Gin.is's page

No posts. Organized Play character for wuhan.


Full Name

Gin

Race

Aasimar

Classes/Levels

oracle9

Alignment

CN

Deity

desna

Strength 16
Dexterity 11
Constitution 14
Intelligence 9
Wisdom 7
Charisma 22

About Gin.is

xp 70,700

Xp needed to Lvl 9 = 75,000xp

(Intended feats at 9th level)
+1feat (powerattack)
+7hp
(4) +2 skills perception.
6bab
+1fort/+1ref
6, 6, 6, 4
+1 2nd lvl (resist energy)
+1 3rd lvl (dispel magic)
+1 4th Lvl (freedom of movement)

661.7gp

spd'30, swim 60'
Init:+0
Ac:21 (armor+7 shield+2 -1flaw +2nat, +1 deflection)
Hp: 66 (8+7x5+16+8= 59 -1skill)
F/R/W
5/3/5 (2/2/6)
+6/+1bab
CMB: +9
CMD: 19
Concentration:+15

Morningstar+1, +10/+5: 1d8+4
sling, +6, 1d4+3

Juju: Dual cursed Oracle, curses:
Legalistic break word, sickened 24hrs. 1/day +4 morale to 1 save, if keeping word.
Wasting. -4 Chr skill checks, except Intimdate, +4 competence vs disease.
Can't be sickened. @lvl5

Simple weapons + medium armor + shields

1st feat: Extra Revelation, spirit vessels
1st flaw: Spell Focus Necromancy
3rd feat: Undead Master
5th feat: Fortified Armor Training
Fate Feat: Craft Wondrous Items
7th feat: Craft Arms and Armor

Darkvision 60'
Alter self 1/ day
Resist acid/cold/electric 5
+2heal/+2diplomacy
Rich parents
Desperate focus +2 concentration checks.

1st lvl Revelation: Misfortune; Immediate action creature in 30' reroll d20.
1st lvl Revelation: Spirit Vessels, Necromancy spells lose evil descriptor.
Animate dead= control 6hd/ caster level. zombies+juju zombies gain max hp.
3rd lvl Extra Revelation: Undead Servitude, command undead DC 20, 9/day
5th lvl Revelation: Natural Divination 2/day : +6 save, or +4init, or +10 to any skill
7th lvl Revelation: Fortune 1/day Reroll any d20.
9th Power Attack

skills: 2x8 +1= 17skills
6craft shipbuilding8
1sensemotive2
1profession sailor3
1diplomacy8
1knowledge planes4
1heal6 (+2kit)
0ride0
0climb5 (+2kit)
0swim5 (+5ring)
5perception3
0Intimidate6
0acrobatics7 (jump) (+5boots)
8spellcraft10 (headband of intelligence)
1knowledge engineering0

Morningstar +1
Deep Platnium amulet of natural armor +2
boots of striding and springing
shackles of compliance
wand of cure light 46
ring of protection +1
headband of intelligence (+2 int, +8spellcraft)
Pearl of the Sirines: (+iron man chest clasp) Aura moderate abjuration and transmutation; CL 5th
Page of spell knowledge Desecrate
Page of spell knowledge Cause light wounds
Page of spell knowledge eagle splendor
Page of spell knowledge Animate dead
Farglass
Rod of Reach
Ring of feather falling
Ring of Iron skull. +5 appraise.
wand of dispel magic 9 charges
wand of barkskin 7 charges
salve of second chances x 2

ship/living grappels/sentinel

This pearl is worth at least 1,000 gp for its beauty alone, yet if it is clasped firmly in hand or held to the breast while the possessor attempts actions related to the pearl's powers, she understands and is able to employ the item.

The pearl enables its possessor to breathe in water as if she were in clean, fresh air. Her swim speed is 60 feet, and she can cast spells and act underwater without hindrance.

