George 4's page

Organized Play Member. 10 posts. 1 review. No lists. No wishlists. 16 Organized Play characters.


Lantern Lodge 2/5

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Today the group I was playing with completed 0-1E and 0-1F. We were very frustrated when playing with 4 players between the loot, the plunder and random cards (for completing 1E) there were 12 opportunities for upgrades but only 3 cards used for upgrade. We had two or three cases where we had level 1 cards but there was nothing in any of the players decks that were improvements.

It appears the that class decks are too small. It is especially annoying in the fighter class deck to notice that there are 13 spells and several magic items that are only usable by Flenta. Basically 1/6 of the already too small fighter class deck is not usable by Valeros.

If there is another set of class decks it should be larger and more focused. It might be better to have 3 character instead of 4 to make more of the cards in the class deck usable by all the character in that class.

Lantern Lodge 2/5

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I see, the sheets we used at GenCon with the Scenario name printed in were just prototypes.

I just took another look at the OP guide and the sheets have a space for the scenario name now. Nice improvement.

Lantern Lodge

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I am VERY disappointed in the Society version of the card game. The first two scenarios are WAY to hard for beginners. I have played two games of the first scenario and one of the second. With 5 player groups we failed both times in the first scenario. It wasn't even close both times, we had 3 open locations and about 20 cards total left in the locations. Lost at Sea is not for beginners. It really seemed aimed at people who have mastered Rise of the Rune Lords.