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About Geralt Snackostats:
Geralt Snacko Time Thief 5 Int +6 Senses perception ======================================================================== Defense ======================================================================== AC 21, touch 15, flat-footed 16 (+4 armor, +5 dex, +2 sheild) hp 34((1d8)) Fort +2, Ref +9, Will +5, ======================================================================== Offense ======================================================================== Speed 30ft Melee mw cold iron longsword +10 (1d6+6) Melee mw sap +9(1d6+1) Ranged mw short bow +9(1d6+1) 60ft Range (16) daggers +8 (1d4+1) Special Attacks: mote of time (10/day) ======================================================================== Statistics ======================================================================== Str 12, Dex 21, Con 13, Int 10, Wis 12 , Cha 18, Base Atk +3; CMB +4; CMD 19 Feats:weapons Finess, weapons focus(longsword), pieces of time, extra temporal talent(old wounds) slashing grace, Skills: bluff +11, sense motive +9, Acrobatics +10, Climb +7, escape artist +11, perception +9, stealth +13, slight of hand +11, UMD +11, disable device +11, perform bartender +10, craft clothing +7, craft weapons +7, perform guitar +5 Traits: reactionary, dangerously curious. Racial Traits: Languages english, Spanish Combat Gear: MW backpack, Bandolier, barbed Vest, Grappling hook, belt of incredible Dexterity +2, headband of alluring Charisma +2 Other Gear: MW kevlar(chain armor), MW Longsword,MW sap, 20 Arrows, 20 Blunt Arrows, 10 Smoke Arrow, 20 whistling arrows, MW shortbow, wand of Prestidigitation (50 charges),+1 buckler 1822 credits ======================================================================== Special Abilities ======================================================================= Mote of Time (Su) A mote is a tiny split-second of time that a time thief steals from her own future. The motes taken are inconsequential slivers of continuance that even the time thief will not notice being missing from her activities. However, a time thief can use these motes to affect her present timeline, allowing her to re-try actions and slow down time around her so she can act more carefully and alertly in fast-moving situations. Each day, the time thief has a pool of motes equal three plus her class level. Once a round, as a free action, a time thief can expend a mote to do any one of the following things: Gain a bonus to one attack roll, skill check, ability check, or saving throw. The roll must represent a single action that occurs entirely within a single round. (A time thief could use a mote to add a bonus to an Acrobatics check to leap over a chasm, but not to a Craft check made to determine how much progress was made after a day of work.) The bonus gained is equal to +1d4. This increases to +2d4 at 8th level, and +3d4 at 16th level. The time thief can decide to add this bonus immediately after seeing the result of the original die roll.
At 7th level, the time thief may spend a mote to reduce the duration of any negative condition or effect she is suffering. By accelerating the speed with which only the negative influences on her travel through time, the time thief can reduce the duration of any one condition, affliction, or spell effect by 1d6 rounds (to a minimum of 0). This increased to a 2d6 round reduction at 15th level. At 11th level, the time thief may spend a mote to take a move action as a swift action. At 19th level, the time thief may use a mote to grant any ally within 60 feet that she can see an additional move action on that ally’s next turn Steal Time* (Su): With this talent, a time thief can steal time from a target. The time thief spends a mote as an immediate reaction after damaging a target with a melee attack. The target must make a Will save (DC 10 + 1/2 the time thief’s level + the time thief’s Charisma modifier) or be staggered for one round per two class levels of the time thief. While one or more targets are staggered by the time thief’s use of this ability, she gains a +1 bonus to all attack, damage, and skill rolls as she uses the stolen time to carefully plan each action she takes. Evasion (Ex): The time thief can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the time thief is wearing light armor or no armor. A helpless time thief does not gain the benefit of evasion. A time thief with this talent may also choose to spend a mote when making a Reflex save. If she does so, she takes no damage on a successful saving throw, and only half damage even if she misses her save. A time thief must decide to spend a mote prior to making the Reflex saving throw roll. Entropy (Su): The time thief can force a target to suddenly feel the effects of aging, which damages and weakens it. She spends an aevum and makes a ranged touch attack as a standard action against any target she can see within 100 ft. + 10 ft./time thief level*. If she hits the target, it takes 1d8 points of damage per class level of the time thief (to a maximum of 15d8). This damage bypasses hardness and DR. backstory:
New York is a tough city, a city full of crime, a city full of hope, and this city is my home. My name is Geralt Snacko, 21 years old, going on my third year at NYU , taking care of my younger brother Turt. Oh yeah…also moonlighting as the vigilante “The Moment”. Let me tell ya, the life of a hero is not easy, especially when your going to college, taking care of your brother and trying to hold my coffee shop job down. But it’s completely worth it, because when I see the relief on the would-be victims face after I save them from a mugging, I feel like I have done the right thing. When I save a child from a building fire and get my thanks from the family, I know I have made the right decision. How I got my powers was, like in the comics my brother reads, completely by chance. I was walking home from a particularly bad day at my workplace (a Starbucks BTW) and wanted to get home quickly, so I took a shortcut through a alleyway. Suddenly, space itself became distorted all around me, I grew fearful but as quickly as it happened, it stops. I stood still for a few moments, hoping whatever that was would not Come back. When it didn’t, I quickly inspected myself hoping that nothing too important was lost, I was surprised to see that a scar that I had gotten 2 months prior, was completely gone, as if it didn’t happen, I ran home and after a couple of weird dreams and experiences, I figured out I could forcibly take bits of my future, “motes” I you will, and use them to power my superhuman abilities in the moment, ya get my name now? So at the behest of my little brother, I became The Moment, The Time Thief of New York City Geralt has black swept back hair, deep blue eyes, and a swimmers build. A sharp chin and normal cheek bones His hero suit can be found
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