CE Small (3'1", 35lbs.) Humanoid (Goblinoid)
Init +4; Senses: Darkvision
Defense
AC 15 (10 +1 Size +1 Dodge +3 Dex); Touch 15 (10 +1 Size +1 Dodge +3 Dex); Flat-Footed 11 (10 +1 Size)
HP 9 (8 +1x1HP Favored Class Bonus)
Fort Save +2 (Class); Ref Save +3 (Dex); Will Save +5 (2 Class +3 Wis); Attack rolls +1
Offense
Speed: Fast (30 ft)
Melee: Quarterstaff, small; one side 1d4/1d4 -1 [-1 Str] (-1 Str +1 Size) (x2)
Melee: Touch (0 Base Atk -1 Str)
Ranged: Masterwork light crossbow, small 1d6 (+3 Dex +1 Size +1 Masterwork) (19–20/×2; 80 ft.)
Sling, small 1d3 (+3 Dex -1 Str +1 Size) (x2; 50 feet)
Ranged: Touch (0 Base Atk +3 Dex)
Statistics
Str 8 (10 -2 Race); Dex 17 (13 +4 Race); Con 10; Int 10; Wis 16; Cha 10 (12 -2 Race)
Base Atk +0; CMB -2 (-1 Str -1 Size); CMD 12 (10 -1 Str +1 Dodge +3Dex -1 Size)
Feats (Class): Weapon and armor proficiency; Spontaneous Casting; Orisons; Nature Bond: Animal Companion; Nature Sense; Wild Empathy
Feats (Special [Animal Companion]): Link; Share Spells
Feats (Other): Dodge
Traits (Racial): Small; Fast; Darkvision; Skilled
Traits (Other): Resilient Caster; Sacred Touch
Skills (Untrained):
Acrobatics +3 (+3 Dex)
Bluff +0 (+0 Cha)
Climb +4 (-1 Str +5 Ring of Climbing)
Diplomacy +0 (+0 Cha)
Handle Animal +0[+4] (+4 Link; Animal Com.)
Intimidate +0 (+0 Cha)
Sense Motive +3 (+3 Wis)
Stealth 11 (+3 Dex +4 Race +4 Size)
Knowledge Nature +2 (+2 Class)
Survival +5 (+3 Wis +2 Class)
Wild Empathy +1[+4] (+1 Druid lv. [+4 Link; Animal Com.])
Skills (Trained):
Heal +7 (1 +3 Wis +3 Class)
Perception +7 (1 +3 Wis +3 Class)
Ride +11 (1 +3 Dex +4 Race +3 Class)
Swim +2 (1 -1 Str +3 Class)
Languages: Goblin, Druidic
Equipment
Combat gear: Quarterstaff, small (2lbs.); Masterwork light crossbow, small (2 lbs.); Bolts [6] (10 = 1lb.)
Clothes: Traveler's Outfit (1gp, 1.25lbs.)
Other gear: Ring of Climbing [+5]
Inventory:
Backpack (2gp, 0.5lbs.)
Firework, Paper Candle (1gp)
Waterskin (1gp, 1lb.)
Encumbrance: 7.35lbs.; Light Load, (Light Load up to 26lbs., Medium up to 53lbs., Heavy up to 80lbs.)
Money: 125gp 8sp
Class Info
Favored class: Druid
Favored class bonus: Druid (+1HP)
Spells level 0: prepare 3 a day.
Spells level 1: prepare 2 (1 +1 for Wis) a day.
Nature Bond: Animal companion - Boar (Gurgle)
Size: Small
Speed: 40 ft.
HP 11 (2x4.5 +2 Con); AC 18 (10 +6 Natural Armor +1 Improved Natural Armor +1 Dex)
Base Atk +1; Fort Save +3; Ref Save +3; Will Save +0
Ability Scores: Str 13, Dex 12, Con 15, Int 2, Wis 13, Cha 4
Attack: Gore (1d6 + 1)
Special Qualities: low-light vision, scent.
Feats: Improved Natural Armor
Skills: Survival 2 (1 +1 Wis); Swim 2 (1 +1 Str)
Gear: Bit and bridle (2gp, 1lb.); Saddle, military (20gp, 30lbs.)
Inventory:
Saddlebags (4gp, 8lbs.)
Sling, small
Bullets, sling (10) (10 = 1sp, 5lbs.)
Encumbrance: 44lbs.; Light Load, (Light Load up to 50lbs., Medium up to 100lbs., Heavy up to 150lbs.)
Encumbrance Inc. Glab + Misc.: 99.1lbs.; Medium Load (Speed drops to 30ft.)