1 potion of bull strength
2 potions of cure moderate wounds
1 potion of invisibility

scrolls:
ghost bane dirge
instant armor
bestow weapon prof x1
restore flesh x2
Darkness
Deeper Darkness

Mundane:
2 Onyx Gems
Disguise Kit
Healers Kit
Climbers Kit
Hot weather gear
8 sharp stones
10 sponge stones
10 soft stones
MW Small living steel shield +2ac (on a roll of 1 broken DC20 fort)
Cold Iron Morningstar
Cestus
Dagger
Shrine of Besmara
Manacles

spells/day
6+1 1st 6+1 2nd 5+1 3rd 3+1 4th

Spells Known:
@7th 7 5 3 2

Colossal Zombie Whale
28hd, str52, dex8, 30'reach, bite: +34 6d6+21, +29 tail slap 3d6+10, +34 slam 4d6+21

Spells Known
8 0lvl/5 1st /3 2nd /2 3rd /1 4th

spells/day@lvl8
6+1 1st 6+1 2nd 5+1 3rd 3+1 4th

Lvl4
Charm Monster
Death Ward
Cure Critical Wounds

lvl3
Dispel Magic
Bestow Curse DC20
Cure serious wounds
Skeleton Crew
Animate dead

lvl2
Remove Paralysis (up to 4)
Cure moderate wounds
Oracle burden
Sound Burst DC18 (40'range)
Make Whole(5d6)
Desecrate
Lesser Restore
Eagles Splendor

lvl1
Cause light wounds DC18
Murderous command DC17
Cause Fear DC18
Doom DC 18 (160')
Cure light wounds
shield of faith (+3ac)
divine favor

lvl0
detect poison
create water
mending
detect magic
read magic
purify food and water
light
Guidance

Total Hd Zombies:
Dead bodies on Bonewreck Island, in Vault:

1 Magical Beast Frog
19 small grindylow
15 fishermen
1 Officer
Mr. Plug
Mr. Scourge
10 Sahuagin (6 on ship)
1 Naga
1 Giant Moray Eel
1 Large Grindylow Druid (Bonewreck Island)

Dead bodies in hull:
21 Pirates lvl1

Isabel Inkskin Lock human female *druid*
6th lvl cavalier
9th lvl Illusionist Half Orc)
10th lvl Alchemist human

page of spell knowledge, cost 4500
Tools, Amazing Tools of Manufacture

Aura faint transmutation; CL 3rd
Slot none; Price 12,000 gp; Weight 1 lb.
DESCRIPTION

Tools of this type always appear to be of the highest quality and wrought of the finest materials, most often mithral, darkwood, and adamantine. In the hands of a casual wielder, these items simply appear to be magically enhanced masterwork tools for a specific Craft skill (determined randomly), granting a +4 circumstance bonuson such skill checks. However, in the hands of a craftsman with 6 or more ranks in the selected Craft skill, the greater power of the amazing tools of manufacture becomes apparent. The wielder may use the tools to create items using the Craft skill much more surely and quickly. The wielder may take raw materials with a value equal to half the price of an object to be crafted, and produce a finished object in as little as 1 hour for an item with a final cost of 2,000 gp or less. For objects with a final cost of more than 2,000 gp, the wielder can perform 2,000 gp worth of work in a single hour, but only once each day. Only a single skill check is required to successfully complete the item, made on the last day of crafting and gaining the +4 circumstance bonus granted by the tools.
CONSTRUCTION REQUIREMENTS

Craft Wondrous Item, Master Craftsman; Cost 6,000 gp

A character who wears armor and a shield, with around 22,000 gp to spend (less than half a typical 10th-level PC's net worth) could get a total Armor Class bonus of +18, plus her Dexterity and any other feats she might have (assuming +3 full plate (+11 AC), gloves of Dexterity +2 (+1 AC), a +2 heavy steel shield (+4 AC), a ring of protection +1, and an amulet of natural armor +1).

(Intended items to craft for self)
Breastplate +1 Dr/5 +ac7 16,000/8,000
Gloves of dex +2 ) +1ac 4,000/2,000
heavy steel shield +3, (ac5) 9300/4800
ring of protection +1
amulet of natural armor +2
=ac24 DR/5 magic.

+14,800

Crafting Items in the Que for others.
Jingasa of Fortune (sean)