method only considers whether or not something is different from the trendline. If I considred how far things moved from the trendline, I might end up with different results (but not very different. The high R-squared values mean that few actual numbers differ much from the trendlines anyway).

Of course, people like to play characters that can have high dexterity scores for ranged attacks and for general roguishness. I then ran the checks again, but this time, I doubled and tripled the weight for the Dexterity score trendline. Zeros stayed the same, but positives and negatives counted twice as much:

Now there's a link to a fabulous table!

Yet again, studded leather is the clear winner. Now, I'm not an optimizer in character creation. But, no one wants to pick up gear that's intentionally bad. This might explain my reticence about using medium armor. The juice doesn't isn't worth the squeeze. However, this does explain why the power gamers I ended up playing with on Friday night at GenCon were so confused that my fighter wasn't wearing heavy armor. Now that I've seen how the numbers stack up, he just might make the jump. (Actually, if he puts on heavy armor, he likely won't be making any jumps, but that's another matter!)

Now that we know that studded leather is the optimal armor choice, let's take a look at what it does for armor choices across various class hit die groups. Studded leather adds 3 to a character's armor bonus, making the default 13 before other bonuses and penalties are added in. Against the average CR 1 creature, you've moved from a 55% chance of being hit to a 40% chance of being hit. Of course, heavy armor makes more sense for warriors, so we can figure an at least +2 dexterity bonus for our level one character, reducing her chance to be hit down to 30%. Using the average damage of 6 and a 30% chance to hit, we get 1.8 damage per round. That's two hits and still alive for the d4 group, 3 hits and still alive for the d6 group, 4 for the d8 group and the d10 group and 5 for the d12 group. Constitution bonuses will only increase these numbers.

Anyway, hope that you liked it. Let me know your thoughts. Also, if anyone wants to run other numbers, I'm happy to post those or links to them. It would be interesting to look at how masterwork armor changes the equation on things as well as how adding enchantment moves the relative values between the three variables.

Franchisee - Game Kastle College Park

Good evening,

Hope that you had a great weekend. I've recently brought back my Campaign Setting subscription. I signed up to start with the Technology Guide, but my subscription page is showing the Mummy's Mask map folio being in my cart as well. I'm not sure if this is just a quirk of the subscription page or an actual error, but I wanted to alert y'all to make sure.

Thank you so much in advance for all that you do!

Franchisee - Game Kastle College Park

Morning,

Hope y'all are all getting some well-deserved rest after the June subscription ship-out! Can you please cancel my Campaign Setting line subscription?

Franchisee - Game Kastle College Park

I'm starting as a character in a new homebrew campaign on Sunday.

Homebrew setting:
It's set in a world where there used to be enough water to call it a marsh, but about 6 years ago it dried up and no one knows why. Pathfinder pantheon adopted for ease into the setting--except the church of Abadar is very monotheistic "my way or the highway" and other religions are persecuted. Magic users and elves are also persecuted, and there are no elves left in the setting (at least as PC races) though there are some half-elves.

I've decided to play a blight druid.

Backstory:
My character initially enjoyed a connection to Gozreh, but one night while dreaming was visited by a vision of Feronia who told him that as long as the land was cursed he would be as well. She told him that only when he had purified the land by death and decay of its rot would his former life return. When he awoke, his previously beautiful face had sprouted boils and pustules and everywhere he walked plant life shriveled.

We start at 3rd Level and I'm trying to figure out good feat choices as well as a familiar choice. As racial feats I've got Skill Focus (Perception) and Exotic Weapon proficiency (bastard sword for Feronia). I'd like to delay taking Natural Spell until level 5. My druid's very melee combat focused.

I'm also debating between having a familiar (since blight druids don't get companions) and taking the death domain. If a familiar, I'm leaning towards a vulture, but I'm not sure what stats best fit that--the vulture bestiary entry seems too powerful while the bird familiar (hawk, eagle, etc.) seems too weak.

As yet unnamed Blight Druid:

30 Pt. Buy (29 used)
STR 15
DEX 14
CON 16
INT 12
WIS 15+2 (half-elf)
CHA 8

Nature's Bond: Vulture familiar OR Death domain

Homebrew Half-Elf Attributes: +2 Perception, low-light vision, 2 favored classes, Skill Focus (TBD), Exotic Weapon Proficiency (bastard sword)

Feats (2): TBD

Franchisee - Game Kastle College Park

Good morning lovely people who help me get my stuff! When my harrow deck was added to my subscription order, the shipping was changed from UPS Ground to Standard Postal. Actually, because I have to travel, would y'all mind changing just this one to UPS next day air? I have to travel for work and want some fun reading!

Y'all are the bestest!

Franchisee - Game Kastle College Park

I signed up for the module subscription to start with Plunder & Peril, but when I view My Subscriptions page, it lists Tears at Bitter Manor shipping with the rest of my April order. Is there some way I can get this out of my subscription cart?

Franchisee - Game Kastle College Park

This order is actually shipped, delivered, and everything's good. My account says that it's still pending. It's no skin off my back--I'm happy to have my books! But in case this matters to Paizo, thought I'd let you know.

Franchisee - Game Kastle College Park

I placed this order on Feb. 28 and it's been pending since then. I thought it might be getting combined with my subscription shipment, but now that one has spawned separately and this one is still pending. Sorry to make noise, but I'm worried because my CC authorization expires on Tuesday.

Franchisee - Game Kastle College Park

1 person marked this as a favorite.

After looking at the sphinx fascinated trait from the Player's Guide, I decided to take a look at the Bestiary entries for the various sphinxes. I'm loving this thing where they gynosphinxes are wanting some babies but the androsphinxes just think it's a distraction. So, I got to thinking about what other options the gynosphixes might take and thus came the idea for the Half-Sphinx race. With Ye Olde Race Builder from the ARG, here's what I came up with. Any suggestions welcome!

