Nefreet wrote:
So if I understand this correctly; if i'm holding two guns in my hand I can fire them both as part of the leaping shot action. This is possible because there is no limit on amount of guns that can be fired from besides the fact that they need to be wielded at the time of making the action. I cannot use this in conjunction with Vestigial Arm or Combat juggling even though they do allow wielding more weapons than two, because they have text stating that they cannot get extra attacks. We are interpreting non-extra attacks as meaning iterative attacks as those are multiple attacks that can be made without extra hands. How do things that give you more attacks for full attacks or during full round actions function with Leaping Shot though? Rapid Shot: When making a full-attack action with a ranged weapon, you can fire one additional time this round at your highest bonus. All of your attack rolls take a –2 penalty when using Rapid Shot.
Does a Full Round Action where you attack = a Full Attack Action for purposes of these items, am I able to fire off an additional 2 times during Leaping shot if I use these two feats?
Nefreet wrote: If your BAB was high enough for three attacks, that'd be perfect. Is the 12 BAB really necessary thought? Leaping Shot isn't based of iterative attacks, just the number of loaded firearms being wielded. Leaping Shot:
SCPRedMage wrote:
Fair enough, I see your logic there for Vestigial Arm. What are your thoughts on the Juggler Bard Archetype instead with leaping shot? The a juggler can hold and wield (in other words, “juggle”) up to three items or weapons in his hands. The juggler must be able to hold and wield an object in one hand in order to juggle it. This ability doesn’t grant the juggler additional attacks, though it does allow him to use different weapons as part of a full attack. It seems like I could effectively wield up to 3 guns at a time with this class feature. It states that it doesn't grant attacks but that each of the weapons could be used as a part of a full attack.
SCPRedMage wrote: It absolutely is more attacks than you otherwise would get by taking the same action. You are literally trying to get more attacks during a use of Leaping Shot Deed by virtue of having Vestigial Arms; it doesn't matter if you can get to the same number of attacks by using a different attack method. Thanks for responding! Your statement is not quite correct for the scenario i put forward. You get the same number of attacks with the full round action in both instances. 4 total. Allow me to walk you through it. A full attack action with Two-Weapon Fighting, Improved Two Weapon Fighting, and 6 BAB is 4 attacks. You have 4 attacks at this point using 2 arms, albeit with negatives. Correct me if I'm incorrect here. You then dip into Alchemist and get the extra discovery feat to get two vestigial limbs. The discovery states that the arm can wield a weapon and make attacks as part of the alchemist's attack routine (using two-weapon fighting).
If you have the pre-requirements above, and then also went the 3 feats deep into getting Leaping shot and had a gun in each hand, then you would still only get 4 attacks. No extra attacks have been added. Thoughts?
Claxon wrote:
Thanks for your reply! As a thought experiment, if I was able to make 4 attacks through iterative attacks and 2 weapon fighting, would I then suddenly be able to use Leaping Shot with all four arms? At that point there are no "extra" attacks by that definition, I'd be able to make 4 attacks without the arms anyway and they still meet the "wielded firearm" requirement of leaping shot.
My question is if I have four arms (Two Vestigial) and each arm is holding a gun and I use leaping shot, am I able to count those vestigial arms as wielding firearms for the purposes of making those 4 attacks? I'm reading it as Leaping Shot being the attack routine and not granting extra attacks or actions, but I'd like to hear your thoughts. I highlighted what I find the important parts below. Leaping Shot:
Vestigial Arm:
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