Goblin

Glab "Globber"'s page

66 posts. Alias of StephNyan.


Full Name

Glab "Globber"

Race

(HP 9/9 | AC:15 | T:15 | FF:11 | CMB: -2 | CMD:12 | Fort:+2 | Ref:+3 | Will:+5 | Init:+4 | Perc: +7)

Classes/Levels

Prepared spells:
Level 0: Detect Magic, Flare, Virtue | Level 1: -

Gender

Male Goblin Druid/1

Size

Small (3 ft. 1 in. / 94 cm)

Age

19

Alignment

Chaotic Evil

Deity

Lamashtu

Location

Brinestump Marsh

Languages

Goblin, Druidic

Occupation

Hero Overseer of Village Stabbings

Strength 8
Dexterity 17
Constitution 10
Intelligence 10
Wisdom 16
Charisma 10

About Glab "Globber"

Character Sheet:
CE Small (3'1", 35lbs.) Humanoid (Goblinoid)
Init +4; Senses: Darkvision

Defense
AC 15 (10 +1 Size +1 Dodge +3 Dex); Touch 15 (10 +1 Size +1 Dodge +3 Dex); Flat-Footed 11 (10 +1 Size)
HP 9 (8 +1x1HP Favored Class Bonus)
Fort Save +2 (Class); Ref Save +3 (Dex); Will Save +5 (2 Class +3 Wis); Attack rolls +1

Offense
Speed: Fast (30 ft)
Melee: Quarterstaff, small; one side 1d4/1d4 -1 [-1 Str] (-1 Str +1 Size) (x2)
Melee: Touch (0 Base Atk -1 Str)
Ranged: Masterwork light crossbow, small 1d6 (+3 Dex +1 Size +1 Masterwork) (19–20/×2; 80 ft.)
Sling, small 1d3 (+3 Dex -1 Str +1 Size) (x2; 50 feet)
Ranged: Touch (0 Base Atk +3 Dex)

Statistics
Str 8 (10 -2 Race); Dex 17 (13 +4 Race); Con 10; Int 10; Wis 16; Cha 10 (12 -2 Race)
Base Atk +0; CMB -2 (-1 Str -1 Size); CMD 12 (10 -1 Str +1 Dodge +3Dex -1 Size)
Feats (Class): Weapon and armor proficiency; Spontaneous Casting; Orisons; Nature Bond: Animal Companion; Nature Sense; Wild Empathy
Feats (Special [Animal Companion]): Link; Share Spells
Feats (Other): Dodge
Traits (Racial): Small; Fast; Darkvision; Skilled
Traits (Other): Resilient Caster; Sacred Touch

Skills (Untrained):
Acrobatics +3 (+3 Dex)
Bluff +0 (+0 Cha)
Climb +4 (-1 Str +5 Ring of Climbing)
Diplomacy +0 (+0 Cha)
Handle Animal +0[+4] (+4 Link; Animal Com.)
Intimidate +0 (+0 Cha)
Sense Motive +3 (+3 Wis)
Stealth 11 (+3 Dex +4 Race +4 Size)
Knowledge Nature +2 (+2 Class)
Survival +5 (+3 Wis +2 Class)
Wild Empathy +1[+4] (+1 Druid lv. [+4 Link; Animal Com.])

Skills (Trained):
Heal +7 (1 +3 Wis +3 Class)
Perception +7 (1 +3 Wis +3 Class)
Ride +11 (1 +3 Dex +4 Race +3 Class)
Swim +2 (1 -1 Str +3 Class)

Languages: Goblin, Druidic

Equipment
Combat gear: Quarterstaff, small (2lbs.); Masterwork light crossbow, small (2 lbs.); Bolts [6] (10 = 1lb.)
Clothes: Traveler's Outfit (1gp, 1.25lbs.)
Other gear: Ring of Climbing [+5]
Inventory:
Backpack (2gp, 0.5lbs.)
Firework, Paper Candle (1gp)
Waterskin (1gp, 1lb.)

Encumbrance: 7.35lbs.; Light Load, (Light Load up to 26lbs., Medium up to 53lbs., Heavy up to 80lbs.)
Money: 125gp 8sp

Class Info
Favored class: Druid
Favored class bonus: Druid (+1HP)

Spells level 0: prepare 3 a day.
Spells level 1: prepare 2 (1 +1 for Wis) a day.

Nature Bond: Animal companion - Boar (Gurgle)
Size: Small
Speed: 40 ft.
HP 11 (2x4.5 +2 Con); AC 18 (10 +6 Natural Armor +1 Improved Natural Armor +1 Dex)
Base Atk +1; Fort Save +3; Ref Save +3; Will Save +0
Ability Scores: Str 13, Dex 12, Con 15, Int 2, Wis 13, Cha 4
Attack: Gore (1d6 + 1)
Special Qualities: low-light vision, scent.
Feats: Improved Natural Armor
Skills: Survival 2 (1 +1 Wis); Swim 2 (1 +1 Str)

Gear: Bit and bridle (2gp, 1lb.); Saddle, military (20gp, 30lbs.)
Inventory:
Saddlebags (4gp, 8lbs.)
Sling, small
Bullets, sling (10) (10 = 1sp, 5lbs.)

Encumbrance: 44lbs.; Light Load, (Light Load up to 50lbs., Medium up to 100lbs., Heavy up to 150lbs.)
Encumbrance Inc. Glab + Misc.: 99.1lbs.; Medium Load (Speed drops to 30ft.)

Biography, etc.:
Background and personality
When 15 years old Glab got lost in Brinestump Marsh. He was not seen or heard from by the goblins of his tribe, the Licktoads, for several years. Three years after his disappearance Glab returned from the marsh, speaking gibberish and riding a boar he'd named Gurgle. ever since he's returned to the tribe Glab can often been seen riding his trusty animal companion. More than often they can be seen crashing into objects for the sake of destroying those.

Even to Goblin standards, Glab came to be considered crazy by members of the Licktoads. He tends to use his fly skill to fly around camp, speaking gibberish and "globbing" other goblins' food away from them. This earned Glab the nickname "Globber". Having a second name is something Glab considers to be an honor, as most goblins don't even bother to remember another's single name.

Glab regularly uses what he calls his signature move when flying: the Freaksbee. This involves a spinning manoeuvre that usually causes Glab to crash land into something. When not practicing something unproductive, Glab can be seen practicing spells. These spells he usually tests on insects like butterflies, of which he ripps the wings off before turning them into test subjects.

Besides making use of both the goblin and druidic language, Glab is known for speaking plain gibberish. One May wonder if Glab himself actually understands what he's saying. He's convinced Gurgle does, and that's most important as Glab's animal companion is his best friend.

Appearance
Being a goblin means Glab is small. With a height of 3'1" (94 cm) he's no taller than a human child. His weight of 35lbs. (15.9 kg) comes mostly from his head, as with all goblins. Being from the Licktoads tribe, which lives close to sea, caused Glab's skin to be blue. Glab's ears are pointed and, like his head, rather large for such a small creature. Two red eyes and a mouth filled by many small and sharp teeth don't make him look any cuter.

Glab wears a traveler's outfit, made into all kinds of unrecognizable colors by paint and bugs he's smeared on it. When asked which colors he's used for it he'll most likely give a different answer each time asked, because he himself doesn't even remember what the colors are supposed to be.