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Gigerstreak wrote:

Ring Blade (Exotic Melee Weapon)

Cost: 50gp Dmg: 1d6/2d4(S) Crit: x3 Wt: 8 lbs Special: Finesse, Double, Monk

Eiserne Drossel (Iron Thrush)
+2 Keen, Ki Focus, Vicious Ring Blade

I could have written that more clearly.

Ring Blade is the actual name of it (I looked it up)

I selected Exotic Melee Weapon (Note: Not Two Handed) due to it being a ring and you having to deal with the strange balance, especially one handed.

I chose 50gp arbitrarily. It could be 75 or 100 easily.

The damage is actually taken from the Scythe. It is 1d6 small, 2d4 medium. The damage is slashing damage for obvious reasons.

I chose a crit of x3 because I didn't want it to outshine either the scythe or the scimitar. It has too many special abilities to be a high crit range or max multiplier. Besides, keen.

I chose 8lbs because it is mostly made of heavy metal, and yet would need to be able to be wielded one handed. 8lbs seemed reasonable.

For special abilities I picked finesse. This is only because of her ability to dance/hoolahoop with it.

Double is because she often wields it with two hands (but doesn't have to, it isn't a two handed weapon) and she gets so many hits in.

Speaking of hits, that is why I made it a monk weapon. Originally I started to go with the usual "As is Dervish Dance" but I really don't feel that is what she is doing here. The flurry of blows fits nicely for her attacks.

As for the write up of the actual weapon. I chose Keen because anyone would want to take advantage of a x3 crit. I chose Ki Focus because that is exactly what the weapons of Soul Caliber do. She obviously channels all kinds of monk abilities through it in the video (though you could make your own with shock, etc, if you were a fighter). And finally I chose vicious because she does hurt herself while using it (when vicious is activated).

I agree with Ravingdorks idea of simply using a scimitar, but the unusual design and balance +odd way it is hurled around the body would make me always rule it as exotic. It would take training simply to keep from hurting yourself.

Changing the stats to being more like a scimitar would still be in keeping with the feel.

Dropping the damage down to 1d6 and increasing the crit range to 18-20 would bring it more in line with a scimitar, but I would keep the exotic weapon type and double/finesse/monk.


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I am so incredibly excited for this book! I don't know who to thank for the Pathfinder line of fantasy RPG but if someone who does reads this, please give them my absolute and heartfelt appreciation. My most favorite things in fantasy are constructs and magic items. Pathfinder ALWAYS keeps me entertained. Best of luck with this book! Does anyone know if there will be augments (similar in function to the magic item compendium's augment crystals)?