Half-Sphinx (Gynosphinx) - 11 Race Points
Medium Humanoid
Speed 30
Specialized Ability Scores: +2 INT or WIS/+2 CHA/-2 DEX (1 RP)
Speaks Common, Sphinx & INT bonus languages
Curiosity: +4 Diplomacy to gather info / Knowledge (local & history) become class skills / If Knowledge (local or history) already class skill, get +2 bonus (4 RP)
Magical Linguist: +1 DC to language-dependent spells & spells that create glyphs, symbols, or other writings. CHA 11 or higher gets arcane mark, comprehend languages, message, read magic with caster level equal to character level. (2 RP)
Vestigial Wings: Has wings too weak for flight alone but that grant +4 to Fly checks if other method of flight is achieved. (2 RP)
Darkvision: Darkvision 60'

And, although it might be rarer, a possible half-androsphinx. The half-androsphinx is probably to powerful for a PC because of balance issues, but could make for a fun NPC:

Half-Sphinx (Androsphinx) - 16 Race Points
Medium Humanoid
Speed 30
Standard Ability Scores: +2 STR / +2 WIS / -2 DEX
Speaks Common, Sphinx, & INT bonus languages
Curiosity: As above (4 RP)
Magical Linguist As above (2 RP)
Flight: 30' (Clumsy) (4 RP)
Androsphinx's Roar (reskinned Frightful Gaze): (Su) Three times per day, a half-androsphinx can let out a frightful roar. All creatures within 30' must make a Will saving throw (DC 10 + 1/2 roarer's level + the roarer's CHA modifier) or stand paralyzed in fear for one round. This is a sonic mind-affecting fear effect. A target that successfully saves cannot be affected by the user's Androsphinx's Roar for 24 hours. (6 RP)
Darkvision: Darkvision 60'

What do y'all think? I wanted to do Hierasphinxes (a half-hierasphinx barbarian would be a fun villain choice for an early side-quest from the AP) and criosphinxes, but I ran out of time.

EDIT: Added Darkvision to half-androsphinx.

Franchisee - Game Kastle College Park

I've made a dwarven foehammer that's wearing a dwarven boulder helmet and has taken the Hard Headed feat (both from the Advanced Race Guide). The feat says that my character gets +2 to bull rush when charging, and my helmet has spikes that do melee damage. Here are my questions:

1) Can my character do a head-down charge that functions as a bull rush and a melee attack with the helmet? I really want this to be his signature move to close for battle before pulling out his hammer (while staggered).

2) If no to above, is there a feat that would let me do this?

3) If I took the spiked destroyer feat, would you rule that the damage from the Dwarven Boulder helmet could function like armor spikes? My character worships Angraad, so I qualify.

Dwarven Boulder Helmet:
This heavy, reinforced helmet can be used to make melee attacks. The wearer may use the helmet when attempting bull rush maneuvers, granting a +2 circumstance bonus on the check, but after completing the maneuver (whether successful or not), the wearer is staggered until the end of his next turn.

In addition, a dwarven boulder helmet grants a +2 circumstance bonus to the wearer's AC against critical hit confirmation rolls. A dwarven boulder helmet can be enchanted as a weapon (not as armor, despite providing some protection).

A dwarven boulder helmet adds 20% to the wearer's arcane spell failure chance. It occupies the head slot and is made of metal, not stone, meaning that it can be crafted from unusual materials as a metal weapon.

Hard Headed (Combat Feat):
Your thick skull is almost a weapon unto itself.

Prerequisites: Base attack bonus +1, dwarf.

Benefit: You gain a +1 bonus on attack rolls and combat maneuver checks made using a helmet. You receive a +2 bonus on saves against spells and special abilities that cause you to become staggered or stunned.

Spiked Destroyer (Combat Feat):
You can attack with your armor spikes while using bull rush or overrun.

Prerequisites: Worshiper of a god of battle, proficient in spiked armor.

Benefit: When you succeed at a bull rush or overrun combat maneuver, you may automatically make an attack roll with your armor spikes against the target of the maneuver as a swift action. This attack is made using your highest attack bonus.

Franchisee - Game Kastle College Park

It looks like there's nothing in the campaign setting line coming for March. Is that because we are getting double goodness with the Inner Sea Gods hardcover in April? Or is there something for March and I'm just totally missing it?

Franchisee - Game Kastle College Park

How would you go about statting up the three storms from Big Trouble in Little China for Pathfinder? What about David Lo Pan? My basic ideas are:

Thunder seems pretty clearly like a monk and Rain like a samurai. I am thinking either sorceror (Elemental Electricity bloodline) or magus for Lightning. Also, they would need to have some serious teamwork feats, which I know very little about.

Is Lo Pan just a wizard?

Franchisee - Game Kastle College Park

Washington, D.C. area rise of the rune lords game. I'd prefer to play, but I will GM if necessary. 4-6 players. Who wants in?

Franchisee - Game Kastle College Park

Let me start this off by saying I know it would require an almost prohibitive amount of work. But, I think it would be amazing to see an AP focused on the guerrilla war between Nirmathas and Molthune where the PCs could end up fighting for either side. It could be a situation where the PCs start off knowing they'll fight for one side or they might be forced to make a decision partway through the AP.

This would be tough to do, since you would have to generate material that might apply only for PCs on one side or the other. But, there could also be material that would overlap. Maybe there is an artifact in a dungeon that would be useful to both countries' war efforts. Or, there could be a situation where one side is trying to take a fort while the others are defending it.

There's not a lot of material on the Nirmathis/Molthune war thus far (I'm only partway through The Wizard's Mask) and it would be awesome to be able to create material where the PCs could influence the course of the war to go two different ways.